| 2008 | ||
|---|---|---|
| 2 | Glenn Entis: New power, new problems: what the videogames industry is learning about realism. NPAR 2008: 7 | |
| 1994 | ||
| 1 | Jane Flint DeKoven, Tim Binkley, Glenn Entis, Delle Maxwell, Alvy Ray Smith: Computer technology and the artistic process: how the computer industry changes the form and function of art. SIGGRAPH 1994: 494-495 | |
| 1 | Tim Binkley | [1] |
| 2 | Jane Flint DeKoven | [1] |
| 3 | Delle Maxwell | [1] |
| 4 | Alvy Ray Smith | [1] |