2011 Second International Conference on Culture and Computing, Kyoto, Japan, October 20-22, 2011.
IEEE 2011, ISBN 978-1-4577-1593-8
- Zhigeng Pan, Ruiying Jiang, Gengdai Liu, Cailiang Shen:
Animating and Interacting with Ancient Chinese Painting - Qingming Festival by the Riverside.
3-6

- John Mc Breen, Gennaro di Tosto, Frank Dignum, Gert Jan Hofstede:
Linking Norms and Culture.
9-14

- Jean-Pierre Briot, Marta de Azevedo Irving, Gustavo Mendes de Melo, Eurico Vasconcelos Filho, Isabelle Alvarez, Sophie Martin, Wei Wei:
A Serious Game and Artificial Agents to Support Intercultural Participatory Management of Protected Areas for Biodiversity Conservation and Social Inclusion.
15-20

- Fumiko Kano Glückstad:
Alignment of Remote Cultures: In Contrast to the Relevance Theory of Communication.
21-26

- Sarah Kenderdine, Lew Lancaster, Howie Lan, Tobias Gremmler:
Omnidirectional 3D Visualization for the Analysis of a Large-Scale Corpus: Tripitaka Koreana.
27-32

- Isaac V. Kerlow:
Earth Girl Saves the Day: A Computer Game Prototype about Earth Hazards.
33-38

- Min Lu, Mawo Kamakura, Bo Zheng, Jun Takamatsu, Ko Nishino, Katsushi Ikeuchi:
Clustering Bayon Face Towers Using Restored 3D Shape Models.
39-44

- Juan-Luis Suárez, Fernando Sancho-Caparrini, Javier de la Rosa Perez:
The Art-Space of a Global Community: The Network of Baroque Paintings in Hispanic-America.
45-50

- Kathi Martin, Hyeong-Seok Ko:
Imagining Historic Fashion: Digital Tools for the Examination of Historic Dress.
51-56

- David M. Meurer:
Towards a Dialogic Archive: Canadian Copyright Law, Digital Archives and Fair Dealing.
57-62

- Mai Miyabe, Takashi Yoshino:
Features of Accuracy Mismatch between Back-Translated Sentences and Target-Translated Sentences.
63-68

- Ryohei Nakatsu, Chamari Priyange Edirisinghe:
The Role of Movies and Telephony in the History of Communication Media.
69-73

- Agnieszka Pokrywka:
Computer Art for Non-computer People.
74-79

- Matthias Rauterberg:
The Three Phases of Life: An Inter-cultural Perspective.
80-85

- Andrew Smith, Lizette Reitsma, Elise van den Hoven, Paula Kotzé, Louis Coetzee:
Towards Preserving Indigenous Oral Stories Using Tangible Objects.
86-91

- Virach Sornlertlamvanich, Thatsanee Charoenporn:
Cultural Knowledge Co-creation on Social Networking Paradigm.
92-97

- Naoko Tosa, Ryotaro Konoike, Ryohei Nakatsu:
KABUKI-MONO: The Art of Kumadori Facial Expression for Manga and Cosplay.
98-103

- Linsi Xia, Naomi Yamashita, Toru Ishida:
Analysis on Multilingual Discussion for Wikipedia Translation.
104-109

- Mika Yasuoka, Pernille Bjørn:
Machine Translation Effect on Communication: What Makes It Difficult to Communicate through Machine Translation?
110-115

- Julien Bourdon, Toru Ishida:
A Graph Based Model for Understanding Localisation Patterns in Multilingual Websites.
119-120

- Thavesak Chuensaichol, Pizzanu Kanongchaiyos, Chai Wutiwiwatchai:
Thai Speech-Driven Facial Animation.
121-122

- Chamari Priyange Edirisinghe, Ryohei Nakatsu, Johannes Widodo, Adrian David Cheok:
Conceptualizing Third Space in Networked Social Media.
123-124

- Owen Noel Newton Fernando, Saipang Chan, Naoko Tosa, Ryohei Nakatsu, Adrian David Cheok, Ajith P. Madurapperuma:
Personalized Cultural Information for Mobile Devices.
125-126

- Ari Hautasaari, Toru Ishida:
Discussion about Translation in Wikipedia.
127-128

- Noriyuki Ishida, Toshiyuki Takasaki, Masanobu Ishimatsu, Toru Ishida:
Supporting Multilingual Discussion for Wikipedia Translation.
129-130

- Bhupinder Kochhar, Anju Sharma, Ashish Jolly:
Cultural Computing: A Case Study of Northern Indian Culture.
131-132

- Anette Löfström:
Culture as Similarities and Dynamics: Suggesting Reinterpretations of Geert Hofstede's Work.
133-134

- Mario Paolucci, Stefano Picascia:
Enhancing Collective Filtering with Causal Representation.
135-136

- Seiji Sugiyama, Atsushi Ikuta, Miyuki Shibata, Tohru Matsuura:
An Event Oriented Data Management Method for Displaying Genealogy with a New Function for Direct Descent Family Lines.
137-138

- Hiroshi Higashida:
The Role of Computers in Puzzle World.
141-142

- Isaac V. Kerlow:
Sudden Nature: The Uneasy Relationship between Man and Nature.
143-144

- Khoo Eng Tat, Roshan Lalintha Peiris, Matthias Rauterberg:
3D Guqin: Digital Playground to Explore Music that Embodies Chinese Culture and Philosophy.
145-146

- Sigit Kusumanugraha, Akinori Ito, Koji Mikami, Kunio Kondo:
An Analysis of Indonesian Traditional "Wayang Kulit" Puppet 3D Shapes Based on Their Roles in the Story.
147-148

- Mi-Hee Lee, Un-Mi Kim, Jong-Il Park:
An Analysis Methodology on Emotion of Korean Traditional Dance Using a Virtual Reality System.
149-150

- Ryohei Nakatsu, Chamari Priyange Edirisinghe:
Artistic Communication Using Digital Media.
151-152

- Naoki Nishikawa, Naoko Tosa:
Iroha Pad: A Waka Composing and Playing Interface Using the Anagram of the Iroha Poem.
153-154

- Kunihisa Ohno, Ryotaro Konoike, Naoko Tosa:
IOCW: Navigation of Open Course Ware.
155-156

- Naoko Tosa, Ryotaro Konoike, Ryohei Nakatsu, Alistair Swale:
HISTORIA: Filling the Gap of Time and Space.
157-158

- Makoto Watanabe, Naoko Tosa, Tatsuya Kawahara:
Japanese Painting Study Tool: A System for Creating Nihonga Portraits.
159-160

- Yanxiang Zhang, Chunyong Yang, Fangbemi Abassin, Natsuki Takayama, Shunbing Meng, Hiroki Takahashi:
"Cho-Shi" Animation Based on Traditional Chinese Handmade Paper Texture.
161-162

- Biligsaikhan Batjargal, Fuminori Kimura, Akira Maeda:
Realizing Bilingual and Parallel Access to Ukiyo-e Databases in the World.
165-166

- Worawat Choensawat, Sachie Takahashi, Minako Nakamura, Kozaburo Hachimura:
The Use of Labanotation for Choreographing a Noh-Play.
167-168

- Seth Denbo, Neil Fraistat:
Diggable Data, Scalable Reading and New Humanities Scholarship.
169-170

- Shlomo Dubnov, Benjamin Stuart-Thompson, Ella Bezberg, Eitan Eliram:
Expressions: Inter-professional Culture via Coactive Digital Humanities Platform.
171-172

- Yoichi Iwasaki, Kiyonori Nagasaki, Masahiro Shimoda, Hiroko Kume:
Multi-device Delivery of Research Results: Case Study of the Ningbo Project.
173-174

- Yoshimi Iwata:
Phylogenetic Approach for Estimating Noh Archetypes.
175-176

- Tetsuro Kamura, Hideaki Takeda, Ikki Ohmukai, Fumihiro Kato, Toru Takahashi, Hiroshi Ueda:
Study Support and Integration of Cultural Information Resources with Linked Data.
177-178

- Tomotaro Kaneko, Kazuhiro Jo:
Generative Music Workshop.
179-180

- Ayae Kido, Kosuke Wakabayashi, Tomomi Hatano, Akinobu Nameda, Shinya Saito, Mitsuyuki Inaba, Tatsuya Sato:
Visualizing and Analyzing Cultural Voices in Computer-Mediated Communication through Social Gaming Simulation.
181-182

- Fuminori Kimura, Mamoru Yoshimura, Akira Maeda:
Term Extraction from Japanese Ancient Writings Using Probability of Character N-grams.
183-184

- Mamiko Sakata, Sachika Kurasaka:
Basic Study in Ma Timing in Gagaku: Between the Dancer and the Ryuteki Player in Bugaku Dance "Ryo-Ou".
185-186

- Haruko Takahashi:
A Digital Archive of the Fashion, Dress and Behavior from Meiji to Early Showa Periods (1868-1945) in Japan.
187-188

- Michiru Tamai, Mitsuyuki Inaba, Koichi Hosoi, Ruck Thawonmas, Masayuki Uemura, Akinori Nakamura:
Constructing Situated Learning Platform for Japanese Language and Culture in 3D Metaverse.
189-190

- Alejandro Toledo, Kingkarn Sookhanaphibarn, Ruck Thawonmas, Frank J. Rinaldo:
Visual Recommendations from Japanese Historical Diary.
191-192

- Makoto Uemura, Masatsugu Yamamoto, Satoshi Tanaka, Susumu Nakata, Kyoko Hasegawa:
Particle-Based Transparent Visualization of 3D Inner Structure of Funeboko in Gion Festival.
193-194

- Harry Vermeulen, Toru Takahashi, Machi Takahashi, Kohei Ohtsuka, Takashige Nakagawa, Hiroshi Ueda:
Stroly: A Historic and Illustrated Maps Platform.
195-196

Last update Sat May 25 17:42:12 2013
CET by the DBLP Team —
Data released under the ODC-BY 1.0 license — See also our legal information page