25. AAAI Workshop:
Interactive Decision Theory and Game Theory 2011:
San Francisco, California, USA
Interactive Decision Theory and Game Theory, Papers from the 2011 AAAI Workshop, San Francisco, California, USA, August 8, 2011.
AAAI Workshops WS-11-13 AAAI 2011
- Noa Agmon, Peter Stone:
Leading Multiple Ad Hoc Teammates in Joint Action Settings.

- Asrar Ahmed, Kamalakar Karlapalem:
Reciprocal Preference Model for Two Player Dilemma Games.

- Amos Azaria, Zinovi Rabinovich, Sarit Kraus, Claudia V. Goldman:
Giving Advice to People in Path Selection Problems.

- Qing Guo, Piotr J. Gmytrasiewicz:
Modeling Bounded Rationality of Agents During Interactions.

- Greg Hines, Kate Larson:
Efficiently Eliciting Preferences from a Group of Users.

- Michael Kaisers, Karl Tuyls:
FAQ-Learning in Matrix Games: Demonstrating Convergence Near Nash Equilibria, and Bifurcation of Attractors in the Battle of Sexes.

- Liam MacDermed, Charles L. Isbell, Lora Weiss:
Markov Games of Incomplete Information for Multi-Agent Reinforcement Learning.

- Alessandro Panella, Piotr J. Gmytrasiewicz:
Interactive First-Order Probabilistic Logic.

- Paolo Viappiani, Sandra Zilles, Howard J. Hamilton, Craig Boutilier:
A Bayesian Concept Learning Approach to Crowdsourcing.

Last update Sat May 18 18:01:45 2013
CET by the DBLP Team —
Data released under the ODC-BY 1.0 license — See also our legal information page