 | 2009 |
| 6 |  | Ernest Edmonds,
Mark Fell:
Two generative pieces: port hacking and DC_release.
Creativity & Cognition 2009: 473-474 |
| 2008 |
| 5 |  | Damian Hills,
Yusuf Pisan,
Ernest Edmonds:
Towards a generic framework for situated collaborative storytelling.
IE 2008: 3 |
| 4 |  | Julien Phalip,
David Jean,
Ernest Edmonds:
Resolving ambiguity of scope in remote collaboration: a study in film scoring.
OZCHI 2008: 339-342 |
| 2007 |
| 3 |  | Brigid Costello,
Ernest Edmonds:
A study in play, pleasure and interaction design.
DPPI 2007: 76-91 |
| 2 |  | Julien Phalip,
Matthew Morphett,
Ernest Edmonds:
Alleviating communication challenges in film scoring: an interaction design approach.
OZCHI 2007: 9-16 |
| 2006 |
| 1 |  | Rodney Berry,
Masahide Naemura,
Yuichi Kobayashi,
Masahiro Tada,
Naomi Inoue,
Yusuf Pisan,
Ernest Edmonds:
An interface test-bed for 'Kansei' filters using the touch designer visual programming environment.
AUIC 2006: 173-176 |