VR 2009:
Lafayette,
Louisiana,
USA
IEEE Virtual Reality Conference 2009 (VR 2009), 14-18 March 2009, Lafayette, Louisiana, USA, Proceedings.
IEEE 2009
Keynote
- Elizabeth Baron:
Successes and Challenges on Using VR in Product Design and Engineering.
Haptics & Interaction
Displays & Tracking
Augmented Reality
- Mark A. Livingston, Zhuming Ai, J. Edward Swan II, Harvey S. Smallman:
Indoor vs. Outdoor Depth Perception for Mobile Augmented Reality.
55-62
- Yu Sheng, Theodore C. Yapo, Christopher Young, Barbara Cutler:
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design.
63-70
- Denis Kalkofen, Markus Tatzgern, Dieter Schmalstieg:
Explosion Diagrams in Augmented Reality.
71-78
- Ben Avery, Christian Sandor, Bruce H. Thomas:
Improving Spatial Perception for Augmented Reality X-Ray Vision.
79-82
Collaboration & Avatars
- William Steptoe, Oyewole Oyekoya, Alessio Murgia, Robin Wolff, John Rae, Estefania Guimaraes, David J. Roberts, Anthony Steed:
Eye Tracking for Avatar Eye Gaze Control During Object-Focused Multiparty Interaction in Immersive Collaborative Virtual Environments.
83-90
- Sabarish Babu, Timofey Grechkin, Benjamin Chihak, Christine Ziemer, Joseph K. Kearney, James F. Cremer, Jodie M. Plumert:
A Virtual Peer for Investigating Social Influences on Children's Bicycling.
91-98
- Andrew Raij, Aaron Kotranza, D. Scott Lind, Benjamin Lok:
Virtual Experiences for Social Perspective-Taking.
99-102
- Sinem Güven, Mark Podlaseck, Gopal Sarma Pingali:
Exploring Co-presence for Next Generation Technical Support.
103-106
Perception & Usability
- Eric Klein, J. Edward Swan, Gregory S. Schmidt, Mark A. Livingston, Oliver G. Staadt:
Measurement Protocols for Medium-Field Distance Perception in Large-Screen Immersive Displays.
107-113
- Mark A. Livingston, Jane H. Barrow, Ciara M. Sibley:
Quantification of Contrast Sensitivity and Color Perception using Head-worn Augmented Reality Displays.
115-122
- Christian Pirchheim, Manuela Waldner, Dieter Schmalstieg:
Deskotheque: Improved Spatial Awareness in Multi-Display Environments.
123-126
- Holger Salzmann, Mathias Moehring, Bernd Froehlich:
Virtual vs. Real-World Pointing in Two-User Scenarios.
127-130
- Léo Terziman, Anatole Lécuyer, Sébastien Hillaire, Jan M. Wiener:
Can Camera Motions Improve the Perception of Traveled Distance in Virtual Environments?
131-134
Eye Gaze & Olfactory Displays
- David J. Roberts, Robin Wolff, John Rae, Anthony Steed, Rob Aspin, Moira McIntyre, Adriana Pena, Oyewole Oyekoya, William Steptoe:
Communicating Eye-gaze Across a Distance: Comparing an Eye-gaze enabled Immersive Collaborative Virtual Environment, Aligned Video Conferencing, and Being Together.
135-142
- Xiaohan Ma, Zhigang Deng:
Natural Eye Motion Synthesis by Modeling Gaze-Head Coupling.
143-150
- Junta Sato, Kaori Ohtsu, Yuichi Bannai, Ken-ichi Okada:
Effective Presentation Technique of Scent Using Small Ejection Quantities of Odor.
151-158
- Takamichi Nakamoto, Keisuke Murakami:
Selection Method of Odor Components for Olfactory Display Using Mass Spectrum Database.
159-162
Clinical & Medical Applications
- Shih-Ching Yeh, Brad Newman, Matt Liewer, Jarrell Pair, Anton Treskunov, Greg Reger, Barbara O. Rothbaum, JoAnn Difede, Josh Spitalnick, Rob McLay, Thomas D. Parsons, Albert A. Rizzo:
A Virtual Iraq System for the Treatment of Combat-Related Posttraumatic Stress Disorder.
163-170
- Steven Koepnick, Derek Norpchen, William R. Sherman, Daniel S. Coming:
Immersive Training for Two-Person Radiological Surveys.
171-174
- Aaron Kotranza, Benjamin Lok, Carla M. Pugh, D. Scott Lind:
Virtual Humans That Touch Back: Enhancing Nonverbal Communication with Virtual Humans through Bidirectional Touch.
175-178
- Morgan Bruce, Holger Regenbrecht:
A Virtual Reality Claustrophobia Therapy System Implementation and Test.
179-182
Graphics & Modelling
Presence & Perception
- Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Anthony Steed, Alexander L. Gerlach:
Does a Gradual Transition to the Virtual World increase Presence?
203-210
- Jason Jerald, Mary C. Whitton:
Relating Scene-Motion Thresholds to Latency Thresholds for Head-Mounted Displays.
211-218
- Lei Liu, Robert van Liere, Catharina Nieuwenhuizen, Jean-Bernard Martens:
Comparing Aimed Movements in the Real World and in Virtual Reality.
219-222
- Mathias Moehring, Antje Gloystein, Ralf Doerner:
Issues with Virtual Space Perception within Reaching Distance: Mitigating Adverse Effects on Applications Using HMDs in the Automotive Industry.
223-226
Posters
- Robert J. Teather, Andriy Pavlovych, Wolfgang Stürzlinger:
Effects of Latency and Spatial Jitter on 2D and 3D Pointing.
229-230
- Xun Luo, Robert V. Kenyon:
Scalable Vision-based Gesture Interaction for Cluster-driven High Resolution Display Systems.
231-232
- Alessandro De Mauro, Jörg Raczkowsky, Marc Eric Halatsch, Heinz Wörn:
Virtual Reality Training Embedded in Neurosurgical Microscope.
233-234
- Masato Ogata, Hiroyuki Wada, Jeroen van Baar, Ramesh Raskar:
A Unified Calibration Method with a Parametric Approach for Wide-Field-of-View Multiprojector Displays.
235-236
- Chang Yuan:
Creating Virtual 3D See-Through Experiences on Large-size 2D Displays.
237-238
- Seunghyun Woo, Takafumi Aoki, Hironori Mitake, Naoki Hashimoto, Makoto Sato:
Virtual Reality in Physical Mirrors.
239-240
- Christoph John, Ulrich Schwanecke, Holger Regenbrecht:
Real-time Volumetric Reconstruction and Tracking of Hands and Face as a User Interface for Virtual Environments.
241-242
- Saulo A. Pessoa, Guilherme de S. Moura, João Paulo S. M. Lima, Veronica Teichrieb, Judith Kelner:
A Global Illumination and BRDF Solution Applied to Photorealistic Augmented Reality.
243-244
- Evan A. Suma, Samantha L. Finkelstein, Myra Reid, Amy Catherine Ulinski, Larry F. Hodges:
Real Walking Increases Simulator Sickness in Navigationally Complex Virtual Environments.
245-246
- Han Suk Kim, Jürgen P. Schulze:
High Resolution Video Playback in Immersive Virtual Environments.
247-248
- Samantha L. Finkelstein, Andrea Nickel, Lane Harrison, Evan A. Suma, Tiffany Barnes:
cMotion: A New Game Design to Teach Emotion Recognition and Programming Logic to Children using Virtual Humans.
249-250
- Krishna C. Bhavaraju:
Interactive Virtual Reality Simulation for Nanoparticle Manipulation and Nanoassembly using Optical Tweezers.
251-252
- Bernd Hentschel, Marc Wolter, Torsten Kuhlen:
Virtual Reality-Based Multi-View Visualization of Time-Dependent Simulation Data.
253-254
- Haruka Matsukura, Hitoshi Yoshida, Hiroshi Ishida, Takamichi Nakamoto:
Interactive Odor Playback Based on Fluid Dynamics Simulation.
255-256
- Wolfram Schoor, Steffen Masik, Johannes Tumler, Simon Adler, Marc Hofmann, Erik Trostmann:
A Concept for Applying VR and AR Technologies to Support Efficient 3D Non-contact Model Digitalization.
257-258
- Tanasai Sucontphunt, Zhigang Deng, Ulrich Neumann:
Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example.
259-260
- Ji-Sun Kim, Denis Gracanin, Kresimir Matkovic, Francis K. H. Quek:
iPhone/iPod Touch as Input Devices for Navigation in Immersive Virtual Environments.
261-262
- Giuseppe Marino, Franco Tecchia, Davide Vercelli, Massimo Bergamasco:
Hybrid Rendering in a Multi-framework VR System.
263-264
- Kiwan Han, Jeonghun Ku, Hyeongrae Lee, Jinsick Park, Sangwoo Cho, Jae-Jin Kim, In-Young Kim, Sun I. Kim:
Measurement of Expression Characteristics in Emotional Situations using Virtual Reality.
265-266
- Antoine Widmer, Yaoping Hu:
Subjective Perception and Objective Measurements in Perceiving Object Softness for VR Surgical Systems.
267-268
- Frank Gommlich, Guido Heumer, Arnd Vitzthum, Bernhard Jung:
Simulation of Standard Control Actuators in Dynamic Virtual Environments.
269-270
- Frédéric Drolet, Marielle Mokhtari, François Bernier, Denis Laurendeau:
A Software Architecture for Sharing Distributed Virtual Worlds.
271-272
- Jared N. Bott, James G. Crowley, Joseph J. LaViola:
One Man Band: A 3D Gestural Interface for Collaborative Music Creation.
273-274
- Michael Boyles, Jeff Rogers, Keith Goreham, Mary Aann Frank, Jan Cowan:
Virtual Simulation for Lighting & Design Education.
275-276
- Shaimaa Y. Lazem, Denis Gracanin, Ayman Abdel-Hamid:
A Game Theoretic Approach for Modeling User-System Interaction in Networked Virtual Environments.
277-278
- Pablo Figueroa, Juan Borda, Diego Restrepo, Pierre Boulanger, Eduardo Londoño, Flavio Prieto:
A Multimodal Interface for Artifact's Exploration.
279-280
- Marcel Yang, David P. McMullen, Rochelle D. Schwartz-Bloom, Rachael Brady:
DiVE into Alcohol: A Biochemical Immersive Experience.
281-282
- Sangwoo Cho, Jeonghun Ku, Kiwan Han, Hyeongrae Lee, Jinsick Park, Youn Joo Kang, In-Young Kim, Sun I. Kim:
Effect of Proprioception Training of patient with Hemiplegia by Manipulating Visual Feedback using Virtual Reality: The Preliminary results.
283-284
- Andreas Kolb, Martin Lambers, Severin Todt, Nicolas Cuntz, Christof Rezk-Salama:
Immersive Rear Projection on Curved Screens.
285-286
- Eric Ragan, Curtis Wilkes, Doug A. Bowman, Tobias Höllerer:
Simulation of AugmentedReality Systems in Purely Virtual Environments.
287-288
Demos
- Jan-Phillip Tiesel, Christoph W. Borst, Kaushik Das, Gary L. Kinsland, Christopher M. Best, Vijay B. Baiyya:
Composable Volumetric Lenses for Surface Exploration.
291-292
- Pablo Figueroa, Juan Borda, Diego Restrepo, Pierre Boulanger, Eduardo Londoño, Flavio Prieto:
A VR Multimodal Interface for Small Artifacts in the Gold Museum.
293-294
- Haruka Matsukura, Hitoshi Yoshida, Hiroshi Ishida, Atsushi Saitoh, Takamichi Nakamoto:
Odor Presentation with a Vivid Sense of Reality: Incorporating Fluid Dynamics Simulation into Olfactory Display.
295-296
- Ryugo Kijima, Jyunya Watanabe:
False Image Projector For Head Mounted Display Using Retrotransmissive Optical System.
297-298
- Alexander Kulik, Jan Hochstrate, André Kunert, Bernd Froehlich:
The Globefish: A 3D Motion Controller.
299-300
- Takamichi Nakamoto, Masashi Kinoshita, Keisuke Murakami, Ariyakul Yossiri:
Demonstration of Improved Olfactory Display using Rapidly-Switching Solenoid Valves.
301-302
- Steven White, Mores Prachyabrued, Dhruva Baghi, Amit Aglawe, Dirk Reiners, Christoph Borst, Terry Chambers:
Virtual Welder Trainer.
303
- Brian Wilke, Jonathan Metzgar, Keith Johnson, Sudhanshu Semwal, Bonnie Snyder, KaChun Yu, Dan Neafus:
Crossover Applications.
305-306
- Teppei Toyoizumi, Shogo Yonekura, Riichiro Tadakuma, Yoichiro Kawaguchi, Akiya Kamimura:
Multiple Behaviors Generation by 1 D.O.F. Mobile Robot.
307
Copyright © Sat Nov 21 00:54:39 2009
by Michael Ley (ley@uni-trier.de)