 | 2009 |
| 14 |  | Thomas Engelhardt,
Carsten Dachsbacher:
Granular visibility queries on the GPU.
SI3D 2009: 161-167 |
| 13 |  | Marcio Cabral,
Sylvain Lefebvre,
Carsten Dachsbacher,
George Drettakis:
Structure-Preserving Reshape for Textured Architectural Scenes.
Comput. Graph. Forum 28(2): 469-480 (2009) |
| 12 |  | Frank Grave,
Thomas Müller,
Carsten Dachsbacher,
Günter Wunner:
The Gödel Engine - An interactive approach to visualization in general relativity.
Comput. Graph. Forum 28(3): 807-814 (2009) |
| 11 |  | Christoph Müller,
Steffen Frey,
Magnus Strengert,
Carsten Dachsbacher,
Thomas Ertl:
A Compute Unified System Architecture for Graphics Clusters Incorporating Data Locality.
IEEE Trans. Vis. Comput. Graph. 15(4): 605-617 (2009) |
| 10 |  | Insu Yu,
Andrew Cox,
Min H. Kim,
Tobias Ritschel,
Thorsten Grosch,
Carsten Dachsbacher,
Jan Kautz:
Perceptual influence of approximate visibility in indirect illumination.
TAP 6(4): (2009) |
| 2008 |
| 9 |  | Tobias Ritschel,
Thorsten Grosch,
Min H. Kim,
Hans-Peter Seidel,
Carsten Dachsbacher,
Jan Kautz:
Imperfect shadow maps for efficient computation of indirect illumination.
ACM Trans. Graph. 27(5): 129 (2008) |
| 2007 |
| 8 |  | Sylvain Lefebvre,
Carsten Dachsbacher:
TileTrees.
SI3D 2007: 25-31 |
| 7 |  | Carsten Dachsbacher,
Marc Stamminger,
George Drettakis,
Frédo Durand:
Implicit visibility and antiradiance for interactive global illumination.
ACM Trans. Graph. 26(3): 61 (2007) |
| 2006 |
| 6 |  | Carsten Dachsbacher,
Marc Stamminger:
Splatting indirect illumination.
SI3D 2006: 93-100 |
| 2005 |
| 5 |  | Carsten Dachsbacher,
Marc Stamminger:
Reflective shadow maps.
SI3D 2005: 203-231 |
| 2004 |
| 4 |  | Matthias Zwicker,
Jussi Räsänen,
Mario Botsch,
Carsten Dachsbacher,
Mark Pauly:
Perspective Accurate Splatting.
Graphics Interface 2004: 247-254 |
| 3 |  | Carsten Dachsbacher,
Marc Stamminger:
Rendering Procedural Terrain by Geometry Image Warping.
Rendering Techniques 2004: 103-110 |
| 2003 |
| 2 |  | Carsten Dachsbacher,
Marc Stamminger:
Translucent Shadow Maps.
Rendering Techniques 2003: 197-201 |
| 1 |  | Carsten Dachsbacher,
Christian Vogelgsang,
Marc Stamminger:
Sequential point trees.
ACM Trans. Graph. 22(3): 657-662 (2003) |