Tabletop 2008:
Amsterdam, The Netherlands
Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), October 1-3 2008, Amsterdam, The Netherlands.
IEEE 2008
Interaction Techniques and Systems for Interactive Surfaces
- Christian Kray, Michael Rohs, Jonathan Hook, Sven G. Kratz:
Group coordination and negotiation through spatial proximity regions around mobile devices on augmented tabletops.
1-8

- Jun Liu, David Pinelle, Carl Gutwin, Sriram Subramanian:
Improving digital handoff in shared tabletop workspaces.
9-16

- Florian Block, Carl Gutwin, Michael Haller, Hans Gellersen, Mark Billinghurst:
Pen and paper techniques for physical customisation of tabletop interfaces.
17-24

- Katherine Everitt, Meredith Ringel Morris, A. J. Bernheim Brush, Andrew D. Wilson:
DocuDesk: An interactive surface for creating and rehydrating many-to-many linkages among paper and digital documents.
25-28

- Luc Vlaming, Jasper Smit, Tobias Isenberg:
Presenting using two-handed interaction in open space.
29-32

Surfaces for Collaboration:
Design and Evaluation
- Paul Marshall, Eva Hornecker, Richard Morris, Nick Sheep Dalton, Yvonne Rogers:
When the fingers do the talking: A study of group participation with varying constraints to a tabletop interface.
33-40

- David Pinelle, Tadeusz Stach, Carl Gutwin:
TableTrays: Temporary, reconfigurable work surfaces for tabletop groupware.
41-48

- Christian Müller-Tomfelde, Anja Wessels, Claudia Schremmer:
Tilted tabletops: In between horizontal and vertical workspaces.
49-56

- James R. Wallace, Stacey D. Scott:
Contextual design considerations for co-located, collaborative tables.
57-64

Expression, Play and Learning
- Peter Vandoren, Tom Van Laerhoven, Luc Claesen, Johannes Taelman, Chris Raymaekers, Frank Van Reeth:
IntuPaint: Bridging the gap between physical and digital painting.
65-72

- Jochen Rick, Yvonne Rogers:
From DigiQuilt to DigiTile: Adapting educational technology to a multi-touch table.
73-80

- Davy Vanacken, Alexandre Demeure, Kris Luyten, Karin Coninx:
Ghosts in the interface: Meta-user interface visualizations as guides for multi-touch interaction.
81-84

- Silvia Gabrielli, Sergio Bellutti, Anthony Jameson, Chiara Leonardi, Massimo Zancanaro:
A single-user tabletop card game system for older persons: General lessons learned from an in-situ study.
85-88

- Daniel Gallardo, Carles Fernandes Julià, Sergi Jordà:
TurTan: A tangible programming language for creative exploration.
89-92

- Evi Indriasari Mansor, Antonella De Angeli, Oscar de Bruijn:
Little fingers on the tabletop: A usability evaluation in the kindergarten.
93-96

Real World Applications and Experiences
Touching the Surface:
Gesture and Touch for Surface Interactions
- Xiang Cao, Andrew D. Wilson, Ravin Balakrishnan, Ken Hinckley, Scott E. Hudson:
ShapeTouch: Leveraging contact shape on interactive surfaces.
129-136

- Toshiki Sato, Kentaro Fukuchi, Hideki Koike:
Implementation and evaluations of vision-based finger flicking gesture recognition for tabletops.
137-144

- Yoshihiro Watanabe, Álvaro Cassinelli, Takashi Komuro, Masatoshi Ishikawa:
The deformable workspace: A membrane between real and virtual space.
145-152

- Johannes Hirche, Peter Bomark, Mikael Bauer, Pawel Solyga:
Adaptive interface for text input on large-scale interactive surfaces.
153-156

- Otmar Hilliges, David Kim, Shahram Izadi:
Creating malleable interactive surfaces using liquid displacement sensing.
157-160

Different Views:
Display Techniques for Interactive Surfaces
- Satoshi Sakurai, Yoshifumi Kitamura, Sriram Subramanian, Fumio Kishino:
Visibility control using revolving polarizer.
161-168

- Li-Wei Chan, Ting-Ting Hu, Jin-Yao Lin, Yi-Ping Hung, Jane Yung-jen Hsu:
On top of tabletop: A virtual touch panel display.
169-176

- Ting-Ting Hu, Yi-Wei Chia, Li-Wei Chan, Yi-Ping Hung, Jane Yung-jen Hsu:
i-m-Top: An interactive multi-resolution tabletop system accommodating to multi-resolution human vision.
177-180

- Shahram Izadi, Alex Butler, Steve Hodges, Darren West, Malcolm Hall, Bill Buxton, Mike Molloy:
Experiences with building a thin form-factor touch and tangible tabletop.
181-184

- Christopher Richard Wren, Yuri A. Ivanov, Paul A. Beardsley, Biliana Kaneva, Shoji Tanaka:
Pokey: Interaction through covert structured light.
185-188

- Yasuaki Kakehi, Takeshi Naemura:
UlteriorScape: Interactive optical superimposition on a view-dependent tabletop display.
189-192

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