Graphics Interface 2002, Calgary, Alberta, Canada, 27-29 May 2002
- Saul Greenberg:
Rapid Prototyping of Physical User Interfaces.

- Stefan Jeschke, Michael Wimmer, Heidrun Schumann:
Layered Environment-Map Impostors for Arbitrary Scenes.
1-8

- Oleg Veryovka:
Animation with Threshold Textures.
9-16

- Karan Singh:
A Fresh Perspective.
17-24

- Ken Xu, James Stewart, Eugene Fiume:
Constraint-Based Automatic Placement for Scene Composition.
25-34

- Michael J. McGuffin, Nicholas Burtnyk, Gordon Kurtenbach:
FaST Sliders: Integrating Marking Menus and the Adjustment.
35-42

- Carl Gutwin:
Traces: Visualizing the Immediate Past to Support Group Interaction.
43-50

- Stéphane Grabli, François X. Sillion, Stephen R. Marschner, Jerome Edward Lengyel:
Image-Based Hair Capture by Inverse Lighting.
51-58

- Eric Paquette, Pierre Poulin, George Drettakis:
The Simulation of Paint Cracking and Peeling.
59-68

- Brendan Lane, Przemyslaw Prusinkiewicz:
Generating Spatial Distributions for Multilevel Models of Plant Communities.
69-80

- Hendrik Kück, Christian Vogelgsang, Günther Greiner:
Simulation and Rendering of Liquid Foams.
81-88

- Marco Tarini, Hitoshi Yamauchi, Jörg Haber, Hans-Peter Seidel:
Texturing Faces.
89-98

- John C. McDonald, Karen Alkoby, Roymieco Carter, Juliet Christopher, Mary Jo Davidson, Dan Ethridge, Jacob D. Furst, Damien Hinkle, Glenn Lancaster, Lori Smallwood, Nedjla Ougouag-Tiouririne, Jorge Toro, Shuang Xu, Rosalee Wolfe:
A Direct Method for Positioning the Arms of a Human Model.
99-106

- Victor Ng-Thow-Hing, Eugene Fiume:
Application-Specific Muscle Representations.
107-116

- I. Scott MacKenzie, R. William Soukoreff:
A Model of Two-Thumb Text Entry.
117-124

- Robert Jagnow, Julie Dorsey:
Virtual Sculpting with Haptic Displacement Maps.
125-132

- Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hinton:
A Desktop Input Device and Interface for Interactive 3D Character Animation.
133-140

- Ji-Young Oh, Wolfgang Stürzlinger:
Laser Pointers as Collaborative Pointing Devices.
141-150

- Yefei He, James F. Cremer, Yiannis E. Papelis:
Real-Time Extendible-Resolution Display of On-line Dynamic Terrain.
151-160

- Martin Isenburg:
Compressing Polygon Mesh Connectivity with Degree Duality Prediction.
161-170

- Kevin Moule, Michael D. McCool:
Efficient Bounded Adaptive Tessellation of Displacement Maps.
171-180

- Won-Ki Jeong, Kolja Kähler, Jörg Haber, Hans-Peter Seidel:
Automatic Generation of Subdivision Surface Head Models from Point Cloud Data.
181-188

- Harold B. Westlund, Gary W. Meyer:
A BRDF Database Employing the Beard-Maxwell Reflection Model.
189-201

- Jean-Michel Dischler, Karl Maritaud, Djamchid Ghazanfarpour:
Coherent Bump Map Recovery from a Single Texture Image.
201-208

- Michael Meißner, Stefan Guthe, Wolfgang Straßer:
Interactive Lighting Models and Pre-Integration for Volume Rendering on PC Graphics Accelerators.
209-218

- Stefan Brabec, Hans-Peter Seidel:
Single Sample Soft Shadows Using Depth Maps.
219-228

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