VRCIA 2006: Hong Kong, China

Invited talks

Session F1: VR distributed architecture and communication

Session F2: VR modeling: geometry and texture

Session F3: VR interfaces

Session F4: VR collaboration and applications

Invited talks

Session F5: VR collision detection, occlusion culling, and applications

Session F6: VR human motion and posture

Session F7: VR hand manipulation and haptics

Invited talk

Session F8: VR display systems rendering and color

Session S1: VR modeling: geometry and texture

Session S2: VR applications

Session S3: VR human motion and haptics

Session S4: VR architecture