| 2011 | ||
|---|---|---|
| 35 | Faranak Fotouhi-Ghazvini, Rae A. Earnshaw, Ali Moeini, David Robison, Peter Excell: From E-Learning to M-Learning - the use of Mixed Reality Games as a new Educational Paradigm. iJIM 5(2): 17-25 (2011) | |
| 2010 | ||
| 34 | Rae A. Earnshaw: Editor's introduction to special issue of TVC on Cyberworlds 2009. The Visual Computer 26(5): 295-296 (2010) | |
| 2009 | ||
| 33 | Hassan Ugail, Rami Qahwaji, Rae A. Earnshaw, Philip J. Willis: 2009 International Conference on CyberWorlds, Bradford, West Yorkshire, UK, 7-11 September 2009 IEEE Computer Society 2009 | |
| 32 | David Robison, I. J. Palmer, P. S. Excell, Rae A. Earnshaw, O. Al-Sheikh Salem: Multi-platform Human Computer Interaction in Converged Media Spaces. CW 2009: 279-286 | |
| 31 | David Robison, Rae A. Earnshaw, P. McClory: Interactive and Augmented Information Spaces to Support Learning and Dynamic Decision-Making. CW 2009: 305-311 | |
| 30 | Faranak Fotouhi-Ghazvini, Rae A. Earnshaw, David Robison, P. S. Excell: Designing Augmented Reality Games for Mobile Learning Using an Instructional-Motivational Paradigm. CW 2009: 312-319 | |
| 29 | Faranak Fotouhi-Ghazvini, Rae A. Earnshaw, L. Haji-Esmaeili: Mobile Assisted Language Learning in a Developing Country Context. CW 2009: 391-397 | |
| 28 | Faranak Fotouhi-Ghazvini, Rae A. Earnshaw, David Robison, Peter Excell: The MOBO City: A Mobile Game Package for Technical Language Learning. iJIM 3(2): 19-24 (2009) | |
| 2007 | ||
| 27 | Kris Cook, Rae A. Earnshaw, John T. Stasko: Guest Editors' Introduction: Discovering the Unexpected. IEEE Computer Graphics and Applications 27(5): 15-19 (2007) | |
| 2005 | ||
| 26 | Tao Ruan Wan, Heng Chen, Rae A. Earnshaw: A Motion Constraint Dynamic Path Planning Algorithm for Multi-Agent Simulations. WSCG (Full Papers) 2005: 211-218 | |
| 2003 | ||
| 25 | Tao Ruan Wan, Heng Chen, Rae A. Earnshaw: Real-time Path Planning for Navigation in Unknown Environment. TPCG 2003: 138-145 | |
| 2001 | ||
| 24 | Rae A. Earnshaw, John A. Vince: Digital Content Creation Springer 2001 | |
| 23 | H. Amin, C. M. Reeve, Rae A. Earnshaw: Enhanced Avatar Control Using Neural Networks. Digital Content Creation 2001: 272-280 | |
| 22 | Rae A. Earnshaw: Guest Editor's Introduction: Digital Media. IEEE Computer Graphics and Applications 21(1): 14-17 (2001) | |
| 21 | Chris Flerackers, Rae A. Earnshaw, Gert Vansichem, Frank Van Reeth, Frank Alsema: Creating Broadcast Interactive Drama in an NVE. IEEE Computer Graphics and Applications 21(1): 56-60 (2001) | |
| 20 | Chris Joslin, Tom Molet, Nadia Magnenat-Thalmann, Joaquim Esmerado, Daniel Thalmann, Ian Palmer, Nicholas Chilton, Rae A. Earnshaw: Sharing Attractions on the Net with VPark. IEEE Computer Graphics and Applications 21(1): 61-71 (2001) | |
| 2000 | ||
| 19 | Rae A. Earnshaw: The Challenges of Digital Media: Research Issues and Future Directions. Computer Graphics International 2000: 195-200 | |
| 18 | H. Amin, Rae A. Earnshaw: Enhanced avatar control using neural networks. Virtual Reality 5(1): 47-53 (2000) | |
| 1999 | ||
| 17 | Judith R. Brown, Andy van Dam, Rae A. Earnshaw, José L. Encarnação, Richard Guedj, Jennifer Preece, Ben Shneiderman, John A. Vince: Human-Centered Computing, Online Communities, and Virtual Environments. IEEE Computer Graphics and Applications 19(6): 70-74 (1999) | |
| 16 | Wen Tang, Marc Cavazza, Dale Mountain, Rae A. Earnshaw: A constrained inverse kinematics technique for real-time motion capture animation. The Visual Computer 15(7/8): 413-425 (1999) | |
| 1998 | ||
| 15 | John A. Vince, Rae A. Earnshaw: Virtual worlds on the internet. IEEE 1998: 1-343 | |
| 14 | Wen Tang, Marc Cavazza, Dale Mountain, Rae A. Earnshaw: Real-Time Inverse Kinematics through Constrained Dynamics. CAPTECH 1998: 159-170 | |
| 13 | Rae A. Earnshaw: Fraunhofer Institute: Building on a Decade of Computer Graphics Research. IEEE Computer Graphics and Applications 18(2): 10-16 (1998) | |
| 12 | Rae A. Earnshaw, Nadia Magnenat-Thalmann, Demetri Terzopoulos, Daniel Thalmann: Guest Editors' Introduction: Computer Animation for Virtual Humans. IEEE Computer Graphics and Applications 18(5): 20-23 (1998) | |
| 11 | Marc Cavazza, Rae A. Earnshaw, Nadia Magnenat-Thalmann, Daniel Thalmann: Motion Control of Virtual Humans. IEEE Computer Graphics and Applications 18(5): 24-31 (1998) | |
| 1997 | ||
| 10 | Rae A. Earnshaw: 3D and Multimedia on the Information Superhighway. IEEE Computer Graphics and Applications 17(2): 30-31 (1997) | |
| 9 | Wim Lamotte, Eddy Flerackers, Frank Van Reeth, Rae A. Earnshaw, João Mena de Matos: Visinet: Collaborative 3D Visualization and VR over ATM Networks. IEEE Computer Graphics and Applications 17(2): 66-75 (1997) | |
| 8 | William P. Flanagan, Rae A. Earnshaw: Meeting the Future at the University of Michigan Media Union. IEEE Computer Graphics and Applications 17(3): 15-19 (1997) | |
| 1995 | ||
| 7 | Rae A. Earnshaw, Robert D. Macredie, John A. Vince: Editorial. Virtual Reality 1(2): I (1995) | |
| 1993 | ||
| 6 | Rae A. Earnshaw: Developments in Multimedia Technologies and Learning Environments in the UK. ICCG 1993: 63-74 | |
| 1987 | ||
| 5 | Rae A. Earnshaw: The mathematics of computer graphics. The Visual Computer 3(3): 115-124 (1987) | |
| 1985 | ||
| 4 | Rae A. Earnshaw, James H. Clark, A. Robin Forrest, Robert D. Parslow, David F. Rogers: Fundamental algorithms (panel session): retrospect and prospect. SIGGRAPH 1985: 327 | |
| 1980 | ||
| 3 | Rae A. Earnshaw: Line Tracking for Incremental Plotters. Comput. J. 23(1): 46-52 (1980) | |
| 1976 | ||
| 2 | Rae A. Earnshaw: Graph Plotting in ALGOL 68-R. Softw., Pract. Exper. 6(1): 51-60 (1976) | |
| 1975 | ||
| 1 | Rae A. Earnshaw: Is APL a Viable Programming Language? Comput. J. 18(4): 318-323 (1975) | |
Colors in the list of coauthors
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