 | 2009 |
| 15 |  | Cyril Crassin,
Fabrice Neyret,
Sylvain Lefebvre,
Elmar Eisemann:
GigaVoxels: ray-guided streaming for efficient and detailed voxel rendering.
SI3D 2009: 15-22 |
| 14 |  | Cyril Crassin,
Fabrice Neyret,
Sylvain Lefebvre,
Miguel Sainz,
Elmar Eisemann:
Beyond triangles: gigavoxels effects in video games.
SIGGRAPH Posters 2009 |
| 13 |  | Cyril Crassin,
Fabrice Neyret,
Sylvain Lefebvre,
Miguel Sainz,
Elmar Eisemann:
Beyond triangles: gigavoxels effects in video games.
SIGGRAPH Talks 2009 |
| 12 |  | Elmar Eisemann,
Sylvain Paris,
Frédo Durand:
A visibility algorithm for converting 3D meshes into editable 2D vector graphics.
ACM Trans. Graph. 28(3): (2009) |
| 2008 |
| 11 |  | Elmar Eisemann,
Xavier Décoret:
Single-pass GPU solid voxelization for real-time applications.
Graphics Interface 2008: 73-80 |
| 10 |  | Hedlena Bezerra,
Elmar Eisemann,
Xavier Décoret,
Joëlle Thollot:
3D dynamic grouping for guided stylization.
NPAR 2008: 89-95 |
| 9 |  | Elmar Eisemann,
Xavier Décoret:
Occlusion Textures for Plausible Soft Shadows*.
Comput. Graph. Forum 27(1): 13-23 (2008) |
| 8 |  | Elmar Eisemann,
Holger Winnemöller,
John C. Hart,
David Salesin:
Stylized Vector Art from 3D Models with Region Support.
Comput. Graph. Forum 27(4): 1199-1207 (2008) |
| 7 |  | Erik Sintorn,
Elmar Eisemann,
Ulf Assarsson:
Sample Based Visibility for Soft Shadows using Alias-free Shadow Maps.
Comput. Graph. Forum 27(4): 1285-1292 (2008) |
| 6 |  | Matei Stroila,
Elmar Eisemann,
John Hart:
Clip Art Rendering of Smooth Isosurfaces.
IEEE Trans. Vis. Comput. Graph. 14(1): 135-145 (2008) |
| 2007 |
| 5 |  | Elmar Eisemann,
Xavier Décoret:
On Exact Error Bounds for View-Dependent Simplification.
Comput. Graph. Forum 26(2): 202-213 (2007) |
| 4 |  | Elmar Eisemann,
Xavier Décoret:
Visibility Sampling on GPU and Applications.
Comput. Graph. Forum 26(3): 535-544 (2007) |
| 2006 |
| 3 |  | Elmar Eisemann,
Xavier Décoret:
Fast scene voxelization and applications.
SI3D 2006: 71-78 |
| 2 |  | Elmar Eisemann,
Xavier Décoret:
Plausible Image Based Soft Shadows Using Occlusion Textures.
SIBGRAPI 2006: 155-162 |
| 2004 |
| 1 |  | Elmar Eisemann,
Frédo Durand:
Flash photography enhancement via intrinsic relighting.
ACM Trans. Graph. 23(3): 673-678 (2004) |