VRST 1999:
London, UK
Virtual Reality Software and Technology, VRST 1999, December 20-22, 1999, London, UK. ACM, 1999
- Greg Welch, Gary Bishop, Leandra Vicci, Stephen Brumback, Kurtis Keller, D'nardo Colucci:
The HiBall Tracker: high-performance wide-area tracking for virtual and augmented environments.
1-10

- Karl-Petter Åkesson, Kristian T. Simsarian:
Reality portals.
11-18

- Haruo Takeda, Masami Yamasaki, Toshio Moriya, Tsuyoshi Minakawa, Fumiko Beniyama, Takafumi Koike:
A video-based virtual reality system.
19-25

- Doug A. Bowman, Donald B. Johnson, Larry F. Hodges:
Testbed evaluation of virtual environment interaction techniques.
26-33

- Chris Greenhalgh, Steve Benford, Michael P. Craven:
Patterns of network and user activity in an inhabited television event.
34-41

- Ivan Vaghi, Chris Greenhalgh, Steve Benford:
Coping with inconsistency due to network delays in collaborative virtual environments.
42-49

- Anthony Steed, Emmanuel Frécon, Anneli Avatare Nöu, Duncan Pemberton, Gareth Smith:
The London Travel Demonstrator.
50-57

- Emmanuel Frécon, Chris Greenhalgh, Mårten Stenius:
The DiveBone - an application-level network architecture for Internet-based CVEs.
58-65

- Roger J. Hubbold, Jonathan Cook, Martin J. Keates, Simon Gibson, Toby Howard, Alan Murta, Adrian J. West, Steve Pettifer:
GNU/MAVERIK: a micro-kernel for large-scale virtual environments.
66-73

- Gerd Hesina, Dieter Schmalstieg, Anton L. Fuhrmann, Werner Purgathofer:
Distributed Open Inventor: a practical approach to distributed 3D graphics.
74-81

- Shachar Fleishman, Baoquan Chen, Arie E. Kaufman, Daniel Cohen-Or:
Navigating through sparse views.
82-87

- Danny S. P. To, Rynson W. H. Lau, Mark Green:
A method for progressive and selective transmission of multi-resolution models.
88-95

- J. Howell, Yiorgos Chrysanthou, Anthony Steed, Mel Slater:
A market model for level of detail control.
96-103

- Jinseok Seo, Gerard Jounghyun Kim, Kyo Chul Kang:
Levels of detail (LOD) engineering of VR objects.
104-110

- Xiaodong Jiang, Yunlai Wang, Feiye Zhang:
Visual speech analysis and synthesis with application to Mandarin speech training.
111-115

- Hiroaki Nishino, Kouichi Utsumiya, Kazuyoshi Korida, Atsunori Sakamoto, Kazuyuki Yoshida:
A method for sharing interactive deformations in collaborative 3D modeling.
116-123

- Marcelo Kallmann, Daniel Thalmann:
Direct 3D interaction with smart objects.
124-130

- Frederick W. B. Li, Rynson W. H. Lau:
Real-time rendering of deformable parametric free-form surfaces.
131-138

- Tatsumi Sakaguchi, Jun Ohya:
Modeling and animation of botanical trees for interactive virtual environments.
139-146

- Terrence Fernando, Norman Murray, Kevin Tan, Prasad Wimalaratne:
Software architecture for a constraint-based virtual environment.
147-154

- Alasdair Turner, David Chapman, Alan Penn:
Sketching a virtual environment: modeling using line-drawing interpretation.
155-161

- David Lloyd, Steve Benford, Chris Greenhalgh:
Formations: explicit group support in collaborative virtual environments.
162-163

- Olov Ståhl:
Meetings for real - experiences from a series of VR-based project meetings.
164-165

- Anton L. Fuhrmann, Dieter Schmalstieg, Werner Purgathofer:
Fast calibration for augmented reality.
166-167

- Daphne Economou, Steve Pettifer, William L. Mitchell, Adrian J. West:
The Kahun project: CVE technology development based on real world application and user needs.
168-169

- Steve Pettifer, Adrian J. West:
Subjectivity and the relaxing of synchronization in networked virtual environments.
170-171

- Laehyun Kim, Heedong Ko, Mooho Park, Hyeran Byun:
Interactive virtual studio and immersive televiewer environment.
172-173

- Hanqiu Sun, Hujun Bao, Tong Ngai Man, Wu Lam Fai:
Interactive task planning in virtual assembly.
174-175

- Manuel M. Oliveira, Jon Crowcroft, Donald P. Brutzman, Mel Slater:
Components for distributed virtual environments.
176-177

- Guangzheng Fei, Enhua Wu:
A real-time generation algorithm for progressive meshes in dynamic environments.
178-179

- Günter Hotz, Andreas Kerzmann, Christian Lennerz, Rainer Schmid, Elmar Schömer, Thomas Warken:
Calculation of contact forces.
180-181

- Oliver Bimber:
Rudiments for a 3D freehand sketch based human-computer interface for immersive virtual enviroments.
182-183

- Cristina Russo Dos Santos, Pascal Gros, Pierre Abel, Didier Loisel, Jean-Pierre Paris:
Using virtual reality for network management: automated construction of dynamic 3D metaphoric worlds.
184-185

- Themis Panayiotopoulos, Spyros Vosinakis, Sophia Kousidou, L. Balafa:
Visualising logic programs in virtual worlds.
186-187

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