12. HCI 2007: Beijing, China
Randall Shumaker (Ed.): Virtual Reality, Second International Conference, ICVR 2007, Held as part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings. Springer 2007 Lecture Notes in Computer Science ISBN 978-3-540-73334-8
Part 1: 3D Rendering and Visualization
Hung-Kuang Chen, Chin-Shyurng Fahn, Ming-Bo Lin: The Storage Independent Polygonal Mesh Simplification System. 3-12
Hai-feng Cui, Xin Zheng: A Wavelet-Based Image Enhancement Algorithm for Real Time Multi-resolution Texture Mapping. 13-21
Manuel Ferre, Salvador Cobos, Rafael Aracil, Miguel Angel Sánchez Urán: 3D-Image Visualization and Its Performance in Teleoperation. 22-31
Tao Guan, Lijun Li, Cheng Wang: Registration Based on Online Estimation of Trifocal Tensors Using Point and Line Correspondences. 42-51
Stephen R. Gulliver, Gheorghita Ghinea, K. Kaur: Non-commercial Object-Base Scene Description. 52-61
Qingwei Guo, Weining Yue, Qicheng Li, Guoping Wang: Triangle Mesh Optimization for Improving Rendering Quality of 3D Virtual Environments. 62-70
Jung-A Kim, Shihua Ming, Dongho Kim: A Realistic Illumination Model for Stained Glass Rendering. 80-87
Qicheng Li, Chen Zhao, Qiang Zhang, Weining Yue, Guoping Wang: Region-Based Artificial Terrain Texture Generation. 97-103
Hun-gyu Lim, Doowon Paik: A Real-Time Color Quantization Scheme for Virtual Environments Navigation System. 104-110
Miguel Lozano, Pedro Morillo, Daniel Lewis, Dirk Reiners, Carolina Cruz-Neira: A Distributed Framework for Scalable Large-Scale Crowd Simulation. 111-121
Wei Lu, Dinghao Zeng, Jingui Pan: QEM-Based Mesh Simplification with Effective Feature-Preserving. 122-131
Hanhoon Park, Moon-Hyun Lee, Byung-Kuk Seo, Yoonjong Jin, Jong-Il Park: Content Adaptive Embedding of Complementary Patterns for Nonintrusive Direct-Projected Augmented Reality. 132-141
Frederic I. Parke: Lower Cost Modular Spatially Immersive Visualization. 142-146
Luciana Provenzano, Julie Delzons, Patricia Plénacoste, Johann Vandromme: Designing Viewpoint Awareness for 3D Collaborative Virtual Environment Focused on Real-Time Manipulation of Multiple Shared Objects. 147-156
Hua Yuan, Wenhui Li, Kong Zhao, Rongqin Yi: Parallel Search Algorithm for Geometric Constraints Solving. 157-164
Tianshu Zhou, Jim X. Chen, Peter Smith: Scene Depth Reconstruction on the GPU: A Post Processing Technique for Layered Fog. 165-174
Part 2: Interacting and Navigating in Virtual and Augmented Environments
Makoto Abe, Makoto Yoshizawa, Norihiro Sugita, Akira Tanaka, Shigeru Chiba, Tomoyuki Yambe, Shin-ichi Nitta: Independent Component Analysis of Finger Photoplethysmography for Evaluating Effects of Visually-Induced Motion Sickness. 177-184
Gary Bente, Felix Eschenburg, Nicole C. Krämer: Virtual Gaze. A Pilot Study on the Effects of Computer Simulated Gaze in Avatar-Based Conversations. 185-194
Doug A. Bowman, Brian Badillo, Dhruv Manek: Evaluating the Need for Display-Specific and Device-Specific 3D Interaction Techniques. 195-204
Jim X. Chen, Harry Wechsler: Human Computer Intelligent Interaction Using Augmented Cognition and Emotional Intelligence. 205-214
Nico Galoppo, Serhat Tekin, Miguel A. Otaduy, Markus H. Gross, Ming C. Lin: Interactive Haptic Rendering of High-Resolution Deformable Objects. 215-223
Arturo S. García, Diego Martínez, José Pascual Molina, Pascual González: Collaborative Virtual Environments: You Can't Do It Alone, Can You? 224-233
Hirotake Ishii, Hidenori Fujino, Zhiqiang Bian, Tomoki Sekiyama, Toshinori Nakai, Hiroshi Shimoda: Development of Wide-Area Tracking System for Augmented Reality. 234-243
Jinyuan Jia, Guanghua Lu, Yuan Pan: An Efficient Navigation Algorithm of Large Scale Distributed VRML/X3D Environments. 244-252
Seokhwan Kim, Yongjoo Cho, Kyoung Shin Park, Joa Sang Lim: Development of a Handheld User Interface Framework for Virtual Environments. 253-261
Tohru Kiryu, Eri Uchiyama, Masahiro Jimbo, Atsuhiko Iijima: Time-Varying Factors Model with Different Time-Scales for Studying Cybersickness. 262-269
Torsten Kuhlen, Ingo Assenmacher, Tobias Lentz: A True Spatial Sound System for CAVE-Like Displays Using Four Loudspeakers. 270-279
Sangyoon Lee, Sunghoon Yim, Gerard Jounghyun Kim, Ungyeon Yang, Chang-Hun Kim: Design and Evaluation of a Hybrid Display System for Motion-Following Tasks. 280-289
Zhiqiang Luo, Henry Been-Lirn Duh: Orientation Specific and Geometric Determinant of Mental Representation of the Virtual Room. 290-299
Gordon M. Mair: Towards Transparent Telepresence. 300-309
Diego Martínez, José Pascual Molina, Arturo S. García, Pascual González: Towards an Interaction Model in Collaborative Virtual Environments. 310-319
Kento Miyaoku, Anthony Tang, Sidney Fels: C-Band: A Flexible Ring Tag System for Camera-Based User Interface. 320-328
ChangHoon Park, TaeSeok Jin, Michitaka Hirose, Heedong Ko: A Framework for VR Application Based on Spatial, Temporal and Semantic Relationship. 329-337
Wen Qi: How Much Information Do You Remember? -The Effects of Short-Term Memory on Scientific Visualization Tasks. 338-347
Beatriz Rey, José Antonio Lozano, Mariano Alcañiz Raya, Luciano Gamberini, Merche Calvet, Daniel Kerrigan, Francesco Martino: Super-Feet: A Wireless Hand-Free Navigation System for Virtual Environments. 348-357
Humberto Rosas, Watson Vargas, Alexander Cerón, Dario Domínguez, Adriana Cárdenas: Psychophysical Approach to the Measurement of Depth Perception in Stereo Vision. 358-366
Jose San Martin, Gracián Triviño: Measurement of Suitability of a Haptic Device in a Virtual Reality System. 367-375
Pedro Santos, André Stork, Thomas Gierlinger, Alain Pagani, Bruno Araújo, Ricardo Jota, Luis Bruno, Joaquim A. Jorge, João Madeiras Pereira, Martin Witzel, Giuseppe Conti, Raffaele de Amicis, Iñigo Barandarian, Céline Paloc, Maylu Hafner, Don McIntyre: IMPROVE: Advanced Displays and Interaction Techniques for Collaborative Design Review. 376-385
Richard H. Y. So, S. L. Yuen: Comparing Symptoms of Visually Induced Motion Sickness Among Viewers of Four Similar Virtual Environments with Different Color. 386-391
Hiroyasu Ujike: Effects of Global Motion Included in Video Movie Provoking an Incident on Visually Induced Motion Sickness. 392-396
Song Xu, Zhizhong Li, Gavriel Salvendy: Individualization of Head-Related Transfer Function for Three-Dimensional Virtual Auditory Display: A Review. 397-407
Yongzhao Zhan, Gengtao Zhou: Facial Expression Recognition Based on Hybrid Features and Fusing Discrete HMMs. 408-417
Part 3: Industrial Applications of Virtual Reality

Monica Bordegoni, Umberto Giraudo, Giandomenico Caruso, Francesco Ferrise: Ergonomic Interactive Testing in a Mixed-Reality Environment. 431-440
Anthony Costello, Arthur Tang: An Egocentric Augmented Reality Interface for Spatial Information Management in Crisis Response Situations. 451-457
Jesús Gimeno, Marcos Fernández, Pedro Morillo, Inmaculada Coma, Manuel Pérez: A Reconfigurable Immersive Workbench and Wall-System for Designing and Training in 3D Environments. 458-467
Tiantai Guo, Xiaojun Zhou: VR-Based Virtual Test Technology and Its Application in Instrument Development. 468-477
Satoshi Kanai, Soh Horiuchi, Yukiaki Kikuta, Akihiko Yokoyama, Yoshiyuki Shiroma: An Integrated Environment for Testing and Assessing the Usability of Information Appliances Using Digital and Physical Mock-Ups. 478-487
Chaozhen Lan, Qing Xu, Jiansheng Li, Yang Zhou: A Virtual Space Environment Simulation System. 497-503
Tek-Jin Nam: Collaborative Design Prototyping Tool for Hardware Software Integrated Information Appliances. 504-513
Siddharth Odedra, Stephen D. Prior, Mehmet Karamanoglu: Improving the Mobility Performance of Autonomous Unmanned Ground Vehicles by Adding the Ability to 'Sense/Feel' Their Local Environment. 514-522
Mikko J. Rissanen, Yoshihiro Kuroda, Tomohiro Kuroda, Hiroyuki Yoshihara: A Novel Interface for Simulator Training: Describing and Presenting Manipulation Skill Through VR Annotations. 523-532
Sajay Sadasivan, Deepak Vembar, Carl Washburn, Anand K. Gramopadhye: Evaluation of Interaction Devices for Projector Based Virtual Reality Aircraft Inspection Training Environments. 533-542
Pedro Santos, André Stork, Thomas Gierlinger, Alain Pagani, Bruno Araújo, Ricardo Jota, Luis Bruno, Joaquim A. Jorge, João Madeiras Pereira, Martin Witzel, Giuseppe Conti, Raffaele de Amicis, Iñigo Barandarian, Céline Paloc, Oliver Machui, José Manuel Jiménez, Georg Bodammer, Don McIntyre: IMPROVE: Collaborative Design Review in Mobile Mixed Reality. 543-553
Paula Savioja, Paula Järvinen, Tommi Karhela, Pekka Siltanen, Charles Woodward: Developing a Mobile, Service-Based Augmented Reality Tool for Modern Maintenance Work. 554-563
Hidetomo Takahashi, Shun Shimazaki, Toshikazu Kawashima: Augmented Reality System for Development of Handy Information Device with Tangible Interface. 564-573
Jouke C. Verlinden, Christian Suurmeijer, Imre Horváth: Which Prototype to Augment? A Retrospective Case Study on Industrial and User Interface Design. 574-583
RunDang Yang, Xiumin Fan, Dianliang Wu, JuanQi Yan: A Virtual Reality-Based Experiment Environment for Engine Assembly Line Workplace Planning and Ergonomics Evaluation. 594-603
Part 4: Health, Cultural, Educational and Entertainment Applications
Shaowen Bardzell, Kalpana Shankar: Video Game Technologies and Virtual Design: A Study of Virtual Design Teams in a Metaverse. 607-616
Benjamin Bayart, Abdelhamid Drif, Abderrahmane Kheddar, Jean-Yves Didier: Visuo-Haptic Blending Applied to a Tele-Touch-Diagnosis Application. 617-626
Linqiang Chen, Gengdai Liu, Zhigeng Pan, Zhi Li: Design of Water Transportation Story for Grand Canal Museum Based on Multi-projection Screens. 627-632
Luciano Gamberini, Luca Breda, Alessandro Grassi: VIDEODOPE: Applying Persuasive Technology to Improve Awareness of Drugs Abuse Effects. 633-641
Gabjong Han, Jane Hwang, Seungmoon Choi, Gerard Jounghyun Kim: AR Pottery: Experiencing Pottery Making in the Augmented Space. 642-650
M. Carmen Juan Lizandra, Mariano Alcañiz Raya, Jérôme Calatrava, Irene Zaragozá, Rosa María Baños, Cristina Botella: An Optical See-Through Augmented Reality System for the Treatment of Phobia to Small Animals. 651-659
Hannes Kaufmann, Andreas Dünser: Summary of Usability Evaluations of an Educational Augmented Reality Application. 660-669
Naoto Kume, Kazuya Okamoto, Takashi Tsukasa, Hiroyuki Yoshihara: VR-Based Self Brain Surgery Game System by Deformable Volumetric Image Visualization. 670-672
Zong-Xian Lin, Hong-Sheng Chen: The Value of Re-used the Historic Building by Virtual Preservation: A Case Study of Former British Consulate in Kaohsiung. 673-679
Wolfgang Müller-Wittig, Chao Zhu, Gerrit Voss: Cultural Heritage as Digital Experience: A Singaporean Perspective. 680-688
Kyoung Shin Park, Hyun Sang Cho, Jaewon Lim, Yongjoo Cho, Seung-Mook Kang, Soyon Park: Learning Cooperation in a Tangible Moyangsung. 689-698
Giuseppe Riva, Andrea Gaggioli, Daniela Villani, Alessandra Preziosa, Francesca Morganti, Lorenzo Strambi, Riccardo Corsi, Gianluca Faletti, Luca Vezzadini: An Open-Source Virtual Reality Platform for Clinical and Research Applications. 699-707
Chuangming Shi, Xinyu Duan: 3D Simulation Technology of Cultural Relics in the Digitalized Yin Ruins. 718-727
Yin Leng Theng, Charissa Mei Ling Lim, Wei Liu, Adrian David Cheok: Mixed Reality Systems for Learning: A Pilot Study Understanding User Perceptions and Acceptance. 728-737
ZhiYing Zhou, Jefry Tedjokusumo, Stefan Winkler, Bingbing Ni: User Studies of a Multiplayer First Person Shooting Game with Tangible and Physical Interaction. 738-747
Tonglin Zhu, Yan Zhou, Hock Soon Seah, Feng Tian, Xiaolong Yan: Plant Modeling and Its Application in Digital Agriculture Museum. 748-757



