| 2009 | ||
|---|---|---|
| 37 | Mathias Schott, Vincent Pegoraro, Charles D. Hansen, Kevin Boulanger, Kadi Bouatouch: A Directional Occlusion Shading Model for Interactive Direct Volume Rendering. Comput. Graph. Forum 28(3): 855-862 (2009) | |
| 36 | Václav Gassenbauer, Jaroslav Krivánek, Kadi Bouatouch: Spatial Directional Radiance Caching. Comput. Graph. Forum 28(4): 1189-1198 (2009) | |
| 35 | Kevin Boulanger, Sumanta N. Pattanaik, Kadi Bouatouch: Rendering Grass in Real Time with Dynamic Lighting. IEEE Computer Graphics and Applications 29(1): 32-41 (2009) | |
| 34 | Guillaume François, Pascal Gautron, Gaspard Breton, Kadi Bouatouch: Image-Based Modeling of the Human Eye. IEEE Trans. Vis. Comput. Graph. 15(5): 815-827 (2009) | |
| 2008 | ||
| 33 | Kevin Boulanger, Kadi Bouatouch, Sumanta N. Pattanaik: Rendering Trees with Indirect Lighting in Real Time. Comput. Graph. Forum 27(4): 1189-1198 (2008) | |
| 32 | J. Brouillat, Pascal Gautron, Kadi Bouatouch: Photon-driven Irradiance Cache. Comput. Graph. Forum 27(7): 1971-1978 (2008) | |
| 31 | Guillaume François, Sumanta N. Pattanaik, Kadi Bouatouch, Gaspard Breton: Subsurface Texture Mapping. IEEE Computer Graphics and Applications 28(1): 34-42 (2008) | |
| 2007 | ||
| 30 | Gaël Sourimant, Luce Morin, Kadi Bouatouch: GPS, GIS and Video Registration for Building Reconstruction. ICIP (6) 2007: 401-404 | |
| 29 | Pascal Gautron, Kadi Bouatouch, Sumanta N. Pattanaik: Temporal Radiance Caching. IEEE Trans. Vis. Comput. Graph. 13(5): 891-901 (2007) | |
| 2005 | ||
| 28 | Pascal Gautron, Jaroslav Krivánek, Kadi Bouatouch, Sumanta N. Pattanaik: Radiance Cache Splatting: A GPU-Friendly Global Illumination Algorithm. Rendering Techniques 2005: 55-64 | |
| 27 | Jaroslav Krivánek, Pascal Gautron, Sumanta N. Pattanaik, Kadi Bouatouch: Radiance Caching for Efficient Global Illumination Computation. IEEE Trans. Vis. Comput. Graph. 11(5): 550-561 (2005) | |
| 26 | Jean-Eudes Marvie, Julien Perret, Kadi Bouatouch: The FL-system: a functional L-system for procedural geometric modeling. The Visual Computer 21(5): 329-339 (2005) | |
| 2004 | ||
| 25 | Rachid Namane, Fatima Boumghar, Kadi Bouatouch: QSplat compression. Afrigraph 2004: 15-24 | |
| 24 | Pascal Gautron, Jaroslav Krivánek, Sumanta N. Pattanaik, Kadi Bouatouch: A Novel Hemispherical Basis for Accurate and Efficient Rendering. Rendering Techniques 2004: 321-330 | |
| 23 | Jean-Eudes Marvie, Kadi Bouatouch: A VRML97-X3D extension for massive scenery management in virtual worlds. Web3D 2004: 145-153 | |
| 2003 | ||
| 22 | Daniel Meneveaux, Kadi Bouatouch, Gilles Subrenat, Philippe Blasi: Efficient clustering and visibility calculation for global illumination. Afrigraph 2003: 87-94 | |
| 21 | Jaroslav Krivánek, Jiri Zara, Kadi Bouatouch: Fast Depth of Field Rendering with Surface Splatting. Computer Graphics International 2003: 196-201 | |
| 20 | Jean-Eudes Marvie, Julien Perret, Kadi Bouatouch: Remote Interactive Walkthrough of City Models. Pacific Conference on Computer Graphics and Applications 2003: 389-393 | |
| 2002 | ||
| 19 | Gilles Rougeron, François Gaudaire, Yannick Gabillet, Kadi Bouatouch: Simulation of the indoor propagation of a 60 GHz electromagnetic wave with a time-dependent radiosity algorithm. Computers & Graphics 26(1): 125-141 (2002) | |
| 2000 | ||
| 18 | S. Carré, J. M. Deniel, E. Guillou, Kadi Bouatouch: Handling Dynamic Changes in Hierarchical Radiosity through Interaction Meshes. Pacific Conference on Computer Graphics and Applications 2000: 40-51 | |
| 17 | E. Guillou, Daniel Meneveaux, Eric Maisel, Kadi Bouatouch: Using vanishing points for camera calibration and coarse 3D reconstruction from a single image. The Visual Computer 16(7): 396-410 (2000) | |
| 1999 | ||
| 16 | Reynald Dumont, Kadi Bouatouch, Philippe Gosselin: A Progressive Algorithm for Three Point Transport. Comput. Graph. Forum 18(1): 41-56 (1999) | |
| 15 | Daniel Meneveaux, Kadi Bouatouch: Synchronisation and Load Balancing for Parallel Hierarchical Radiosity of Complex Scenes on a Heterogeneous Computer Network. Comput. Graph. Forum 18(4): 201-212 (1999) | |
| 1998 | ||
| 14 | Daniel Meneveaux, Kadi Bouatouch, Eric Maisel: Memory Management Schemes for Radiosity Computation in Complex Environments. Computer Graphics International 1998: 706-714 | |
| 13 | Daniel Meneveaux, Kadi Bouatouch, Eric Maisel, R. Delmont: A new partitioning method for architectural environments. Journal of Visualization and Computer Animation 9(4): 195-213 (1998) | |
| 12 | Michaël Chelle, Bruno Andrieu, Kadi Bouatouch: Nested radiosity for plant canopies. The Visual Computer 14(3): 109-125 (1998) | |
| 1996 | ||
| 11 | Kadi Bouatouch, Sumanta N. Pattanaik, Eric Zeghers: Computation of Higher Order Illumination with a Non-Deterministic Approach. Comput. Graph. Forum 15(3): 327-337 (1996) | |
| 1995 | ||
| 10 | Sumanta N. Pattanaik, Kadi Bouatouch: Linear Radiosity with Error Estimation. Rendering Techniques 1995: 170-185 | |
| 1994 | ||
| 9 | Sumanta N. Pattanaik, Kadi Bouatouch: Fast Wavelet Radiosity Method. Comput. Graph. Forum 13(3): 407-420 (1994) | |
| 8 | Kadi Bouatouch, Thierry Priol: Data management scheme for parallel radiosity. Computer-Aided Design 26(12): 876-882 (1994) | |
| 1993 | ||
| 7 | Eric Zeghers, Kadi Bouatouch, Eric Maisel, Christian Bouville: Faster Image Rendering in Animation through Motion Compensated Interpolation. ICCG 1993: 49-62 | |
| 6 | Pierre Tellier, Eric Maisel, Kadi Bouatouch, Eric Languénou: Exploiting spatial coherence to accelerate radiosity. The Visual Computer 10(1): 46-53 (1993) | |
| 1992 | ||
| 5 | Eric Languénou, Kadi Bouatouch, Pierre Tellier: An adaptive Discretization Method For Radiosity. Comput. Graph. Forum 11(3): 205-216 (1992) | |
| 1989 | ||
| 4 | Thierry Priol, Kadi Bouatouch: Static load balancing for a parallel ray tracing on a MIMD hypercube. The Visual Computer 5(1&2): 109-119 (1989) | |
| 1988 | ||
| 3 | Christian Bouville, Kadi Bouatouch: Developments in Ray-Tracing. Advances in Computer Graphics 1988: 154-212 | |
| 2 | Kadi Bouatouch: Theoretical Developments on Polygonal Approximation of Parametric Surfaces for Ray Tracing. Comput. Graph. Forum 7(4): 257-264 (1988) | |
| 1987 | ||
| 1 | Bruno Arnaldi, Thierry Priol, Kadi Bouatouch: A new space subdivision method for ray tracing CSG modelled scenes. The Visual Computer 3(2): 98-108 (1987) | |