13. WSCG 2005:
Plzen-Bory, Czech Republic
The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2005, WSCG 2005, University of West Bohemia, Campus Bory, Plzen-Bory, Czech Republic, January 31 - February 4, 2005 Online Proceedings
Journal Papers:
Journal of the WSCG
Volume 13, Number 1, 2005
Volume 13, Number 2, 2005
- Michael Guthe, Pavel Borodin, Reinhard Klein:
Fast and Accurate Hausdorff Distance Calculation between Meshes.
41-48

- László Szirmay-Kalos, György Antal, Mateu Sbert:
Go with the Winners Strategy in Path Tracing.
49-56

- Gerhard H. Bendels, Reinhard Klein, Mandana Samimi, Alfred Schmitz:
Statistical Shape Analysis for Computer Aided Spine Deformity Detection.
57-64

- Tommi Ilmonen, Markku Reunanen, Petteri Kontio:
Broadcast GL: An Alternative Method for Distributing OpenGL API Calls to Multiple Rendering Slaves.
65-72

- Massimiliano B. Porcu, Nicola Sanna, Riccardo Scateni:
Efficiently Keeping an Optimal Stripification over a CLOD Mesh.
73-80

Volume 13, Number 3, 2005
- Lars Linsen, Brian J. Karis, E. Gregory McPherson, Bernd Hamann:
Tree Growth Visualization.
81-88

- Huaqing Wang, Meiqing Wang, Tom Hintz, Qiang Wu, Xiangjian He:
VSA-bades Fractal Image Compression.
89-96

- Toon Huysmans, Jan Sijbers, Brigitte Verdonk:
Parametrization of Tubular Surfaces on the Cylinder.
97-104

- José Luiz Luz, Luiz Velho, Paulo Cezar Pinto Carvalho:
Silhouette Enhanced Point-Based Rendering.
105-111

- Bruno Mercier, Daniel Meneveaux:
Shape from Silhouette: Image Pixels for Marching Cubes.
112-118

- Jinhui Hu, Suya You, Ulrich Neumann:
Texture Painting from Video.
119-125

Invited Speakers
Regular Papers
- Roberto Lario, Renato Pajarola, Francisco Tirado:
Cached Geometry Manager for View-dependent LOD Rendering.
9-16

- Adam Herout, Pavel Zemcík:
Hardware Pipeline for Rendering Clouds of Circular Points.
17-22

- Ravindra L. Kanodia, Lars Linsen, Bernd Hamann:
Multiple Transparent Material-enriched Isosurfaces.
23-30

- Martin Knuth, Arnulph Fuhrmann:
Self-Shadowing of Dynamic Scenes with Environment Maps using the GPU.
31-46

- Jörn Loviscach:
Paving Procedural Roads with Pixel Shaders.
39-46

- Gabriele Bleser, Yulian Pastarmov, Didier Stricker:
Real-time 3D Camera Tracking for Industrial Augmented Reality Applications.
47-54

- Ioulia Guizatdinova, Veikko Surakka:
Detection of Facial Landmarks from Neutral, Happy, and Disgust Facial Images.
55-62

- Gabriel Fournier, Bernard Péroche:
Multi-mesh Caching and Hardware Sampling for Progressive and Interactive Rendering.
63-70

- Markus Geimer, Oliver Abert:
Interactive Ray Tracing of Trimmed Bicubic Bézier Surfaces without Triangulation.
71-78

- Andrei Lintu, Jörg Haber, Marcus A. Magnor:
Realistic Solar Disc Rendering.
79-86

- Frédéric Mora, Lilian Aveneau, Michel Mériaux:
Coherent and Exact Polygon-to-Polygon Visibility.
87-94

- Kohei Murotani, Kokichi Sugihara:
New Spectral Decomposition for 3D Polygonal Meshes and its Application for Watermarking.
95-102

- Koen Beets, Johan Claes, Frank Van Reeth:
A Subdivision Scheme to Model Surfaces with Spherelike Features.
103-108

- Florian Levet, Julien Hadim, Patrick Reuter, Christophe Schlick:
Anisotropic Sampling for Differential Point Rendering of Implicit Surfaces.
109-116

- Eiji Sugisaki, Yizhou Yu, Ken Anjyo, Shigeo Morishima:
Simulation-Based Cartoon Hair Animation.
117-122

- Chunbao Ge, Yiqiang Chen, Changshui Yang, Baocai Yin, Wen Gao:
Motion Retargeting for the Hand Gesture.
123-129

- Michele Fiorentino, Antonio E. Uva, Giuseppe Monno:
The SenStylus: A Novel Rumble-Feedback Pen Device for CAD Application in Virtual Reality.
131-138

- Bernd Fröhlich, Roland Blach, Oliver Stefani, Jan Hochstrate, Jörg Hoffmann, Karsten Klüger, Matthias Bues:
Implementing Multi-Viewer Stereo Displays.
139-146

- Tohru Miyazaki, Toyohisa Kaneko, Shigeru Kuriyama:
Virtual Destruction of a 3D Object with a Stick.
147-154

- Petr Somol, Michal Haindl:
Novel Path Search Algorithm for Image Stitching and Advanced Texture Tiling.
155-162

- Jan Klein, Gabriel Zachmann:
Interpolation Search for Point Cloud Intersection.
163-170

- John C. McDonald, Rosalee Wolfe, Karen Alkoby, Jaceck Brzezinski, Roymieco Carter, Mary Jo Davidson, Jacob D. Furst, Damien Hinkle, Bret Kroll, Glenn Lancaster, Lori Smallwood, Jorge Toro, Nedjla Ougouag, Jerry Schnepp:
Achieving Consistency in a Combined IK/FK Interface for a Seven Degree-of-Freedom Kinematic Chain.
171-178

- Kerawit Somchaipeng, Kenny Erleben, Jon Sporring:
A Multi-Scale Singularity Bounding Volume Hierarchy.
179-186

- Simone Frau, Jonathan C. Roberts, Nadia Boukhelifa:
Dynamic Coordinated Email Visualization.
187-193

- Sudhanshu Kumar Semwal, K. Chandrashekhar:
Cellular Automata for 3D Morphing of Volume Data.
195-202

- Petra Schulze-Wollgast, Christian Tominski, Heidrun Schumann:
Enhancing Visual Exploration by Appropriate Color Coding.
203-210

- Tao Ruan Wan, Heng Chen, Rae A. Earnshaw:
A Motion Constraint Dynamic Path Planning Algorithm for Multi-Agent Simulations.
211-218

- Elena Kartasheva, Valery Adzhiev, Peter Comninos, Alexander A. Pasko, Benjamin Schmitt:
Construction of Implicit Complexes: A Case Study.
219-226

- Bernhard Reitinger, Alexander Bornik, Reinhard Beichel:
Constructing Smooth Non-Manifold Meshes of Multi-Labeled Volumetric Datasets.
227-234

- Chao Jin, Thomas Fevens, Shuo Li, Sudhir P. Mudur:
Feature Preserving Volumetric Data Simplification for Application in Medical Imaging.
235-242

Short Papers
- Ángel Luis García Fernández, Juan Ruiz de Miras, Francisco R. Feito:
Algebraic Representation of CSG Solids Built from Free-Form Primitives.
1-4

- Andreas Genz:
Spacetime Catmull Recursive Subdivision facilitated with Occlusion Culling.
5-8

- Mathieu Larive, Yann Dupuy, Véronique Gaildrat:
Automatic Generation of Urban Zones.
9-12

- Zhihong Mao, Lizhuang Ma, Mingxi Zhao:
A Subdivision Scheme Based on Vertex Normals for Triangular Patches.
13-16

- Francisco Martínez, Antonio J. Rueda Ruiz, Francisco R. Feito:
Constructing the Layer Representation of Polygons in Parallel.
17-20

- Caroline von Totth:
Attributed Collage Grammars: A Rule-Based Modeling Framework.
21-24

- Tolga Abaci, Ján Cíger, Daniel Thalmann:
Planning with Smart Objects.
25-28

- F. J. Espino, Montserrat Bóo, Margarita Amor, Javier D. Bruguera:
Adaptive Tessellation of Bezier Surfaces Based on Displacement Maps.
29-32

- Gaurav Khanduja, Bijaya B. Karki:
Visualization of 3D Scientific Data Based on Interactive Clipping.
33-36

- Zhaoyi Li, Renate Sitte:
Scaling for MEMS Virtual Prototyping: Size and Motion Dynamics Visualizations.
37-40

- Ronald Poppe, Dirk Heylen, Anton Nijholt, Mannes Poel:
Towards real-time Body Pose Estimation for Presenters in Meeting Environments.
41-44

- Frank Steinicke, Timo Ropinski, Klaus Hinrichs:
Multimodal Interaction Metaphors for Manipulation of Distant Objects in Immersive Virtual Environments.
45-48

- Georg Zotti, Attila Neumann, Werner Purgathofer:
Approximating Real-World Luminaires with OpenGL Lights.
49-52

- Anders Hast:
Shading by Quaternion Interpolation.
53-56

- Hidekuni Annaka, Tsukasa Matsuoka, Akihiro Miyazawa:
Memory Efficient Adjacent Triangle Connectivity of a Face Using Triangle Strips.
57-60

- Alexander Bornik, Bernhard Reitinger, Reinhard Beichel:
Reconstruction and Representation of Tubular Structures using Simplex Meshes.
61-64

- Katerina Darilkova:
Modeling of Real 3D Object using Photographs.
65-68

- Jerome Grasset, Dimitri Plemenos:
Visibility-based Simplification of Objects in 3D Scenes.
69-72

- Diego Gutierrez, Francisco J. Serón, Adolfo Muñoz, Oscar Anson:
Rendering Ghost Ships and Other Phenomena in the Arctic Atmosphere.
73-76

- István Lazányi, László Szirmay-Kalos:
Fresnel Term Approximations for Metals.
77-80

- Peter Longhurst, Kurt Debattista, Alan Chalmers:
Snapshot: A Rapid Technique for Driving Global Illumination Rendering.
81-84

- Carlos Henrique Quartucci Forster, Clésio L. Tozzi:
Automatic Visual Alignment Using Planar Regional Features and Stereo Vision.
85-88

- Henning Griethe, Georg Fuchs, Heidrun Schumann:
A Classification Scheme for Lens Techniques.
89-92

- Michal Haindl, Martin Hatka:
A Roller - Fast Sampling-Based Texture Synthesis Algorithm.
93-96

- Dazhi Chen, Guangjun Zhang:
A New Sub-Pixel Detector for X-Corners in Camera Calibration Targets.
97-100

- Md. Saiful Islam, Andrzej Sluzek, Zhu Lin:
Towards Invariant Interest Point Detection of an Objects.
101-104

- Hiroaki Kawata, Alexandre Gouaillard, Masahiko Morita, Kenji Kohiyama, Takashi Kanai:
Image-Based Point Rendering and Its Application to Color Editing Tool.
105-108

- Vit Kovalcik, Jiri Sochor:
Occlusion Culling with Statistically Optimized Occlusion Queries.
109-112

- J.-D. Nahmias, A. Steed, B. Buxton:
Evaluation of Modern Dynamic Programming Algorithms for Realtime Active Stereo Systems.
113-116

- Roland Perko, Philipp Fürnstahl, Joachim Bauer, Andreas Klaus:
Geometrical Accuracy of Bayer Pattern Images.
117-120

- Cyril Pichard, Sylvain Michelin, Olivier Tubach:
Photographic Depth of Field Blur Rendering.
121-124

- Mardé Greeff, Jörg Haber, Hans-Peter Seidel:
Nailing and Pinning: Adding Constraints to Inverse Kinematics .
125-128

- C. H. Chan, Y. S. Hung, C. H. Leung:
Line Correspondences Between Two Images Using Local Affine Moment Invariant.
129-132

- B. Laksanapanai, Withawat Withayachumnankul, Chuchart Pintavirooj, Prasong Tosranon:
Acceleration of Genetic Algorithm with Parallel Processing with Application in Medical Image Registration.
133-136

- W. Narkbuakaew, Chuchart Pintavirooj, Withawat Withayachumnankul, Manas Sangworasil, S. Taertulakarn:
3D Modeling from Multiple Projections: Parallel-Beam to Helical Cone-Beam Trajectory.
137-140

- Chuchart Pintavirooj, P. Nantivatana, Parichart Putjarupong, Withawat Withayachumnankul, Manas Sangworasil:
Shape Matching Using Sets of Curve Geometric Invariant Point.
141-144

- Sébastien Quirion, Alexandra Branzan Albu, Robert Bergevin:
Skeleton-based Temporal Segmentation of Human Activities from Video Sequences.
145-148

- Martin Stommel, Klaus-Dieter Kuhnert:
Appearance Based Recognition of Complex Objects by Genetic Prototype-Learning.
149-152

- Hasan Dogu Taskiran, Ugur Güdükbay:
Physically-based Simulation of Hair Strips in Real-Time.
153-156

- Chuan Chin Teo, Hong Tat Ewe:
An Efficient One-Dimensional Fractal Analysis for Iris Recognition.
157-160

- Wen Tang, Tao Ruan Wan:
Multi-agent Animation Techniques for Traffic Simulation in Urban Environment.
161-164

- Joris S. M. Vergeest, Robin Langerak, Yu Song, Chensheng Wang, Willem F. Bronsvoort, Paulos J. Nyirenda:
Towards Reverse Design of Freeform Shapes.
165-168

- Gintautas Dzemyda, Jolita Bernataviciene, Olga Kurasova, Virginijus Marcinkevicius:
Minimization of the Mapping Error using Coordinate Descent.
169-172

- Patrick Dähne, Helmut Seibert:
Managing Data Flow in Interactive MR Applications.
173-176

- Didier Arquès, Venceslas Biri, O. Derpierre:
A new formulation of differential radiosity and a rendering application.
177-180

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