 | 2009 |
| 10 |  | Niall Redmond,
John Dingliana:
Investigating the effect of real-time stylisation techniques on user task performance.
APGV 2009: 121-124 |
| 9 |  | Daniel Sýkora,
John Dingliana,
Steven Collins:
As-rigid-as-possible image registration for hand-drawn cartoon animations.
NPAR 2009: 25-33 |
| 8 |  | Daniel Sýkora,
John Dingliana,
Steven Collins:
LazyBrush: Flexible Painting Tool for Hand-drawn Cartoons.
Comput. Graph. Forum 28(2): 599-608 (2009) |
| 7 |  | B. Fabianowski,
John Dingliana:
Interactive Global Photon Mapping.
Comput. Graph. Forum 28(4): 1151-1159 (2009) |
| 2008 |
| 6 |  | Marcos García,
John Dingliana,
Carol O'Sullivan:
Perceptual evaluation of cartoon physics: accuracy, attention, appeal.
APGV 2008: 107-114 |
| 5 |  | Niall Redmond,
John Dingliana:
Evaluation of non-photorealistic abstraction techniques in influencing user behaviour.
APGV 2008: 202 |
| 2007 |
| 4 |  | Ross Brennan,
Michael Manzke,
Keith O'Conor,
John Dingliana,
Carol O'Sullivan:
A Scalable and Reconfigurable Shared-Memory Graphics Cluster Architecture.
ERSA 2007: 284-290 |
| 2003 |
| 3 |  | Carol O'Sullivan,
John Dingliana,
Thanh Giang,
Mary K. Kaiser:
Evaluating the visual fidelity of physically based animations.
ACM Trans. Graph. 22(3): 527-536 (2003) |
| 2001 |
| 2 |  | Carol O'Sullivan,
John Dingliana:
Collisions and perception.
ACM Trans. Graph. 20(3): 151-168 (2001) |
| 2000 |
| 1 |  | John Dingliana,
Carol O'Sullivan:
Graceful Degradation of Collision Handling Physically Based Animation.
Comput. Graph. Forum 19(3): (2000) |