Fun and Games 2008: Eindhoven, The Netherlands
Panos Markopoulos, Boris E. R. de Ruyter, Wijnand IJsselsteijn, Duncan Rowland (Eds.): Fun and Games, Second International Conference, Eindhoven, The Netherlands, October 20-21, 2008. Proceedings. Springer 2008 Lecture Notes in Computer Science ISBN 978-3-540-88321-0
Keynotes
Roderick Murray-Smith, Steven Strachan: Rotational Dynamics for Design of Bidirectional Feedback during Manual Interaction. 1-10
Matthias Rauterberg: Hypercomputation, Unconsciousness and Entertainment Technology. 11-20
Focus on Innovation
Hannu Korhonen, Hannamari Saarenpää, Janne Paavilainen: Pervasive Mobile Games - A New Mindset for Players and Developers. 21-32
Andreas Bulling, Daniel Roggen, Gerhard Tröster: EyeMote - Towards Context-Aware Gaming Using Eye Movements Recorded from Wearable Electrooculography. 33-45
Philip Mendels, Joep W. Frens: The Audio Adventurer: Design of a Portable Audio Adventure Game. 46-58
Steve Hinske, Marc Langheinrich, Yves Alter: Building RFID-Based Augmented Dice with Perfect Recognition Rates. 59-64
Stéphane Magnenat, Basilio Noris, Francesco Mondada: Aseba-Challenge: An Open-Source Multiplayer Introduction to Mobile Robots Programming. 65-74
Marcello Coiana, Alex Conconi, Laurence Nigay, Michael Ortega: Test-Bed for Multimodal Games on Mobile Devices. 75-87
Affect and Gaming
Tim J. W. Tijs, Dirk Brokken, Wijnand A. IJsselsteijn: Dynamic Game Balancing by Recognizing Affect. 88-93
Suleman Shahid, Emiel Krahmer, Marc Swerts: Alone or Together: Exploring the Effect of Physical Co-presence on the Emotional Expressions of Game Playing Children Across Cultures. 94-105
Brian J. Gajadhar, Yvonne de Kort, Wijnand A. IJsselsteijn: Shared Fun Is Doubled Fun: Player Enjoyment as a Function of Social Setting. 106-117
Vero Vanden Abeele, Bieke Zaman, Mariek Vanden Abeele: The Unlikeability of a Cuddly Toy Interface: An Experimental Study of Preschoolers' Likeability and Usability of a 3D Game Played with a Cuddly Toy Versus a Keyboard. 118-131
Martin Klasen, Mikhail Zvyagintsev, René Weber, Krystyna A. Mathiak, Klaus Mathiak: Think Aloud during fMRI: Neuronal Correlates of Subjective Experience in Video Games. 132-138
Ellen Lisette Schuurink, Joske Houtkamp, Alexander Toet: Engagement and EMG in Serious Gaming: Experimenting with Sound and Dynamics in the Levee Patroller Training Game. 139-149
Lennart Nacke, Craig A. Lindley, Sophie Stellmach: Log Who's Playing: Psychophysiological Game Analysis Made Easy through Event Logging. 150-157
Fun n'Games for Young and Old

Elly Zwartkruis-Pelgrim, Boris E. R. de Ruyter: Developing an Adaptive Memory Game for Seniors. 170-181
Ying Li, Willem Fontijn, Panos Markopoulos: A Tangible Tabletop Game Supporting Therapy of Children with Cerebral Palsy. 182-193
Lisette Jansen, Betsy van Dijk, José Retra: A Music Educational Entertainment Environment for Preschoolers. 194-202



