CHI 2009: Boston, MA, USA

Understanding information

Designing for other cultures

Expertise/people finding

Design methods

Navigation

New tabletop input and output methods

Robots

Online relationships

Education and science

Personal information management

Clicking on buttons

Privacy and trust

Accessibility/special needs

Sustainability 1

Creating thought and self-improvement

Telepresence and online media

Learning challenges

Tangibles on tables

Computer mediated communication 1

Non-traditional interaction techniques

In the living room

Information foraging

Prototyping and interaction

Understanding UI 1

Metrics

Cross culture CMC

Scientometric analysis of the CHI proceedings

User experience

In the home

Q&A systems

Looking at videos

Art creation

Programming tools and architectures

The status of ethnography in systems design

Security

Techniques for mobile interaction

Social networking sites

Software developers and programmers

Large displays/multi-display environments

Sustainability 2

Tabletop gestures

Visualization 1

Design theory

New media experiences 1

Classifying and recommending content

Using tabletops for education, science, and media

Helping out users with "extreme jobs"

Visualization 2

User studies and design

Cognitive modeling and assessment

Finding info online

Pointing and cursor techniques

The beauty dilemma

New media experiences 2

Personal and online information

Studying Wikipedia

Multimodal mobile interaction

New gaming experiences

Software development

Usability methods

Studying cell phone use

Desktop techniques

Designing for senior citizens

Photos and life logging

Mobile applications for the developing world

Social search and sensemaking

Understanding UI 2

Supporting blind users

Advanced web scenarios

Enhancing reality

New mobile interactions

Technology for museums

Security and privacy

Web searching and browsing

Hospitals

Social software in office

Studying intelligent systems

Tabletops and single display groupware

Systems for children

New input modalities

Reflecting on design

Tactile UI

Gesture UIs

Understanding graphs

Computer mediated communication 2

Informed design