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DBLP keys2009
7Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLLane Phillips, Brian Ries, Victoria Interrante, Michael Kaeding, Lee Anderson: Distance perception in NPR immersive virtual environments, revisited. APGV 2009: 11-14
2008
6Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLBrian Ries, Victoria Interrante, Michael Kaeding, Lee Anderson: The effect of self-embodiment on distance perception in immersive virtual environments. VRST 2008: 167-170
5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLVictoria Interrante, Brian Ries, Jason Lindquist, Michael Kaeding, Lee Anderson: Elucidating Factors that Can Facilitate Veridical Spatial Perception in Immersive Virtual Environments. Presence 17(2): 176-198 (2008)
2007
4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLVictoria Interrante, Lee Anderson, Brian Ries, Eleanor O'Rourke, Leanne Gray: Experimental investigations into the feasibility of using augmented walking to facilitate the intuitive exploration of large scale immersive virtual environments. APGV 2007: 144
3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLVictoria Interrante, Brian Ries, Jason Lindquist, Lee Anderson: Elucidating Factors that can Facilitate Veridical Spatial Perception in Immersive Virtual Environments. VR 2007: 11-18
2006
2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLBrian Ries, Victoria Interrante, Lee Anderson, Jason Lindquist: Presence, rather than prior exposure, is the more strongly indicated factor in the accurate perception of egocentric distances in real world co-located immersive virtual environments. APGV 2006: 157
2004
1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLVictoria Interrante, Lee Anderson, Brian Ries: An experimental investigation of distance perception in real vs. immersive virtual environments via direct blind walking in a high-fidelity model of the same room. APGV 2004: 162

Coauthor Index

1Leanne Gray [4]
2Victoria Interrante [1] [2] [3] [4] [5] [6] [7]
3Michael Kaeding [5] [6] [7]
4Jason Lindquist [2] [3] [5]
5Eleanor O'Rourke [4]
6Lane Phillips [7]
7Brian Ries [1] [2] [3] [4] [5] [6] [7]

Copyright © Fri Dec 4 16:04:45 2009 by Michael Ley (ley@uni-trier.de)