 | 2007 |
| 7 |  | Andrew Chiou:
A game AI production shell framework: generating AI opponents for geomorphic-isometric strategy games via modeling of expert player intuition.
DIMEA 2007: 84-90 |
| 6 |  | Andrew Chiou:
What is it thinking?: game AI opponent computer-human interaction using descriptive schema and explanatory capabilities.
DIMEA 2007: 91-97 |
| 2005 |
| 5 |  | Andrew Chiou,
Xinghuo Yu:
P-Expert: Implementation and Deployment of Large Scale Fuzzy Expert Advisory System.
Classification and Clustering for Knowledge Discovery 2005: 159-173 |
| 4 |  | Andrew Chiou,
Xinghuo Yu:
Thematic Fuzzy Prediction of Weed Dispersal Using Spatial Dataset.
Computational Intelligence for Modelling and Prediction 2005: 147-162 |
| 2002 |
| 3 |  | Andrew Chiou,
Xinghuo Yu:
P-EXPERT: Framework for Fuzzy Advisory System for the Control and Management of Parthenium Weed.
FSKD 2002: 136-140 |
| 2 |  | Andrew Chiou,
Xinghuo Yu:
Prediction of Weed Dispersal using Fuzzy Logic n Spatial Image.
FSKD 2002: 524-528 |
| 2001 |
| 1 |  | Andrew Chiou,
Xinghuo Yu:
Prediction of Parthenium Weed Infestation Using Fuzzy Logic Aplied to Geographic Information System (GIS) Spatial Image.
FUZZ-IEEE 2001: 1363-1366 |