Julie Dorsey, Philipp Slusallek (Eds.):
Rendering Techniques '97, Proceedings of the Eurographics Workshop in St. Etienne, France, June 16-18, 1997.
Springer 1997, ISBN 3-211-83001-4
@proceedings{DBLP:conf/rt/1997,
editor = {Julie Dorsey and
Philipp Slusallek},
title = {Rendering Techniques '97, Proceedings of the Eurographics Workshop
in St. Etienne, France, June 16-18, 1997},
booktitle = {Rendering Techniques},
publisher = {Springer},
year = {1997},
isbn = {3-211-83001-4},
bibsource = {DBLP, http://dblp.uni-trier.de}
}
- Xianfeng Gu, Steven J. Gortler, Michael F. Cohen:
Polyhedral Geometry and the Two-Plane Parameterization.
1-12
- Tien-Tsin Wong, Pheng-Ann Heng, Siu-Hang Or, Wai-Yin Ng:
Image-based Rendering with Controllable Illumination.
13-22
- Kari Pulli, Michael F. Cohen, Tom Duchamp, Hugues Hoppe, Linda G. Shapiro, Werner Stuetzle:
View-base Rendering: Visualizing Real Objects from Scanned Range and Color Data.
23-34
- Holly E. Rushmeier, Gabriel Taubin, André Guéziec:
Appying Shape from Lighting Variation to Bump Map Capture.
35-44
- George Drettakis, Luc Robert, Sylvain Bougnoux:
Interactive Common Illumination for Computer Augmented Reality.
45-56
- Mark R. Bolin, Gary W. Meyer:
An Error Metric for Monte Carlo Ray Tracing.
57-68
- David Hedley, Adam D. Worrall, Derek J. Paddon:
Selective Culling of Discontinuity Lines.
69-80
- Steven Collins:
Reconstructing the Visual Field of Compound Eyes.
81-92
- Wolfgang Stürzlinger, Rui Bastos:
Interactive Rendering of Globally Illuminated Glossy Scenes.
93-102
- Yiorgos Chrysanthou, Mel Slater:
Incremental Updates to Scenes Illuminated by Area Light Sources.
103-114
- Frederic H. Pighin, Dani Lischinski, David Salesin:
Progressive Previewing of Ray-Traced Images Using Image Plane Disconinuity Meshing.
115-125
- Gilles Rougeron, Bernard Péroche:
An Adaptive Representation of Spectral Data for Reflectance Computations.
127-138
- Tien-Tsin Wong, Wai-Yin Ng, Pheng-Ann Heng:
A Geometry Dependent Texture Generation Framework for Simulating Surface Imperfections.
139-150
- Gernot Schaufler:
Nailboards: A Rendering Primitive for Image Caching in Dynamic Scenes.
151-162
- Paul Lalonde, Alain Fournier:
Filtered Local Shading in the Wavelet Domain.
163-174
- Andrew J. Willmott, Paul S. Heckbert:
An Empirical Comparison of Progressive and Wavelet Radiosity.
175-186
- Stephan Schäfer:
Hierarchcal Radiosity on Curved Surfaces.
187-192
- Robert F. Tobler, Alexander Wilkie, Martin Feda, Werner Purgathofer:
A Hierarchcal Subdivision Algorithm for Stochastic Radiosity.
193-203
- Philip Dutré, Philippe Bekaert, Frank Suykens, Yves D. Willems:
Bidirectional Radiosity.
205-216
- A. James Stewart:
Hierarchical Visibility in Terrains.
217-228
- Katja Daubert, Hartmut Schirmacher, François X. Sillion, George Drettakis:
Hierachical Lighting Simulation for Outdoor Scenes.
229-238
- Nelson L. Max, Durtis Mobley, Brett Keating, Enhua Wu:
Plane-Parallel Radiance Transport for Global Illumination in Vegetation.
239-250
- Karol Myszkowski:
Lighting Reconstruction Using Fast and Adaptive Density Estimation Techniques.
251-262
- Eduardo Bustillo:
A Neuro-Evolutionary Unbiased Global Illumination Algorithm.
263-274
- Carlos Ureña, Juan Carlos Torres:
Improved Irradance Computation by Importance Sampling.
275-284
- Rasmus Tamstorf, Henrik Wann Jensen:
Adaptive Smpling and Bias Estimation in Path Tracing.
285-296
- Philippe Blasi, Bertrand Le Saëc, Gérard Vignoles:
Application of Rendering Techniques to Monte-Carlo Physcal Simulation of Gas Diffusion.
297-308
- Frederic Pérez, Xavier Pueyo, François X. Sillion:
Global Illumination Techniques for the Simulation of Participating Media.
309-320
- Per H. Christensen:
Invited Talk: Global Illumination for Professional 3D Animation, Visualization, Special Effects.
321-326
Copyright © Tue Nov 17 01:03:12 2009
by Michael Ley (ley@uni-trier.de)