Ben Shneiderman, Gerhard Fischer, Elisa Giaccardi, Michael Eisenberg (Eds.):
Proceedings of the 6th Conference on Creativity & Cognition, Washington, DC, USA, June 13-15, 2007.
ACM 2007, ISBN 978-1-59593-712-4
- Mitchel Resnick:
All I really need to know (about creative thinking) I learned (by studying how children learn) in kindergarten.
- Thecla Schiphorst:
Really, really small: the palpability of the invisible.
- Yun Zhang, Linda Candy:
An in-depth case study of art-technology collaboration.
- Cathy Treadaway:
Using empathy to research creativity: collaborative investigations into distributed digital textile art and design practice.
- Giulio Jacucci, Ina Wagner:
Performative roles of materiality for collective creativity.
- Michael Century:
Exact imagination and distributed creativity: a lesson from the history of animation.
Creating and sharing
- Stefan Schutt:
Spinning stories: the development of the small histories project as an online facilitator of multiple life stories.
- Axel Bruns:
- Stefano Valtolina, Piero Mussio, Giovanna Gianni Bagnasco, Pietro Mazzoleni, Stefano Franzoni, Muriel Geroli, Cristina Ridi:
Media for knowledge creation and dissemination: semantic model and narrations for a new accessibility to cultural heritage.
- Andruid Kerne, Eunyee Koh, Steven Smith, Hyun Choi, Ross Graeber, Andrew M. Webb:
Promoting emergence in information discovery by representing collections with composition.
Tools, media and environments
- Ron Wakkary, Leah Maestri:
The resourcefulness of everyday design.
- Vesa Kantola, Sauli Tiitta, Katri Mehto, Tomi Kankainen:
Using dramaturgical methods to gain more dynamic user understanding in user-centered design.
- Boris Georg Bezirtzis, Matthew Lewis, Cara Christeson:
Interactive evolution for industrial design.
- Joshua M. Hailpern, Erik Hinterbichler, Caryn Leppert, Damon J. Cook, Brian P. Bailey:
TEAM STORM: demonstrating an interaction model for working with multiple ideas during creative group work.
Demonstrations and posters
- Zafer Bilda, Ernest A. Edmonds, Deborah Turnbull:
Interactive experience in a public context.
- Andrew R. Brown, Andrew Sorensen:
Dynamic media arts programming in impromptu.
- Tim Coughlan, Peter Johnson:
Constrain yourselves: exploring end user development in support for musical creativity.
- Margaret Dolinsky, Timothy Nelson:
Interfectio puerorum: digital projections and the 12th century fleury's massacre.
- Jason Freeman:
Graph theory: linking online musical creativity to concert hall performance.
- Daryl H. Hepting:
Software for systematic and imaginative exploration.
- Joanne Jakovich, Dagmar Reinhardt:
Sonictecture: esthetic spatial conditioning through sound, computation and interaction.
- Andrew Johnston, Benjamin Marks:
Partial reflections: interactive virtual instruments controlled by sound.
- Eric Kabisch:
A periscope for mobile discovery and narrative.
- Clifton Kussmaul, Sharon Albert:
Reading and writing with Wikis: progress and plans.
- Mike Leggett:
KMS models for video files using visual mnemonics.
- Joe Marshall, Steve Benford, Tony P. Pridmore:
Eye-balls: juggling with the virtual.
- Goro Otsubo:
Goromi-Web: browsing for unexpected information on the web.
- Raisa Rashid, Quoc V. Vy, Richard G. Hunt, Deborah I. Fels:
Dancing with words.
- Jack E. Stenner:
PLAYAS: critical reflection in an immersive space.
Graduate student symposium
- Guy Birkin:
Art & complexity: an exploration of aesthetics.
- Eric C. Cook:
The knot of amateurs & professionals: untangling social roles in creative practice.
- Steven Dow:
User engagement in physically embodied narrative experiences.
- Abigail Durrant:
Designing domestic photographic experiences to support autobiographical memory.
- Natalie Ebenreuter:
A collaborative approach to the design of interactive systems for the documentation of dance.
- Joel U. Eden:
Distributed cognitive walkthrough (DCW): a walkthrough-style usability evaluation method based on theories of distributed cognition.
- Umer Farooq:
Supporting creativity: investigating the role of computer-supported awareness in distributed collaboration.
- Sona L. Hairabedian:
Towards expertise: the role of chunking in developing productive fluency in drawing (semester 1 summary).
- Alex Ivanov:
Effects of visualizing participant contribution in electronic brainstorming.
- André Knörig:
The bodily aspect in computer-supported creativity.
- Nicholas Knouf:
syngva: an object that raises questions of agency, relationship, and control.
- Derek Lomas:
Cognitive artifacts: an art-science engagement.
- Joe Marshall:
Eye-balls: computer vision in the circus.
- Lorna McKnight:
Creativity in VR: constraint versus exploration.
- Ann Judith Morrison, Margot Brereton, Peta Mitchell:
Talk2Me: engaging interactive installation environments.
- Helen Papagiannis:
Augmenting artistic realities: opportunities for creative and artistic practice in augmented reality.
- Nancy Paterson:
MULTI: multiple user interactive template installation.
- Cheryl Z. Qian:
Design patterns: augmenting user intention in parametric design systems.
- Philippa Riley:
How can technology support musical creativity for people with dementia?
- Johann W. Sarmiento:
Understanding and supporting the long-term creative work of virtual math teams.
- Eric Schweikardt:
Modular robotics as tools for design.
- Ben Short:
Creativity and categorisation.
- Jennifer Stoll:
IdeaMurals: supporting ideation in public policy knowledge work.
- Lucia Terrenghi:
Designing hybrid interaction through an understanding of the affordances of physical and digital technologies.
- Karl D. D. Willis:
Systems for artistic creation: creativity and engagement.
Last update Tue May 21 16:19:11 2013
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- Pamela Jennings:
Speculative data and the creative imaginary: shared innovative visions between art and technology.