 | 2009 |
| 4 |  | Cyril Crassin,
Fabrice Neyret,
Sylvain Lefebvre,
Elmar Eisemann:
GigaVoxels: ray-guided streaming for efficient and detailed voxel rendering.
SI3D 2009: 15-22 |
| 3 |  | Cyril Crassin,
Fabrice Neyret,
Sylvain Lefebvre,
Miguel Sainz,
Elmar Eisemann:
Beyond triangles: gigavoxels effects in video games.
SIGGRAPH Posters 2009 |
| 2 |  | Cyril Crassin,
Fabrice Neyret,
Sylvain Lefebvre,
Miguel Sainz,
Elmar Eisemann:
Beyond triangles: gigavoxels effects in video games.
SIGGRAPH Talks 2009 |
| 2008 |
| 1 |  | Antoine Bouthors,
Fabrice Neyret,
Nelson Max,
Eric Bruneton,
Cyril Crassin:
Interactive multiple anisotropic scattering in clouds.
SI3D 2008: 173-182 |