VRST 2009:
Kyoto, Japan
Stephen N. Spencer, Yoshifumi Kitamura, Haruo Takemura, Kiyoshi Kiyokawa, Benjamin Lok, Daniel Thalmann (Eds.):
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2009, Kyoto, Japan, November 18-20, 2009.
ACM 2009, ISBN 978-1-60558-869-8
Keynote abstracts
- Markus H. Gross:
Light control and 3D video: building blocks for telepresence of the future.
8

- Shigeo Morishima:
Dive into the movie: an instant casting and immersive experience in the story.
9

- Paul Milgram:
A taxonomy of (real and virtual world) display and control interactions.
10

Devices
- Kazuaki Kondo, Yasuhiro Mukaigawa, Yasushi Yagi:
Wearable imaging system for capturing omnidirectional movies from a first-person perspective.
11-18

- Erika Sumiya, Tomohiro Mashita, Kiyoshi Kiyokawa, Haruo Takemura:
A wide-view parallax-free eye-mark recorder with a hyperboloidal half-silvered mirror.
19-22

- Shin'ichiro Eitoku, Kunihiro Nishimura, Tomohiro Tanikawa, Michitaka Hirose:
Study on design of controllable particle display using water drops suitable for light environment.
23-26

- Takuya Maekawa, Yuichi Itoh, Keisuke Takamoto, Kiyotaka Tamada, Takashi Maeda, Yoshifumi Kitamura, Fumio Kishino:
Tearable: haptic display that presents a sense of tearing real paper.
27-30

- Minghadi Suryajaya, Tim Lambert, Chris Fowler:
Camera-based OBDP locomotion system.
31-34

Performance analysis
- Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Scott Kuhl, Markus Lappe, Pete Willemsen:
Judgment of natural perspective projections in head-mounted display environments.
35-42

- Sébastien Hillaire, Anatole Lécuyer, Gaspard Breton, Tony Regia-Corte:
Gaze behavior and visual attention model when turning in virtual environments.
43-50

- Manuel Veit, Antonio Capobianco, Dominique Bechmann:
Influence of degrees of freedom's manipulation on performances during orientation tasks in virtual reality environments.
51-58

- Brian Ries, Victoria Interrante, Michael Kaeding, Lane Phillips:
Analyzing the effect of a virtual avatar's geometric and motion fidelity on ego-centric spatial perception in immersive virtual environments.
59-66

Haptics & multi-modality
- Pablo Figueroa, Mauricio Coral, Pierre Boulanger, Juan Borda, Eduardo Londoño, Felipe Vega, Flavio Prieto, Diego Restrepo:
Multi-modal exploration of small artifacts: an exhibition at the Gold Museum in Bogota.
67-74

- Ugo Bonanni, Petr Kmoch, Nadia Magnenat-Thalmann:
Haptic interaction with one-dimensional structures.
75-78

- Vijay Pawar, Anthony Steed:
Profiling the behaviour of 3D selection tasks on movement time when using natural haptic pointing gestures.
79-82

- Yuichi Kurita, Atsutoshi Ikeda, Takeshi Tamaki, Tsukasa Ogasawara, Kazuyuki Nagata:
Haptic augmented reality interface using the real force response of an object.
83-86

- Gabjong Han, Seokhee Jeon, Seungmoon Choi:
Improving perceived hardness of haptic rendering via stiffness shifting: an initial study.
87-90

- Kimin Kim, Jinah Park:
Virtual bone drilling for dental implant surgery training.
91-94

Rendering
- Masataka Imura, Osamu Oshiro, Masahiko Saeki, Yoshitsugu Manabe, Kunihiro Chihara, Yoshihiro Yasumuro:
A generic real-time rendering approach for structural colors.
95-102

- Jonathan Marbach:
GPU acceleration of stereoscopic and multi-view rendering for virtual reality applications.
103-110

- Yuanzhang Chang, Kai Bao, Youquan Liu, Jian Zhu, Enhua Wu:
A particle-based method for viscoelastic fluids animation.
111-117

- Eva Monclús, José Díaz, Isabel Navazo, Pere-Pau Vázquez:
The virtual magic lantern: an interaction metaphor for enhanced medical data inspection.
119-122

- Mustafa Kasap, Nadia Magnenat-Thalmann:
Sizing avatars from skin weights.
123-126

Augmented reality
- Sehwan Kim, Christopher Coffin, Tobias Höllerer:
Relocalization using virtual keyframes for online environment map construction.
127-134

- Anuraag Sridhar, Arcot Sowmya:
SparseSPOT: using a priori 3-D tracking for real-time multi-person voxel reconstruction.
135-138

- João Paulo S. M. Lima, Veronica Teichrieb, Judith Kelner, Robert W. Lindeman:
Standalone edge-based markerless tracking of fully 3-dimensional objects for handheld augmented reality.
139-142

- Gun A. Lee, Ungyeon Yang, Yongwan Kim, Dongsik Jo, Ki-Hong Kim, Jae Ha Kim, Jin Sung Choi:
Freeze-Set-Go interaction method for handheld mobile augmented reality environments.
143-146

- Shinya Nishizaka, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose:
Robustness enhancement of a localization system using interior decoration with coded pattern.
147-150

- Jonathan Ventura, Marcus Jang, Tyler Crain, Tobias Höllerer, Doug A. Bowman:
Evaluating the effects of tracker reliability and field of view on a target following task in augmented reality.
151-154

Interaction
- Gabriel Cirio, Maud Marchal, Tony Regia-Corte, Anatole Lécuyer:
The magic barrier tape: a novel metaphor for infinite navigation in virtual worlds with a restricted walking workspace.
155-162

- Ferran Argelaguet, Carlos Andújar:
Visual feedback techniques for virtual pointing on stereoscopic displays.
163-170

- Luca Chittaro, Roberto Ranon, Lucio Ieronutti:
3D object arrangement for novice users: the effectiveness of combining a first-person and a map view.
171-178

- Vincent Meyrueis, Alexis Paljic, Philippe Fuchs:
D3: an immersive aided design deformation method.
179-182

- André Kunert, Alexander Kulik, Christopher Lux, Bernd Fröhlich:
Facilitating system control in ray-based interaction tasks.
183-186

- Robert W. Lindeman, Steffi Beckhaus:
Crafting memorable VR experiences using experiential fidelity.
187-190

Cyberspace & virtual human
- Hao Jiang, Wenbin Xu, Tianlu Mao, Chunpeng Li, Shihong Xia, Zhaoqi Wang:
A semantic environment model for crowd simulation in multilayered complex environment.
191-198

- Oyewole Oyekoya, William Steptoe, Anthony Steed:
A saliency-based method of simulating visual attention in virtual scenes.
199-206

- Shuangyuan Wu, Zhaoqi Wang, Shihong Xia:
Indexing and retrieval of human motion data by a hierarchical tree.
207-214

- Gabor Papp, Chris GauthierDickey:
A location aware P2P voice communication protocol for networked virtual environments.
215-222

- Joshua Eno, Susan Gauch, Craig W. Thompson:
Searching for the metaverse.
223-226

Poster abstracts
- Anthony Martinet, Géry Casiez, Laurent Grisoni:
3D positioning techniques for multi-touch displays.
227-228

- Kangying Cai, Yu Jin, Wencheng Wang, Quqing Chen, Zhibo Chen, Jun Teng:
Compression of massive models by efficiently exploiting repeated patterns.
229-230

- Robert Codd-Downey, Michael Jenkin:
Crime scene robot and sensor simulation.
231-232

- Peter Brinkmann, Michael Gogins:
Doppler effects without equations.
233-234

- Andrei Sherstyuk, Anton Treskunov:
Dynamic light amplification for head mounted displays.
235-236

- Hiromu Miyashita, Ryo Segawa, Ken-ichi Okada:
Estimation of thinking states in cyberspace using multiple physiological parameters.
237-238

- Junichi Toyama, Jun Ando, Michiteru Kitazaki:
Event-related de-synchronization and synchronization (ERD/ERS) of EEG for controlling a brain-computer-interface driving simulator.
239-240

- Kenji Funahashi, Masahisa Ichino, Mototoshi Teshigahara:
Experiments for developing touchable online shopping system.
241-242

- Caroline Essert-Villard, Antonio Capobianco:
HardBorders: a new haptic approach for selection tasks in 3D menus.
243-244

- Alexis Paljic, Caroline de Bossoreille, Philippe Fuchs, Gabriel Soubies:
High resolution insets for stereocopic immersive displays: a method for 3D content dependent inset boundaries.
245-246

- Erick Méndez, Dieter Schmalstieg:
Importance masks for revealing occluded objects in augmented reality.
247-248

- Mathieu Gautier, Jean Sreng, Claude Andriot:
Influence of event-based haptic on the manipulation of rigid objects in degraded virtual environments.
249-250

- Josselin Petit, Roland Brémond:
Interactive high dynamic range rendering for virtual reality applications.
251-252

- Yongwan Kim, Jinseong Choi, Jinah Park:
Physically based grasping and manipulation method using pre-contact grasping quality measure.
253-254

- Jun-Hyung Park, Hyun Suk Lee, Ju Seok Jeong, Tae-Jeong Jang:
Realization of a vibro-tactile glove type mouse.
255-256

- Seung-Hyun Ji, Tae-Jin Yoon, Hwan-Gue Cho:
Reconstructing chat history for avatar agents using spatio-temporal features of virtual space.
257-258

- Arturo S. García, José Pascual Molina, Pascual González, Diego Martínez, Jonatan Martínez:
A study of multimodal feedback to support collaborative manipulation tasks in virtual worlds.
259-260

- Yuichi Tamura, Hiroaki Nakamura:
Thermal display for scientific haptization of numerical simulations.
261-262

- Irene Tedjo-Palczynski, Bernd Hentschel, Marc Wolter, Thomas Beer, Torsten Kuhlen:
Toolkit-independent interaction specification for VR-based visualization.
263-264

- Christine Mégard, Florian Gosselin, Sylvain Bouchigny, Fabien Ferlay, Farid Taha:
User-centered design of a maxillo-facial surgery training platform.
265-266

- Masahito Shiba, Asako Soga, Jonah Salz:
A virtual performance system and its application on a Noh stage.
267-268

- Dongsik Jo, Yongwan Kim, Ungyeon Yang, Gun A. Lee, Jin Sung Choi:
Visualization of virtual weld beads.
269-270

- Shaohui Jiao, Gang Yang, Enhua Wu:
Weathering fur simulation.
271-272

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