 | 2009 |
| 9 |  | Jessica D. Bayliss,
David I. Schwartz:
Instructional design as game design.
FDG 2009: 10-17 |
| 8 |  | Ursula Wolz,
Tiffany Barnes,
Jessica D. Bayliss,
Jamie Cromack:
Girls do like playing and creating games.
SIGCSE 2009: 199-200 |
| 7 |  | Jessica D. Bayliss:
Using games in introductory courses: tips from the trenches.
SIGCSE 2009: 337-341 |
| 6 |  | Andrew M. Phelps,
Christopher A. Egert,
Jessica D. Bayliss:
Games in the Classroom: Using Games as a Motivator for Studying Computing: Part 1.
IEEE MultiMedia 16(2): 4-8 (2009) |
| 5 |  | Andrew M. Phelps,
Christopher A. Egert,
Jessica D. Bayliss:
Games in the Classroom: Using Games as a Motivator for the Study of Computing: Part 2.
IEEE MultiMedia 16(3): 2-7 (2009) |
| 4 |  | Andrew M. Phelps,
Christopher A. Egert,
Jessica D. Bayliss:
Games in the Classroom at the Rochester Institute of Technology: A Case Study.
IEEE MultiMedia 16(3): 82 (2009) |
| 2006 |
| 3 |  | Jessica D. Bayliss,
Sean Strout:
Games as a "flavor" of CS1.
SIGCSE 2006: 500-504 |
| 2000 |
| 2 |  | Jessica D. Bayliss,
Dana H. Ballard:
Single trial P3 epoch recognition in a virtual environment.
Neurocomputing 32-33: 637-642 (2000) |
| 1999 |
| 1 |  | Jessica D. Bayliss,
Dana H. Ballard:
Recognizing Evoked Potentials in a Virtual Environment.
NIPS 1999: 3-9 |