BCS HCI 2007: Lancaster, UK
Thomas C. Ormerod, Corina Sas (Eds.): Proceedings of the 21st British HCI Group Annual Conference on HCI 2007: HCI...but not as we know it - Volume 2, BCS HCI 2007, University of Lancaster, United Kingdom, 3-7 September 2007. BCS 2007 ISBN 978-1-902505-95-4
Short papers
Russell Beale: Blogs, reflective practice and student-centered learning. 3-6
Duncan P. Brumby, Dario D. Salvucci, Andrew Howes: An empirical investigation into dual-task trade-offs while driving and dialing. 11-14
Martin Brynskov, Gunnar Kramp: Habitats: a simple way to bridge artifacts, professions, and theories in ubiquitous design. 15-18
Richard Stephen Clavering, Andrew Robert Nicols: Lessons learned implementing an educational system in Second Life. 19-22
Fintan Culwin: Learning beans: design, implementation & evaluation. 23-26
Alan J. Dix: Designing for appropriation. 27-30
Emmanuel Dubois, Philippe Truillet, Cédric Bach: Evaluating advanced interaction techniques for navigating Google Earth. 31-34
Peter Fröhlich, Rainer Simon, Elisabeth Muss, Andrea Stepan, Peter Reichl: Envisioning future mobile spatial applications. 35-38
Richard H. R. Harper, Dave W. Randall, N. Smythe, C. Evans, L. Heledd, R. Moore: Thanks for the memory. 39-42
Thomas Heider, Thomas Kirste: Automatic vs. manual multi-display configuration: a study of user performance in a semi-cooperative task setting. 43-46
Christian Jacquemin: Head-shaped tangible interface for affective expression. 47-50
Per A. Jonasson, Morten Fjeld, Aiko Fallas Yamashita: Expert habits vs. UI improvements: re-design of a room booking system. 51-54
Sven Laqua, Shane Udaraka Bandara, Martina Angela Sasse: GazeSpace: eye gaze controlled content spaces. 55-58
Sven Laqua, Nnamdi Ogbechie, Martina Angela Sasse: Contextualizing the blogosphere: a comparison of traditional and novel user interfaces for the web. 59-62
Barry Lavelle, Daragh Byrne, Gareth J. F. Jones, Alan F. Smeaton: Bluetooth friendly names: bringing classic HCI questions into the mobile space. 63-66
Sheila Mc Carthy, Heather Sayers, Paul McKevitt: Investigating the usability of PDAs with ageing users. 67-70
Nicola Millard, Rosalind Britton: Calling time: an effective and affective evaluation of two versions of the MIT Beer Game. 75-77
Johanna Renny Octavia, Elise van den Hoven, Hans De Mondt: Overcoming the distance between friends. 79-82
Lidia Oshlyansky, Paul A. Cairns, Harold W. Thimbleby: Validating the unified theory of acceptance and use of technology (UTAUT) tool cross-culturally. 83-86
Dharani Priyahansika Perera, R. T. Jim Eales, Kathy Blashki: Voice art: investigating paralinguistic voice as a mode of interaction to create visual art. 87-90
Jamie Sands, Graham Johnson, David Benyon, Grégory Leplâtre: Meaningful personalization at a self-service kiosk. 95-98
Martin Schmettow, Sabine Niebuhr: A pattern-based usability inspection method: first empirical performance measures and future issues. 99-102


Sylvia M. Truman: Designing educational software inline with the creative learning process: just how important is the preparation phase? 115-118
Asimina Vasalou, Astrid Hopfensitz, Jeremy Pitt: Is an apology enough?: how to resolve trust breakdowns in episodic online interactions. 119-122
Student papers
Daragh Byrne, Barry Lavelle, Gareth J. F. Jones, Alan F. Smeaton: Visualising Bluetooth interactions: combining the Arc diagram and DocuBurst techniques. 129-132
Nick Day, Corina Sas, Alan J. Dix, Motoko Toma, Chris Bevan, Dave Clarke: Breaking the campus bubble: informed, engaged, connected. 133-136
Salima Y. Awad Elzouki, Marc Fabri, David J. Moore: Teaching severely autistic children to recognise emotions: finding a methodology. 137-140
Jane Holt, Simon Lock: MARPLE investigates: an 'adversarial' approach to evaluating user experience. 141-144

Emanuela Mazzone, Diana Yifan Xu, Janet C. Read: Design in evaluation: reflections on designing for children's technology. 153-156
Posters

Eva de Lera, Muriel Garreta Domingo: Ten emotion heuristics: guidelines for assessing the user's affective dimension easily and cost-effectively. 163-166
Sarah Faisal, Paul A. Cairns, Ann Blandford: Challenges of evaluating the information visualisation experience. 167-170
David J. Haniff: Mental health issues and pervasive computing. 171-172
Interactive experience

Evdokiya D. Ignatova, Willem-Paul Brinkman: Clever tracking user behaviour over the web: enabling researchers to respect the user. 179-182
Panels

Tom McEwan, David England, Eamonn O'Neill, Nick Bryan-Kinns, Janet Finlay: A conference panel: but not as we know it! 187-188
Organisational overviews
Thomas C. Ormerod, Linden J. Ball, Alan J. Dix, Corina Sas: HCI and creative problem-solving at Lancaster. 191-192
David Benyon, Oli Mival: Introducing the companions project: intelligent, persistent, personalised interfaces to the internet. 193-194
Workshops
Rahat Iqbal, Jacques M. B. Terken: 3rd International Workshop on Ubiquitous and Collaborative Computing (iUBICOM). 197-198
Paul Curzon, Antonio Cerone: 2nd International Workshop on Formal Methods for Interactive Systems. 199-200
Willem-Paul Brinkman, Annette Payne, Nayna Patel, Darren K. Griffin, Joshua Underwood: Design, use and experience of e-learning systems. 201-202
Silvia Abrahão, Jean Vanderdonckt: Usability of user interfaces: from monomodal to multimodal. 203-204
Effie Lai-Chong Law, Arnold P. O. S. Vermeeren, Marc Hassenzahl, Mark Blythe: Towards a UX manifesto. 205-206
Rosemary Luckin, Lynne Dunckley, Andrew M. Dearden: Designing human centered technologies for the developing world: HCI but not as we know it. 207-208
Phil Turner: The end of cognition? 209-210
Elizabeth F. Churchill, Jeffrey Bardzell: From HCI to media experience: methodological implications. 213-214
Devina Ramduny-Ellis, Alan J. Dix, Steve Gill: Second International Workshop on Physicality. 217-218
Tutorials
Peter Bagnall: Using personas effectively. 221
William Hudson: Old cards, new tricks: applied techniques in card sorting. 225-226
William Hudson: AJAX design and usability. 227-228
John Long, Steve Cummaford: Managing iterative projects more effectively: theories, techniques and heuristics for HCI practitioners. 229-230
HCI practice day
Doctoral consortium
Eduardo H. Calvillo Gámez: The role of input devices in the gaming experience. 245-246
Thom Heslop: Figuring configuration: "everyday" users and end-user configuration of pervasive computing environments. 247-249
Nazean Jomhari: Facilitating the communication between Malaysian grandparents and grandchildren living abroad through computer-mediated communication. 251-252
Cecily Morrison: Interaction manifolds: understanding behaviour around a shareable interface. 253-254
Ulrike Pfeil: Social support in empathic online communities for older people. 255-256
Per Sökjer: Interaction designers' use of their repertoire in meetings with clients. 257-258
Philip Strain: The design and evaluation of an assistive multimodal interface. 259-260
Kathryn L. Went: Safer prescribing in intensive care: designing a system to reduce errors. 263-264



