| 2009 | ||
|---|---|---|
| 49 | Paul G. Kry, Lionel Revéret, François Faure, Marie-Paule Cani: Modal Locomotion: Animating Virtual Characters with Natural Vibrations. Comput. Graph. Forum 28(2): 289-298 (2009) | |
| 48 | Jamie Wither, Frédéric Boudon, Marie-Paule Cani, Christophe Godin: Structure from silhouettes: a new paradigm for fast sketch-based design of trees. Comput. Graph. Forum 28(2): 541-550 (2009) | |
| 2008 | ||
| 47 | Marie-Paule Cani, Takeo Igarashi, Geoff Wyvill: Interactive Shape Design Morgan & Claypool Publishers 2008 | |
| 46 | Adeline Pihuit, Paul G. Kry, Marie-Paule Cani: Hands on virtual clay. Shape Modeling International 2008: 267-268 | |
| 45 | Paul G. Kry, Adeline Pihuit, Adrien Bernhardt, Marie-Paule Cani: HandNavigator: hands-on interaction for desktop virtual reality. VRST 2008: 53-60 | |
| 44 | Damien Rohmer, Stefanie Hahmann, Marie-Paule Cani: Local Volume Preservation for Skinned Characters. Comput. Graph. Forum 27(7): 1919-1927 (2008) | |
| 2007 | ||
| 43 | Jamie Wither, Florence Bertails, Marie-Paule Cani: Color Plates. Shape Modeling International 2007: 271-300 | |
| 42 | Jamie Wither, Florence Bertails, Marie-Paule Cani: Realistic Hair from a Sketch. Shape Modeling International 2007: 33-42 | |
| 41 | Kenneth Rose, Alla Sheffer, Jamie Wither, Marie-Paule Cani, Boris Thibert: Developable surfaces from arbitrary sketched boundaries. Symposium on Geometry Processing 2007: 163-172 | |
| 40 | Emmanuel Turquin, Jamie Wither, Laurence Boissieux, Marie-Paule Cani, John F. Hughes: A Sketch-Based Interface for Clothing Virtual Characters. IEEE Computer Graphics and Applications 27(1): 72-81 (2007) | |
| 39 | Kelly Ward, Florence Bertails, Tae-Yong Kim, Stephen R. Marschner, Marie-Paule Cani, Ming C. Lin: A Survey on Hair Modeling: Styling, Simulation, and Rendering. IEEE Trans. Vis. Comput. Graph. 13(2): 213-234 (2007) | |
| 38 | Florence Bertails, Basile Audoly, Marie-Paule Cani, Bernard Querleux, Frédéric Leroy, J. Lévêque: Modélisation de coiffures naturelles à partir des propriétés physiques du cheveu. Technique et Science Informatiques 26(8): 921-943 (2007) | |
| 2006 | ||
| 37 | Florence Bertails, Basile Audoly, Marie-Paule Cani, Bernard Querleux, Frédéric Leroy, Jean Luc Lévêque: Super-helices for predicting the dynamics of natural hair. ACM Trans. Graph. 25(3): 1180-1187 (2006) | |
| 36 | Mathieu Coquerelle, Jérémie Allard, Georges-Henri Cottet, Marie-Paule Cani: A Vortex Method for Bi-phasic Fluids Interacting with Rigid Bodies CoRR abs/math/0607597: (2006) | |
| 35 | Philippe Decaudin, Dan Julius, Jamie Wither, Laurence Boissieux, Alla Sheffer, Marie-Paule Cani: Virtual Garments: A Fully Geometric Approach for Clothing Design. Comput. Graph. Forum 25(3): 625-634 (2006) | |
| 34 | Alexis Angelidis, Geoff Wyvill, Marie-Paule Cani: Sweepers: Swept deformation defined by gesture. Graphical Models 68(1): 2-14 (2006) | |
| 33 | Laurent Favreau, Lionel Revéret, Christine Depraz, Marie-Paule Cani: Animal gaits from video: Comparative studies. Graphical Models 68(2): 212-234 (2006) | |
| 32 | Alexis Angelidis, Marie-Paule Cani, Geoff Wyvill, Scott A. King: Swirling-sweepers: Constant-volume modeling. Graphical Models 68(4): 324-332 (2006) | |
| 31 | Caroline Larboulette, Marie-Paule Cani, Bruno Arnaldi: Ajout de détails dynamiques à une animation temps-réel de personnage. Technique et Science Informatiques 25(6): 759-789 (2006) | |
| 2005 | ||
| 30 | Florence Bertails, Clément Ménier, Marie-Paule Cani: A practical self-shadowing algorithm for interactive hair animation. Graphics Interface 2005: 71-78 | |
| 29 | Matthias Teschner, Stefan Kimmerle, Bruno Heidelberger, Gabriel Zachmann, Laks Raghupathi, Arnulph Fuhrmann, Marie-Paule Cani, François Faure, Nadia Magnenat-Thalmann, Wolfgang Straßer, Pascal Volino: Collision Detection for Deformable Objects. Comput. Graph. Forum 24(1): 61-81 (2005) | |
| 2004 | ||
| 28 | Caroline Larboulette, Marie-Paule Cani: Real-Time Dynamic Wrinkles. Computer Graphics International 2004: 522-525 | |
| 27 | Alexis Angelidis, Marie-Paule Cani, Geoff Wyvill, Scott A. King: Swirling-Sweepers: Constant-Volume Modeling. Pacific Conference on Computer Graphics and Applications 2004: 10-15 | |
| 26 | Alexis Angelidis, Geoff Wyvill, Marie-Paule Cani: Sweepers: Swept User-Defined Tools for Modeling by Deformation. SMI 2004: 63-73 | |
| 25 | Guillaume Dewaele, Marie-Paule Cani: Interactive global and local deformations for virtual clay. Graphical Models 66(6): 352-369 (2004) | |
| 24 | Laks Raghupathi, Laurent Grisoni, François Faure, Damien Marchal, Marie-Paule Cani, Christophe Chaillou: An Intestinal Surgery Simulator: Real-Time Collision Processing and Visualization. IEEE Trans. Vis. Comput. Graph. 10(6): 708-718 (2004) | |
| 2003 | ||
| 23 | Sylvain Guerraz, Frank Perbet, David Raulo, François Faure, Marie-Paule Cani: A Procedural Approach to Animate Interactive Natural Sceneries. CASA 2003: 73-78 | |
| 22 | Laks Raghupathi, Vincent Cantin, François Faure, Marie-Paule Cani: Real-Time Simulation of Self-collisions for Virtual Intestinal Surgery. IS4TH 2003: 15-26 | |
| 21 | Guillaume Dewaele, Marie-Paule Cani: Interactive Global and Local Deformations for Virtual Clay. Pacific Conference on Computer Graphics and Applications 2003: 131-140 | |
| 20 | Samuel Hornus, Alexis Angelidis, Marie-Paule Cani: Implicit modeling using subdivision curves. The Visual Computer 19(2-3): 94-104 (2003) | |
| 2002 | ||
| 19 | Cyril Soler, Marie-Paule Cani, Alexis Angelidis: Hierarchical pattern mapping. SIGGRAPH 2002: 673-680 | |
| 18 | Alexis Angelidis, Pauline Jepp, Marie-Paule Cani: Implicit Modelling with Skeleton Curves: Controlled Blending in Contact Situation. Shape Modeling International 2002: 137-144 | |
| 17 | Marie-Paule Cani: Interactive sculpting with implicit surfaces. Symposium on Solid Modeling and Applications 2002: 179 | |
| 16 | Alexis Angelidis, Marie-Paule Cani: Adaptive implicit modeling using subdivision curves and surfaces as skeletons. Symposium on Solid Modeling and Applications 2002: 45-52 | |
| 15 | Cyril Soler, Marie-Paule Cani, Alexis Angelidis: Hierarchical pattern mapping. ACM Trans. Graph. 21(3): 673-680 (2002) | |
| 14 | Eric Plante, Marie-Paule Cani, Pierre Poulin: Capturing the Complexity of Hair Motion. Graphical Models 64(1): 40-58 (2002) | |
| 2001 | ||
| 13 | Frank Perbet, Marie-Paule Cani: Animating prairies in real-time. SI3D 2001: 103-110 | |
| 12 | Gilles Debunne, Mathieu Desbrun, Marie-Paule Cani, Alan H. Barr: Dynamic real-time deformations using space & time adaptive sampling. SIGGRAPH 2001: 31-36 | |
| 11 | Marie-Paule Cani, Samuel Hornus: Subdivision-Curve Primitives: A New Solution for Interactive Implicit Modeling. Shape Modeling International 2001: 82-88 | |
| 10 | David Bourguignon, Marie-Paule Cani, George Drettakis: Drawing for Illustration and Annotation in 3D. Comput. Graph. Forum 20(3): (2001) | |
| 9 | Eric Ferley, Marie-Paule Cani, Jean-Dominique Gascuel: Resolution Adaptive Volume Sculpting. Graphical Models 63(6): 459-478 (2001) | |
| 2000 | ||
| 8 | Gilles Debunne, Mathieu Desbrun, Marie-Paule Cani, Alan H. Barr: Adaptive Simulation of Soft Bodies in Real-Time. CA 2000: 15-20 | |
| 7 | Eric Ferley, Marie-Paule Cani, Jean-Dominique Gascuel: Practical volumetric sculpting. The Visual Computer 16(7): 469-480 (2000) | |
| 1999 | ||
| 6 | Jean-Christophe Lombardo, Marie-Paule Cani, Fabrice Neyret: Real-Time Collision Detection for Virtual Surgery. CA 1999: 82- | |
| 5 | Dan Stora, Pierre-Olivier Agliati, Marie-Paule Cani, Fabrice Neyret, Jean-Dominique Gascuel: Animating Lava Flows. Graphics Interface 1999: 203-210 | |
| 4 | Fabrice Neyret, Marie-Paule Cani: Pattern-Based Texturing Revisited. SIGGRAPH 1999: 235-242 | |
| 3 | Franck Multon, Laure France, Marie-Paule Cani, Gilles Debunne: Computer animation of human walking: a survey. Journal of Visualization and Computer Animation 10(1): 39-54 (1999) | |
| 1997 | ||
| 2 | Eric Ferley, Marie-Paule Cani, Dominique Attali: Skeletal Reconstruction of Branching Shapes. Comput. Graph. Forum 16(5): 283-293 (1997) | |
| 1 | Marie-Paule Cani, Mathieu Desbrun: Animation of Deformable Models Using Implicit Surfaces. IEEE Trans. Vis. Comput. Graph. 3(1): 39-50 (1997) | |