1. ICIDS 2008:
Erfurt, Germany
Ulrike Spierling, Nicolas Szilas (Eds.):
Interactive Storytelling, First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008, Erfurt, Germany, November 26-29, 2008, Proceedings.
Lecture Notes in Computer Science 5334 Springer 2008, ISBN 978-3-540-89424-7
Future Perspectives on Interactive Digital Storytelling (Keynotes)
- Andrew Stern:
Embracing the Combinatorial Explosion: A Brief Prescription for Interactive Story R&D.
1-5

- Marie-Laure Ryan:
Interactive Narrative, Plot Types, and Interpersonal Relations.
6-13

- Marc Cavazza, Stéphane Donikian, Marc Christie, Ulrike Spierling, Nicolas Szilas, Peter Vorderer, Tilo Hartmann, Christoph Klimmt, Elisabeth André, Ronan Champagnat, Paolo Petta, Patrick Olivier:
The IRIS Network of Excellence: Integrating Research in Interactive Storytelling.
14-19

Interactive Storytelling Applications
Virtual Characters and Agents
- Cyril Brom, Jakub Gemrot, Ondrej Burkert, Rudolf Kadlec, Michal Bída:
3D Immersion in Virtual Agents Education.
59-70

- Magy Seif El-Nasr, Huaxin Wei:
Exploring Non-verbal Behavior Models for Believable Characters.
71-82

- Federico Peinado, Marc Cavazza, David Pizzi:
Revisiting Character-Based Affective Storytelling under a Narrative BDI Framework.
83-88

- Ido Aharon Iurgel:
VirtualActor: Endowing Virtual Characters with a Repertoire for Acting.
89-91

- Sebastian A. Weiß, Florian Berger, Alexander Marbach, Wolfgang Müller:
Steps towards a Generic Interface between Interactive Storytelling Applications and Character Animation Engines.
92-95

User Experience and Dramatic Immersion
Architectures for Story Generation
- Yun-Gyung Cheong, R. Michael Young:
Narrative Generation for Suspense: Modeling and Evaluation.
144-155

- Byung-Chull Bae, R. Michael Young:
A Use of Flashback and Foreshadowing for Surprise Arousal in Narrative Using a Plan-Based Approach.
156-167

- Mark O. Riedl, Neha Sugandh:
Story Planning with Vignettes: Toward Overcoming the Content Production Bottleneck.
168-179

- María Arinbjarnar, Daniel Kudenko:
Schemas in Directed Emergent Drama.
180-185

- Santiago Ontañón, Abhishek Jain, Manish Mehta, Ashwin Ram:
Developing a Drama Management Architecture for Interactive Fiction Games.
186-197

- Angelo E. M. Ciarlini, Marcelo M. Camanho, Thiago R. Dória, Antonio L. Furtado, Cesar Tadeu Pozzer, Bruno Feijó:
Planning and Interaction Levels for TV Storytelling.
198-209

- Arnav Jhala:
Exploiting Structure and Conventions of Movie Scripts for Information Retrieval and Text Mining.
210-213

- Heather Barber, Daniel Kudenko:
Generation of Dilemma-Based Narratives: Method and Turing Test Evaluation.
214-217

Models for Drama Management and Interacting with Stories
- Rui Figueiredo, António Brisson, Ruth Aylett, Ana Paiva:
Emergent Stories Facilitated.
218-229

- David Thue, Vadim Bulitko, Marcia Spetch:
Making Stories Player-Specific: Delayed Authoring in Interactive Storytelling.
230-241

- Anders Tychsen, Thea Brolund, Michael Hitchens:
Verbal Communication of Story Facilitators in Multi-player Role-Playing Games.
242-249

- Joshua Tanenbaum, Karen Tanenbaum:
Improvisation and Performance as Models for Interacting with Stories.
250-263

- Ivo Swartjes, Edze Kruizinga, Mariët Theune:
Let's Pretend I Had a Sword: Late Commitment in Emergent Narrative.
264-267

- David L. Roberts, Charles Lee Isbell Jr., Mark O. Riedl, Ian Bogost, Merrick L. Furst:
On the Use of Computational Models of Influence for Managing Interactive Virtual Experiences.
268-272

Authoring and Creation of Interactive Narratives
- Sandy Louchart, Ivo Swartjes, Michael Kriegel, Ruth Aylett:
Purposeful Authoring for Emergent Narrative.
273-284

- David Pizzi, Marc Cavazza:
From Debugging to Authoring: Adapting Productivity Tools to Narrative Content Description.
285-296

- Yun-Gyung Cheong, Yeo-Jin Kim, Wook-Hee Min, Eok-Soo Shim, Jin-Young Kim:
PRISM: A Framework for Authoring Interactive Narratives.
297-308

- Anders Tychsen:
Tales for the Many: Process and Authorial Control in Multi-player Role-Playing Games.
309-320

- Carlos Léon, Federico Peinado, Álvaro Navarro, Héctor Cortiguera:
An Intelligent Plot-Centric Interface for Mastering Computer Role-Playing Games.
321-324

- Stefan Göbel, Luca Salvatore, Robert Arthur Konrad, Florian Mehm:
StoryTec: A Digital Storytelling Platform for the Authoring and Experiencing of Interactive and Non-linear Stories.
325-328

- Dagmar Dörger, Martin Geisler:
Workshop: Impro Theatre.
329

- Florian Berger, Alexander Marbach:
Workshop: Pen-and-Paper Role-Playing.
330

- Ulrike Spierling, Ido Iurgel:
Workshop and Panel: The Authoring Process in Interactive Storytelling.
331

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