DIS 2008: Cape Town, South Africa
Johann van der Schijff, Gary Marsden (Eds.): Proceedings of the Conference on Designing Interactive Systems, Cape Town, South Africa, February 25-27, 2008. ACM 2008 ISBN 978-1-60558-002-9
Lisa P. Nathan, Batya Friedman, Predrag V. Klasnja, Shaun K. Kane, Jessica K. Miller: Envisioning systemic effects on persons and society throughout interactive system design. 1-10
Alistair G. Sutcliffe, Abdallah Namoune: Getting the message across: visual attention, aesthetic design and what users remember. 11-20
Peter Dalsgård: Designing for inquisitive use. 21-30
Tim Jay, Danae Stanton Fraser: The role of a cohort in the design and evaluation of pervasive systems. 31-39
Elin Rønby Pedersen, Greg Wolff: Paper interface to electronic medical records: a case of usage-driven technology appropriation. 40-49
Matthew Kam, Aishvarya Agarwal, Anuj Kumar, Siddhartha Lal, Akhil Mathur, Anuj Tewari, John F. Canny: Designing e-learning games for rural children in India: a format for balancing learning with fun. 58-67
Deborah G. Tatar, Joon-Suk Lee, Nouf Alaloula: Playground games: a design strategy for supporting and understanding coordinated activity. 68-77
Steve Hinske, Marc Langheinrich, Matthias Lampe: Towards guidelines for designing augmented toy environments. 78-87
Nicola J. Bidwell, Peta-Marie Standley, Tommy George, Vicus Steffensen: The landscape's apprentice: lessons for place-centred design from grounding documentary. 88-98
Jörn Messeter, Michael Johansson: Place-specific computing: conceptual design cases from urban contexts in four countries. 99-108
Edward Tse, Saul Greenberg, Chia Shen, Clifton Forlines, Ryo Kodama: Exploring true multi-user multimodal interaction over a digital table. 109-118
Ellie Harmon, Nancy J. Nersessian: Cognitive partnerships on the bench top: designing to support scientific researchers. 119-128
Russell Beale: Supporting cooperative teamwork: information, action and communication in sailing. 129-138
André Wilson Brotto Furtado, Taciana Pontual Falcão, Alex Sandro Gomes, Carlos Eduardo, Monteiro Rodrigues, Roberto Sonnino: e-du box: educational multimedia with tangible-enhanced interaction. 139-146
John Williamson, Lorna M. Brown: Flutter: directed random browsing of photo collections with a tangible interface. 147-155
Julia Frederking, Michael Cruz, Mark Baskinger, Kees C. J. Overbeeke: Beyond the screen: designing immersive collaborative experiences for children through digital and physical interaction. 156-163
Maria Håkansson, Lalya Gaye: Bringing context to the foreground: designing for creative engagement in a novel still camera application. 164-173
Mark Bilandzic, Marcus Foth, Alexander De Luca: CityFlocks: designing social navigation for urban mobile information systems. 174-183
Sebastian Denef, Leonardo Ramirez, Tobias Dyrks, Gunnar Stevens: Handy navigation in ever-changing spaces: an ethnographic study of firefighting practices. 184-192
Lucian Leahu, Jennifer Thom-Santelli, Claudia Pederson, Phoebe Sengers: Taming the situationist beast. 203-211
Mie Nørgaard, Rune Thaarup Høegh: Evaluating usability: using models of argumentation to improve persuasiveness of usability feedback. 212-221
Cara Winterbottom, Edwin H. Blake: Constructivism, virtual reality and tools to support design. 230-239
Volker Paelke, Karsten Nebe: Integrating agile methods for mixed reality design space exploration. 240-249
Michael Nunes, Saul Greenberg, Carman Neustaedter: Sharing digital photographs in the home through physical mementos, souvenirs, and keepsakes. 250-260
Richard H. R. Harper, David W. Randall, Nicola Smyth, C. Evans, L. Heledd, R. Moore: The past is a different place: they do things differently there. 271-280
William H. Edmondson, Russell Beale: Projected cognition: capturing intent in descriptions of complex interaction. 281-287
Stan Ruecker, Milena Radzikowska: The iterative design of a project charter for interdisciplinary research. 288-294
Jason B. Ellis, Kurt Luther, Katherine Bessière, Wendy A. Kellogg: Games for virtual team building. 295-304
Diane K. Davies, Hein F. Vosloo, Suresh Santhana Vannan, Philip E. Frost: Near real-time fire alert system in South Africa: from desktop to mobile service. 315-322
Amanda Williams, Ken Anderson, Paul Dourish: Anchored mobilities: mobile technology and transnational migration. 323-332
Geoffrey Shea: Art, design, education and research in pursuit of interactive experiences. 342-349
Orland Hoeber, Xue Dong Yang: Evaluating the effectiveness of term frequency histograms for supporting interactive web search tasks. 360-368
Matt Jones, Will Harwood, David Bainbridge, George Buchanan, David M. Frohlich, Dorothy Rachovides, Maxine Frank, Mounia Lalmas: "Narrowcast yourself": designing for community storytelling in a rural Indian context. 369-378
Lara Schibelsky G. Piccolo, Maria Cecília Calani Baranauskas: Understanding iDTV in a developing country and designing a T-gov application prototype. 379-385
Daniel C. Robbins, Bongshin Lee, Roland Fernandez: TapGlance: designing a unified smartphone interface. 386-394
Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, Hiroaki Kimura: Reflecting human behavior to motivate desirable lifestyle. 405-414
Alessia Rullo: Opening the design space: the soft set of requirements. 415-424
Lucian Leahu, Steve Schwenk, Phoebe Sengers: Subjective objectivity: negotiating emotional meaning. 425-434
David G. Hendry, Batya Friedman: Theories and practice of design for information systems: eight design perspectives in ten short weeks. 435-444
Jakob Tholander, Klas Karlgren, Robert Ramberg, Per Sökjer: Where all the interaction is: sketching in interaction design as an embodied practice. 445-454
Erika Shehan Poole, Marshini Chetty, Rebecca E. Grinter, W. Keith Edwards: More than meets the eye: transforming the user experience of home network management. 455-464
Adrian David Cheok, Roger Thomas Kok Chuen Tan, Owen Noel Newton Fernando, Tim Robert Merritt, Janyn Yen Ping Sen: Empathetic living media. 465-473



