: Evolving a Library of Artistic Scene Descriptors.
: A Computational Environment for the Evolutionary Sound Synthesis of Birdsongs.
: A Platform for Evolving Controllers for Simulated Drawing Robots.
Colin G. Johnson
: Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?
: Graph Grammars as a Representation for Interactive Evolutionary 3D Design.
: Polyphonic Transcription: Exploring a Hybrid of Tone Models and Particle Swarm Optimisation.