| 2009 | ||
|---|---|---|
| 5 | Ramón Trueba, Carlos Andújar, Ferran Argelaguet: Complexity and Occlusion Management for the World-in-Miniature Metaphor. Smart Graphics 2009: 155-166 | |
| 4 | Ferran Argelaguet, Carlos Andújar: Visual feedback techniques for virtual pointing on stereoscopic displays. VRST 2009: 163-170 | |
| 2008 | ||
| 3 | Ferran Argelaguet, Carlos Andújar: Improving 3D Selection in VEs through Expanding Targets and Forced Disocclusion. Smart Graphics 2008: 45-57 | |
| 2 | Ferran Argelaguet, Carlos Andújar, Ramón Trueba: Overcoming eye-hand visibility mismatch in 3D pointing selection. VRST 2008: 43-46 | |
| 2007 | ||
| 1 | Carlos Andújar, Ferran Argelaguet: Anisomorphic ray-casting manipulation for interacting with 2D GUIs. Computers & Graphics 31(1): 15-25 (2007) | |
| 1 | Carlos Andújar | [1] [2] [3] [4] [5] |
| 2 | Ramón Trueba | [2] [5] |