| 2009 | ||
|---|---|---|
| 8 | Jeremy Sugerman, Kayvon Fatahalian, Solomon Boulos, Kurt Akeley, Pat Hanrahan: GRAMPS: A programming model for graphics pipelines. ACM Trans. Graph. 28(1): (2009) | |
| 2004 | ||
| 7 | Kurt Akeley, Simon J. Watt, Ahna Reza Girshick, Martin S. Banks: A stereo display prototype with multiple focal distances. ACM Trans. Graph. 23(3): 804-813 (2004) | |
| 2003 | ||
| 6 | William R. Mark, R. Steven Glanville, Kurt Akeley, Mark J. Kilgard: Cg: a system for programming graphics hardware in a C-like language. ACM Trans. Graph. 22(3): 896-907 (2003) | |
| 1995 | ||
| 5 | Kurt Akeley: Computer graphics achievement award. SIGGRAPH 1995: 10 | |
| 1993 | ||
| 4 | Kurt Akeley: Reality Engine graphics. SIGGRAPH 1993: 109-116 | |
| 1991 | ||
| 3 | Kurt Akeley: Issues and Directions for Graphics Hardware Accelerators. Advances in Computer Graphics Hardware 1991: 3-5 | |
| 1990 | ||
| 2 | Paul Haeberli, Kurt Akeley: The accumulation buffer: hardware support for high-quality rendering. SIGGRAPH 1990: 309-318 | |
| 1988 | ||
| 1 | Kurt Akeley, Tom Jermoluk: High-performance polygon rendering. SIGGRAPH 1988: 239-246 | |