| 2008 | ||
|---|---|---|
| 4 | Sébastien Hillaire, Anatole Lécuyer, Rémi Cozot, Géry Casiez: Using an Eye-Tracking System to Improve Camera Motions and Depth-of-Field Blur Effects in Virtual Environments. VR 2008: 47-50 | |
| 3 | Sébastien Hillaire, Anatole Lécuyer, Rémi Cozot, Géry Casiez: Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments. IEEE Computer Graphics and Applications 28(6): 47-55 (2008) | |
| 2007 | ||
| 2 | Sébastien Hillaire, Anatole Lécuyer, Rémi Cozot, Géry Casiez: Depth-of-field blur effects for first-person navigation in virtual environments. VRST 2007: 203-206 | |
| 1996 | ||
| 1 | Rémi Cozot: From Multibody Systems Modeling to Distributed Real-Time Simulation. Annual Simulation Symposium 1996: 234-241 | |
| 1 | Géry Casiez | [2] [3] [4] |
| 2 | Sébastien Hillaire | [2] [3] [4] |
| 3 | Anatole Lécuyer | [2] [3] [4] |