12. WSCG 2004:
Plzen-Bory,
Czech Republic
The 12-th International Conference in Central Europe on Computer Graphics,
Visualization and Computer Vision'2004,
WSCG 2004,
University of West Bohemia,
Campus Bory,
Plzen-Bory,
Czech Republic,
February 2-6,
2004 Online Proceedings
Keynote talks
Full papers
- Jukka Arvo, Jan Westerholm:
Hardware Accelerated Soft Shadows using Penumbra Quads.
11-18
- Barnabás Aszódi, Szabolcs Czuczor, László Szirmay-Kalos:
NURBS Fairing by Knot Vector Optimization.
19-26
- Ákos Balázs, Michael Guthe, Reinhard Klein:
Efficient Trimmed NURBS Tessellation.
27-34
- Aurélien Barbier, Eric Galin, Samir Akkouche:
Complex Skeletal Implicit Surfaces with Levels of Detail.
35-42
- Uwe Berner:
Optimized Face Animation with Morph-Targets.
43-48
- Sushil Bhakar, Liang Luo, Sudhir P. Mudur:
View Dependent Stochastic Sampling for Efficient Rendering of Point Sampled Surfaces.
49-56
- Hermann Birkholz:
Shape-Preserving Parametrization of Genus 0 Surfaces.
57-64
- Vittoria Bruni, Domenico Vitulano:
Old Movies Noise Reduction via Wavelets and Wiener Filters.
65-72
- Vittoria Bruni, Domenico Vitulano, Umberto Maniscalco:
Fast Segmentation and Modeling of Range Data Via Steerable Pyramid and Superquadrics.
73-80
- Chiara Eva Catalano, Franca Giannini, Bianca Falcidieno:
Introducing Sweep Features in Modeling with Subdivision Surfaces.
81-88
- Rodolphe Crespin, Bernard Péroche:
Light Vectors for a Moving Observer.
89-96
- Farag I. Y. Elnagahy, Boris Simák:
Embedded Rate Scalable Wavelet-Based Image Coding Algorithm with RPSWS.
97-104
- Maria Ferre, Anna Puig, Dani Tost:
Using a Classification Tree to Speed up Rendering of Hybrid Surface and Volumes Models.
105-112
- Mauricio Galo, Clesio L. Tozzi:
Feature-point Based Matching: A Sequential Approach Based on Relaxation Labeling and Relative Orientation.
113-120
- Inmaculada García, Ramón Mollá Vayá, Toni Barella:
GDESK: Game Discrete Event Simulation Kernel.
121-128
- Marco Gillies, Daniel Ballin, Balázs Csanád Csáji:
Efficient Clothing Fitting from Data.
129-136
- Michael Hauth, Wolfgang Straßer:
Corotational Simulation of Deformable Solids.
137-144
- Bruno Heidelberger, Matthias Teschner, Markus H. Gross:
Detection of Collisions and Self-collisions Using Image-space Techniques.
145-152
- Martin Held, Werner Weiser, Franz Wilhelmstötter:
Fully Automatic Elastic Registration of MR Images with Statistical Feature Extraction.
153-160
- Benjamin Hohnhäuser, Günter Hommel:
3D Pose Estimation using Coupled Snakes.
161-166
- Muhammad Hussain, Yoshihiro Okada, Koichi Niijima:
Efficient and Feature-Preserving Triangular Mesh Decimation.
167-174
- Chun-Yen Chen, Kuo-Young Cheng, Hong-Yuan Mark Liao:
Fairing of Polygon Meshes Via Bayesian Discriminant Analysis.
175-182
- Zur Izhakian:
New Visualization of Surfaces in Parallel Coordinates - Eliminating Ambiguity and Some Over-Plotting.
183-190
- Juan José Jiménez, Rafael Jesús Segura, Francisco R. Feito:
Efficient Collision Detection between 2D Polygons.
191-198
- Mark W. Jones:
Distance Field Compression.
199-204
- Michael Keckeisen, Stefan Kimmerle, Bernhard Thomaszewski, Markus Wacker:
Modelling Effects of Wind Fields in Cloth Animation.
205-212
- Daniel A. Keim, Christian Panse, Jörn Schneidewind, Mike Sips:
Geo-Spatial Data Viewer: From Familiar Land-covering to Arbitrary Distorted Geo-Spatial Quadtree Maps.
213-220
- Florian Kirsch, Jürgen Döllner:
Rendering Techniques for Hardware-Accelerated Image-Based CSG.
221-228
- Michael Knapp, Armin Kanitsar, Eduard Gröller:
Semi-Automatic Topology Independent Contour-Based 2 1/2 D Segmentation Using Live-Wire.
229-236
- Fabrizio Lamberti, Andrea Gamba, Bartolomeo Montrucchio:
Computer-assisted Analysis of in-vitro Vasculogenesis and Angiogenesis Processes.
237-244
- Guillaume Lavoué, Florent Dupont, Atilla Baskurt:
Constant Curvature Region Decomposition of 3D-Mesh by a Mixed Approach Vertex-Triangle.
245-252
- Tim Lewis, Mark W. Jones:
A System for the Non-Linear Modelling of Deformable Procedural Shapes.
253-260
- Yang Liu, George Chen, Nelson Max, Christian Hofsetz, Peter McGuinness:
Visual Hull Rendering with Multi-view Stereo Refinement.
261-268
- Jörn Loviscach:
Emulating an Offline Renderer by 3D Graphics Hardware.
269-276
- Nelson Max, Greg Schussman, Ryo Miyazaki, Kei Iwasaki, Tomoyuki Nishita:
Diffusion and Multiple Anisotropic Scattering for Global Illumination in Clouds.
277-284
- Toshihiko Misu, Seiichi Gohshi, Yoshinori Izumi, Yoshihiro Fujita, Masahide Naemura:
Robust Tracking of Athletes Using Multiple Features of Multiple Views.
285-292
- Marielle Mokhtari, François Lemieux, François Bernier, Denis Ouellet, Richard Drouin, Denis Laurendeau, Alexandra Branzan Albu:
Virtual Environment and Sensori-Motor Activities: Visualization.
293-300
- Zoltán Nagy, Reinhard Klein:
High-Quality Silhouette Illustration for Texture-Based Volume Rendering.
301-308
- Michael Bang Nielsen, Anders Brodersen:
Inverse Rendering of Polished Materials under Constant Complex Uncontrolled Illumination.
309-316
- Paul Noble, Wen Tang, Alex Parkinson, Ciaran Wills:
Modelling and Animating 3D Cartoon Hair.
317-324
- Ying-Han Pang, Andrew Teoh Beng Jin, David Ngo Chek Ling, Fu San Hiew:
Palmprint Verification with Moments.
325-332
- Chuchart Pintavirooj, Adisak Romputtal, Akkapob Ngamlamiad, Withawat Withayachumnankul, Kazuhiko Hamamoto:
Ultrasonic Refractive Index Tomography.
333-340
- Parichart Putjarupong, Chuchart Pintavirooj, Withawat Withayachumnankul, Manas Sangworasil:
Image Registration Exploiting Five-Point Coplanar Perspective Invariant and Maximum-Curvature Point.
341-348
- J. Francisco Ramos, Miguel Chover, Oscar Belmonte, Cristina Rebollo:
An Approach to Improve Strip-based Multiresolution Schemes.
349-354
- Bernhard Reitinger, Christopher Zach, Alexander Bornik, Reinhard Beichel:
User-Centric Transfer Function Specification in Augmented Reality.
355-362
- Patrick Reuter, Benjamin Schmitt, Christophe Schlick, Alexander A. Pasko:
Interactive Solid Texturing using Point-based Multiresolution Representations.
363-370
- Alan Robinson, Lyuba Alboul, Marcos A. Rodrigues:
Methods for Indexing Stripes in Uncoded Structured Light Scanning Systems.
371-378
- Timo Ropinski, Klaus Hinrichs:
Real-Time Rendering of 3D Magic Lenses having arbitrary convex Shapes.
379-386
- Jörg Sahm, Ingo Soetebier:
A Client-Server-Scenegraph for the Visualization of Large and Dynamic 3D Scenes.
387-394
- Elena Sánchez-Nielsen, Luis Antón-Canalís, Mario Hernández-Tejera:
Hand Gesture Recognition for Human-Machine Interaction.
395-402
- Rafael Jesús Segura, Francisco R. Feito, Juan Ruiz de Miras:
Non-evaluated Manipulation of Complex CSG Solids.
403-410
- Bernd Schwald, Helmut Seibert:
Registration Tasks for a Hybrid Tracking System for Medical Augmented Reality.
411-418
- Salvatore Spinello, Pascal Guitton:
Contour Line Recognition From Scanned Topographic Maps.
419-426
- Sara L. Su, Chenyu Wu, Ying-Qing Xu, Heung-Yeung Shum:
A Hybrid Approach to Rendering Handwritten Characters.
427-434
- László Szécsi, László Szirmay-Kalos:
Efficient Approximate Visibility Testing Using Occluding Spheres.
435-442
- Gabor Szijártó, József Koloszár:
Real-time Hardware Accelerated Rendering of Forests at Human Scale.
443-450
- László Szirmay-Kalos, Bálazs Benedek, Mateu Sbert:
Metropolis Iteration for Global Illumination.
451-458
- Bernard Tiddeman:
Blending Textured Images Using a Non-parametric Multiscale MRF Method.
459-466
- Ireneusz Tobor, Patrick Reuter, Christophe Schlick:
Efficient Reconstruction of Large Scattered Geometric Datasets using the Partition of Unity and Radial Basis Functions.
467-474
- Oliver Matias van Kaick, Murilo Vicente Gonçalves da Silva, Hélio Pedrini:
Efficient Generation of Triangle Strips from Triangulated Meshes.
475-482
- Joris S. M. Vergeest, Yu Song, D. Hartge:
Freeform Object Positioning by 3D Shape Matching Without Artificial Feature Points.
483-490
- Chensheng Wang, Joris S. M. Vergeest, Yu Song:
Frequency-based Operators for Freeform Feature Shape Reuse.
491-498
- Jianfeng Yin, Jeremy R. Cooperstock:
Color Correction Methods with Application to Digital Projection Environments.
499-506
- Javier Lluch, Emilio Camahort, Roberto Vivó:
An Image-Based Multiresolution Model for Interactive Foliage Rendering.
507-514
- Zhigeng Pan, Zhaohua Dong, Mingmin Zhang:
A New Algorithm for Adding Color to Video or Animation Clips.
515-520
- Roland Wahl, Manuel Massing, Patrick Degener, Michael Guthe, Reinhard Klein:
Scalable Compression and Rendering of Textured Terrain Data.
521-528
- Albert Akhriev, Alexander Bonch-Osmolovsky, Alexander Prusakov, Fedor Chelnokov, Pavel Agapov:
Objects and Occlusion from Motion Labeling.
529-536
- Ivo Ihrke, Lars Ahrenberg, Marcus A. Magnor:
External Camera Calibration for Synchronized Multi-video Systems.
537-544
- Xianjie Qiu, Zhaoqi Wang, Shihong Xia:
A Novel Computer Vision Technique Used On Sport Video.
545-553
Short Communication Papers proceedings
- Antonio Aguilera, Ricardo Pérez-Aguila:
General n-Dimensional Rotations.
1-8
- Bedrich Benes, J. M. Soto Guerrero:
Clustering in Virtual Plant Ecosystems.
9-16
- Bedrich Benes, Toney Roa:
Simulating Desert Scenery.
17-22
- Sanjiv K. Bhatia:
Creating Large Isotropic Textures Using Image Quilting.
23-30
- Fernando Pedro Birra, Manuel Próspero dos Santos:
Stable Cloth Animation with Adaptive Level of Detail.
31-38
- Iwona Dudek, Jean-Yves Blaise, A. Durand, P. Bénistant:
Online 2D/3D Graphic Interfaces using XML "Repurposable" Heritage Contents.
39-46
- Vania V. Estrela, Luís A. Rivera, Marcos H. S. Bassani:
Pel-Recursive Motion Estimation Using the Expectation-Maximization Technique and Spatial Adaptation.
47-54
- Jan Fischer, Ángel del Río:
A Fast Method for Applying Rigid Transformations to Volume Data.
55-62
- Marta Franquesa-Niubó, Pere Brunet:
Collision Prediction Using MKtrees.
63-70
- Thomas Fuchs, Jörg Haber, Hans-Peter Seidel:
MIMIC - A Language for Specifying Facial Animations.
71-78
- Jean-Christophe Gonzato, Bernard Pont:
A Phenomenological Representation of Iridescent Colors in Butterfly Wings.
79-86
- Eric Guilbert, Eric Saux, Marc Daniel:
Combining Geometrical and Mechanical Displacements for Suppressing Intersections in Cartographic Generalization.
87-94
- Anders Hast, Tony Barrera, Ewert Bengtsson:
Fast Intensity Distribution Functions for Soft and Hard Edged Spotlights.
95-100
- Chih-I. Hung, Po-Lei Lee, Yu-Te Wu, Hui-Yun Chen, Li-Fen Chen, Tzu-Chen Yeh, Jen-Chuen Hsieh:
Recognition of Motor Imagery Electroencephalography Using Independent Component Analysis and Machine Classifiers.
101-108
- Vincent Cheutet, Jean-Philippe Pernot, Jean-Claude Léon, Bianca Falcidieno, Franca Giannini:
Inserting G1 Discontinuities into Free-form Features for Aesthetic Design.
109-116
- Petr Kadlec, Marek Gayer, Pavel Slavík:
Data Visualization Using Hardware Accelerated Spline Interpolation.
117-124
- V. P. Kong, B. H. Ong, K. H. Saw:
Range Restricted Interpolation Using Cubic Bezier Triangles.
125-132
- Robert Kosara, Gerald N. Sahling, Helwig Hauser:
Linking Scientific and Information Visualization with Interactive 3D Scatterplots.
133-140
- Przemyslaw Kozankiewicz:
Visualisation System Based on Image Warping and Delaunay Triangulation of the Space.
141-148
- Georgy Kukharev, Pawel Masicz, Piotr Masicz:
A Fast and Accurate Faces Localization using Gradient Method.
149-156
- Georgy Kukharev, Adam Nowosielski:
Visitor Identification - Elaborating Real Time Face Recognition System.
157-164
- Cornelius Malerczyk:
Interactive Museum Exhibit Using Pointing Gesture Recognition.
165-172
- Paula N. Mallón, Montserrat Bóo, Margarita Amor, Javier D. Bruguera:
Algorithms and Hardware for Data Compression in Point Rendering Applications.
173-180
- Joachim Diepstraten, Daniel Weiskopf, Martin Kraus, Thomas Ertl:
Vragments and Raxels - Relocatability as an Extension to Programmable Rasterization Hardware.
181-188
- Djamel Merad, Malik Mallem, Sylvie Lelandais:
Skeletonization of Two-Dimensional Regions Using Mixed Method.
189-196
- Marielle Mokhtari, Robert Bergevin:
Extraction of Volumetric Structures in an Illuminance Image.
197-204
- Danny Pearce, Andy M. Day:
Partial Visibility for Virual Reality Applications.
205-218
- Luís A. Rivera, Vania V. Estrela, Paulo C. P. Carvalho:
Oriented Bounding Boxes Using Multiresolution Contours for Fast Interference Detection of Arbitrary Geometric Objects.
219-212
- Roland Perko, Horst Bischof:
Efficient Implementation of Higher Order Image Interpolation.
213-226
- Antonio J. Rueda Ruiz, Rafael Jesús Segura, Francisco R. Feito, Juan Ruiz de Miras, Carlos J. Ogáyar:
Voxelization of Solids Using Simplicial Coverings.
227-234
- Héctor Sánchez Santamaría, Aitor Moreno, David Oyarzun, Alex García-Alonso:
Evaluation of NURBS Surfaces: An Overview Based on Runtime Efficiency.
235-242
- Yu Song, Joris S. M. Vergeest, Chensheng Wang:
Automatic Fitting and Control of Complex Freeform Shapes in 3-D.
243-250
- Francesca Taponecco:
User-defined Texture Synthesis.
251-258
- Daniel Weiskopf, Thomas Ertl:
GPU-Based 3D Texture Advection for the Visualization of Unsteady Flow Fields.
259-266
- Yu-Te Wu, Hui-Yun Chen, Chih-I. Hung, Yi-Hsuan Kao, Wan-Yuo Guo, Tzu-Chen Yeh, Jen-Chuen Hsieh:
Segmentation of Hemodynamics from Dynamic-Susceptibility-Contrast Magnetic Resonance Brain Images Using Sequential Independent Component Analysis.
267-274
- Christopher Zach, Konrad F. Karner, Horst Bischof:
Hierarchical Disparity Estimation with Programmable Graphics Hardware.
275-282
- Antonio C. Zimmermann, L. S. Encinas, Jorge Muniz Barreto, Armando A. Gonçalves:
Non Conventional 3D Human Face Verification System.
283-288
- Ting-Chieh Lin, Zen-Chung Shih, Yu-Ting Tsai:
Cinematic Camera Control in 3D Computer Games.
289-296
- Q. Li:
Blend Implicit Shapes using Smooth Unit Step Functions.
297-304
- Jianfeng Yin, Jeremy R. Cooperstock:
Improving Depth Maps by Nonlinear Diffusion.
305-311
Poster proceedings
- Nicoletta Adamo-Villani, Amit Chourasia, Clark A. Cory:
Production Interface for WEB-deliverable Realistic Interactive 3D Facial Animation.
1-4
- Giancarlo Amati, Alfredo Liverani, Gianni Caligiana:
Free Form Modelling by Curve Features Manipulation.
5-8
- Muhammed Rafiq Asim, Ghulam Mustafa, Ken Brodlie:
Constrained Visualization of 2D Positive Data using Modified Quadratic Shepard Method.
9-12
- Luísa Ferreira Bastos, João Manuel R. S. Tavares:
Objects Matching Improvement Using Optimization Techniques in a Geometric Modal Methodology.
13-16
- Joachim Bauer, Konrad F. Karner, Andreas Klaus, Roland Perko:
Robust Range Image Registration using a Common Plane.
17-20
- Paul Benölken, Holger Graf, André Stork:
Texture Based Flow Visualization in Augmented and Virtual Reality Environments.
21-24
- François Bernier, Eric Boivin, Denis Laurendeau, Marielle Mokhtari, François Lemieux:
Conceptual Models for Describing Virtual Worlds.
25-28
- Norbert Braun, Thomas Rieger, M. Dietz:
V-NaSty: Virtual Character Narrator with Story based Suspense Support.
29-32
- Jose Maria Buades Rubio, Manuel González Hidalgo, Francisco J. Perales López:
Face and Hands Segmentation in Color Images and Initial Matching with a Biomechanical Model.
33-36
- Martin Cadík, Pavel Slavík:
Comparing Image Processing Operators by Means of the Visible Differences Predictor.
37-40
- Gabriel de Dietrich, Achille J.-P. Braquelaire:
A Framework for Tubular Organs Segmentation.
41-44
- Ángel del Río, Margarita Amor, Montserrat Bóo, J. M. Pardo:
Visualization of Anatomical Structures Based on Implicit Surfaces and Displacement Mapping.
45-48
- Jean-Philippe Farrugia, Stéphane Albin, Bernard Péroche:
A Perceptual Adaptive Metric for Computer Graphics.
49-52
- Reza Hasanzadeh Pak Rezaie, Karim Faez, Samira Aslanzadeh:
Feature Extraction of Scale Pattern in Animal Textile Fibers.
53-56
- Benjamín Hernández, Isaac Rudomín:
Styling by Painting and Real Time Animation of Hair using Basis-dependent Hair Strands.
57-60
- Yanjun Hu, Li Gao, Xiaoping Ma, Zhigeng Pan, Li Li:
A Public-key Asymmetric Robust Watermarking Algorithm Based on Signal with Special Correlation Characteristic.
61-64
- Chunhong Cao, Wenhui Li:
New Method for Geometric Constraint Solving Based on the Genetic Quantum Algorithm.
65-68
- Nils Jensen, Ralf Einhorn, Gabriele von Voigt:
A Supply-Chain for Computer-Mediated Communication and Visualization.
69-72
- Zhefan Jin, Jiaoying Shi:
A Geometry Data Independent Load Balancing Method For Graphics Parallel Rendering.
73-76
- Hamidreza Rashidy Kanan, Karim Faez:
Wave Height Forecasting Using Cascade Correlation Neural Network.
77-80
- Levente Kovács, Tamás Szirányi:
Coding of Stroke-Based Animations.
81-84
- Frank-Lothar Krause, Martin Göbel, Alain Roger Biahmou Tchebetchou, Gerold Wesche:
A Three-stage Conceptual Design Process Using Virtual Environments.
85-88
- Filip Krolupper:
Recognition of Occluded Objects Using Curvature.
89-92
- Robert G. Laycock, Andy M. Day:
Towards the Automatic Integration of Ground Level Images into a Virtual Urban Environment.
93-96
- Disi Lian, Ilias Oraifige, F. Richard Hall:
Real-time Finite Element Analysis with Virtual Hands: An Introduction.
97-100
- Vlastimil Milér, Bohuslav Hudec:
Creating Virtual Worlds Using Adapting XML.
101-104
- Mahdi Mirzabaki:
Depth Detection Through Interpolation Functions: A New Method.
105-108
- Marielle Mokhtari, François Bernier, François Lemieux, H. Martel, Jean-Marc Schwartz, Denis Laurendeau, Alexandra Branzan Albu:
Virtual Environment and Sensori-Motor Activities: Haptic, Auditory and Olfactory Devices.
109-112
- Toshio Moriya, Fumiko Beniyama, Kosei Matsumoto, Tsuyoshi Minakawa, Kei Utsugi, Haruo Takeda:
Properties of Three Shadows on a Plane.
113-116
- Lidia M. Ortega, Francisco R. Feito, Clara I. Grima, Alberto Márquez:
Collision Detection Using Polar Diagrams.
117-120
- Július Parulek, Milos Srámek, Ivan Zahradník:
Geometrical Modelling of Muscle Cells Based on Functional Representation of Polygons.
121-124
- Josef Pelikán, Jan Kostlivý:
JaGrLib: Library for Computer Graphics Education.
125-128
- Carlos Pérez, Óscar Reinoso, Maria Asunción Vicente:
Robot Hand Visual Tracking Using an Adaptive Fuzzy Logic Controller.
129-132
- Massimiliano B. Porcu, Riccardo Scateni:
Iterative Stripification of a Triangle Mesh: Focus on Data Structures.
133-136
- Tomislav Pribanic, Mario Cifrek, Stanislav Peharec:
3D Shape Recovery with no Explicit Video Projector Calibration.
137-140
- Galina S. Rachkovskaya, Yuriy N. Kharabayev, Natalia S. Rachkovskaya:
Computer Graphics of Kinematic Surfaces.
141-144
- M. Isabel Ramos, Francisco R. Feito, José Antonio Gil:
Towards High Precission Digital Elevation Model.
145-148
- David Rehor, Pavel Slavík, David Kadlecek, Pavel Nahodil:
Visualization of Dynamic Behaviour of Multi-Agent Systems.
149-152
- S. Reruang, Withawat Withayachumnankul, Chuchart Pintavirooj, Surapan Airphaiboon:
3D Shape Extraction Using Photographic Tomography with Its Applications.
153-156
- Vicente Rosell, Roberto Vivó:
Improving Form Factor Accuracy by Projecting into the Hemisphere Base.
157-160
- Raheel Siddiqui, Muhammad Sher, Khalid Rashid:
Face Identification based on Biological Trait using Infrared Images after Cold Effect Enhancement and Sunglasses Filtering.
161-164
- Ingo Soetebier, Horst Birthelmer, Jörg Sahm:
Client-Server Infrastructure for Interactive 3D Multi-User Environments.
165-168
- Jerzy Stachera, Slawomir S. Nikiel:
Fractal Image Compression for Efficient Texture Mapping.
169-172
- Tet Toe, Tang Van To:
Curve Matching using B-spline curve.
173-176
- Jan Vanek, Bruno Jezek:
Real-Time Terrain Visualization on PC.
177-180
- Maria J. Vicent, Javier Lluch, Roberto Vivó:
Natural Lighting of Vegetation based on Polar Planes.
181-184
- Maria Asunción Vicente, César Fernández Peris, Óscar Reinoso, Carlos Pérez:
Robust Object Detection in Complex Background using ICA Compression.
185-188
- Domenico Vitulano, Fadil Santosa:
Information Retrieval of Color Images via Wavelets.
189-192
- Qiqi Wang, Haiying Xu, Yinlong Sun:
Practical Construction of Reflectances for Spectral Rendering.
193-196
- Pengcheng Xi, Tao Xu:
De-noising and Recovering Images Based on Kernel PCA Theory.
197-200
- Roman Zenka, Pavel Slavík:
Non-Photorealistic Walkthroughs Using Flash.
201-204
- Mohammad Ali Oghabian, F. I. Mohammadi, S. Sarkar, A. R. Karimian:
Motion Correction of SPEC Projection before Reconstruction.
205-208
- Edoardo Ardizzone, Vincenzo Cannella, Daniele Peri, Roberto Pirrone:
Automatic Generation of User Interface unisng the Set Description Language.
209-212
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