DIS 2012:
Newcastle Upon Tyne, United Kingdom
Designing Interactive Systems Conference 2012, DIS '12, Newcastle Upon Tyne, United Kingdom, June 11-15, 2012.
ACM 2012, ISBN 978-1-4503-1210-3
Design and appropriation
- Elisa Giaccardi, Pedro Paredes, Paloma Díaz, Diego Alvarado:
Embodied narratives: a performative co-design technique.
1-10

- Shaowen Bardzell, Daniela K. Rosner, Jeffrey Bardzell:
Crafting quality in design: integrity, creativity, and public sensibility.
11-20

- Nick Sheep Dalton, Gordon MacKay, Simon Holland:
Kolab: appropriation & improvisation in mobile tangible collaborative interaction.
21-24

- Erik Stolterman, James Pierce:
Design tools in practice: studying the designer-tool relationship in interaction design.
25-28

Together alone
- Martin Knobel, Marc Hassenzahl, Melanie Lamara, Tobias Sattler, Josef Schumann, Kai Eckoldt, Andreas Butz:
Clique Trip: feeling related in different cars.
29-37

- Pollie Barden, Rob Comber, David Philip Green, Daniel Jackson, Cassim Ladha, Tom Bartindale, Nick Bryan-Kinns, Tony Stockman, Patrick Olivier:
Telematic dinner party: designing for togetherness through play and performance.
38-47

- Hooman Aghaebrahimi Samani, Rahul Parsani, Lenis Tejada Rodriguez, Elham Saadatian, Kumudu Harshadeva Dissanayake, Adrian David Cheok:
Kissenger: design of a kiss transmission device.
48-57

Research through design
Rich communication
Children and development
- Asimina Vasalou, Gordon Ingram, Rilla Khaled:
User-centered research in the early stages of a learning game.
116-125

- Joshua M. Hailpern, Andrew Harris, Reed LaBotz, Brianna Birman, Karrie Karahalios:
Designing visualizations to facilitate multisyllabic speech with children with autism and speech delays.
126-135

- Olga Pykhtina, Madeline Balaam, Gavin Wood, Sue Pattison, Ahmed Kharrufa, Patrick Olivier:
Magic land: the design and evaluation of an interactive tabletop supporting therapeutic play with children.
136-145

Civic engagement
- Ronald Schroeter, Marcus Foth, Christine Satchell:
People, content, location: sweet spotting urban screens for situated engagement.
146-155

- Young Seok Lee, Shirley Chaysinh, Santosh Basapur, Crysta J. Metcalf, Hiren M. Mandalia:
Active aging in community centers and ICT design implications.
156-165

- Joanna Saad-Sulonen, Andrea Botero, Kari Kuutti:
A long-term strategy for designing (in) the wild: lessons from the urban mediator and traffic planning in Helsinki.
166-175

Rural, remote and indigenous
Curating me, curating you
Photos and memories
Absolutely fab
Design theory
Interaction techniques
Paradigm clash
Collaborative and participatory
In the moment
- Wooi-Boon Goh, L. L. Chamara Kasun, Siska Fitriani, Jacquelyn Tan, Wei Shou:
The i-Cube: design considerations for block-based digital manipulatives and their applications.
398-407

- Jay Vidyarthi, Bernhard E. Riecke, Diane Gromala:
Sonic Cradle: designing for an immersive experience of meditation by connecting respiration to music.
408-417

- Michael Xuelin Huang, Will W. W. Tang, Kenneth W. K. Lo, C. K. Lau, Grace Ngai, Stephen Chi-fai Chan:
MelodicBrush: a novel system for cross-modal digital art creation linking calligraphy and music.
418-427

Design practices and processes
Public displays
- Yasuto Nakanishi:
Virtual prototyping using miniature model and visualization for interactive public displays.
458-467

- Alec Azad, Jaime Ruiz, Daniel Vogel, Mark S. Hancock, Edward Lank:
Territoriality and behaviour on and around large vertical publicly-shared displays.
468-477

- Jörn Messeter, Daryn Molenaar:
Evaluating ambient displays in the wild: highlighting social aspects of use in public settings.
478-481

- Tuduyen Annie Nguyen, David Kodinsky, William Skelton, Parminder Kaur, Yu Yin, Anijo Mathew, Santosh Basapur:
Interactive philanthropy: an interactive public installation to explore the use of gaming for charity.
482-485

Materials and senses
Design techniques
- Carman Neustaedter, Phoebe Sengers:
Autobiographical design in HCI research: designing and learning through use-it-yourself.
514-523

- Xiao Zhang, Ron Wakkary, Leah Maestri, Audrey Desjardins:
Memory-storming: externalizing and sharing designers' personal experiences.
524-533

- Pamela Briggs, Mark Blythe, John Vines, Stephen Lindsay, Paul Dunphy, James Nicholson, David Philip Green, Jim Kitson, Andrew Monk, Patrick Olivier:
Invisible design: exploring insights and ideas through ambiguous film scenarios.
534-543

Experiencing the network
Acceptability factor
Sustainability
Engagement with digital artefacts
- Silke Gegenbauer, Elaine M. Huang:
Inspiring the design of longer-lived electronics through an understanding of personal attachment.
635-644

- Amaury Belin, Yannick Prié:
DIAM: towards a model for describing appropriation processes through the evolution of digital artifacts.
645-654

- Connie Golsteijn, Elise van den Hoven, David Frohlich, Abigail Sellen:
Towards a more cherishable digital object.
655-664

- William Odom, Mark Selby, Abigail Sellen, David S. Kirk, Richard Banks, Tim Regan:
Photobox: on the design of a slow technology.
665-668

Organisation and productivity
- Lora Oehlberg, Kyu Simm, Jasmine Jones, Alice M. Agogino, Björn Hartmann:
Showing is sharing: building shared understanding in human-centered design teams with Dazzle.
669-678

- John Hardy:
Experiences: a year in the life of an interactive desk.
679-688

- Jan Rudinsky, Ebba Thora Hvannberg, Alexander Annas Helgason, Petur Bjarni Petursson:
Designing soundscapes of virtual environments for crisis management training.
689-692

- Kagonya Awori, Andreia Gonçalves, Emme Clark, Troy Effner, Justine Yang, Ian Oakley, Nuno Jardim Nunes:
Supporting the aviation industry: a traveler-centered approach.
693-696

- Wei Liu, Gert Pasman, Pieter Jan Stappers, Jenneke Taal-Fokker:
Making the office catch up: comparing generation Y interactions at home and work.
697-700

Game design
Responding to emotion
Designing for the body
DIS workshops
- Anja Thieme, Madeline Balaam, Jayne Wallace, David Coyle, Siân E. Lindley:
Designing wellbeing.
789-790

- Julie Rico Williamson, Lone Koefoed Hansen:
Designing performative interactions in public spaces.
791-792

- Jaz Hee-jeong Choi, Conor Linehan, Rob Comber, John C. McCarthy:
Food for thought: designing for critical reflection on food practices.
793-794

- Alan Chamberlain, Andy Crabtree, Tom Rodden, Matt Jones, Yvonne Rogers:
Research in the wild: understanding 'in the wild' approaches to design and development.
795-796

- Karen Martin, Ben Dalton, Matt Jones:
Crafting urban camouflage.
797-798

- John Vines, Rachel Clarke, Tuck Wah Leong, Peter C. Wright, Ann Light, Ole Sejer Iversen:
Perspectives on participation: evaluating cross-disciplinary tools, methods and practices.
799-800

- Dzmitry Aliakseyeu, Bernt Meerbeek, Jon Mason, Harm van Essen, Serge Offermans, Alexander Wiethoff, Norbert A. Streitz, Andrés Lucero:
Designing interactive lighting.
801-802

- Peter Dalsgård, Kim Halskov, Steve Harrison:
Supporting reflection in and on design processes.
803-804

- D. Scott McCrickard, Clayton Lewis:
Designing for cognitive limitations.
805-806

- Koray Tahiroglu, Atau Tanaka, Adam Parkinson, Steve Gibson:
Designing musical interactions for mobile systems.
807-808

- Stacey Kuznetsov, Alex S. Taylor, Eric Paulos, Carl F. DiSalvo, Tad Hirsch:
(DIY)biology and opportunities for HCI.
809-810

- Marianna Obrist, Daniela Wurhofer, Petra Sundström, Elke Beck, Elizabeth A. Buie, Jettie Hoonhout:
The message in the bottle: best practices for transferring the knowledge from qualitative user studies.
811-812

- Yue Pan, David Roedl, Eli Blevis, John Thomas:
Re-conceptualizing fashion in sustainable HCI.
813-815

- William Odom, Richard Banks, Abigail Durrant, David S. Kirk, James Pierce:
Slow technology: critical reflection and future directions.
816-817

Last update Wed May 22 22:47:02 2013
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