 | 2009 |
| 6 |  | David J. Roberts,
Robin Wolff,
John Rae,
Anthony Steed,
Rob Aspin,
Moira McIntyre,
Adriana Pena,
Oyewole Oyekoya,
William Steptoe:
Communicating Eye-gaze Across a Distance: Comparing an Eye-gaze enabled Immersive Collaborative Virtual Environment, Aligned Video Conferencing, and Being Together.
VR 2009: 135-142 |
| 2008 |
| 5 |  | Rob Aspin,
Matt Smith,
Charles Hutchinson,
Len Funk:
MediVol: An initial Study into Real-Time, Interactive 3D Visualisation of Soft Tissue Pathologies.
DS-RT 2008: 103-110 |
| 4 |  | Rob Aspin:
An initial study into augmented inward looking exploration and navigation in CAVE-like IPT systems.
VR 2008: 245-246 |
| 3 |  | Dave Roberts,
Rob Aspin,
Damien Marshall,
Séamus McLoone,
Declan Delaney,
Tomás Ward:
Bounding Inconsistency Using a Novel Threshold Metric for Dead Reckoning Update Packet Generation.
Simulation 84(5): 239-256 (2008) |
| 2005 |
| 2 |  | David J. Roberts,
Damien Marshall,
Rob Aspin,
Séamus McLoone,
Declan Delaney,
Tomás Ward:
Exploring the Use of Local Consistency Measures as Thresholds for Dead Reckoning Update Packet Generation.
DS-RT 2005: 195-202 |
| 1 |  | Rob Aspin,
Dave Roberts:
A Model for Distributed, Co-Located Interaction in Urban Design/Review Visualisation.
DS-RT 2005: 70-77 |