 | 2001 |
| 7 |  | Peter W. Fach:
Design Reuse through Frameworks and Patterns.
IEEE Software 18(5): 71-76 (2001) |
| 1999 |
| 6 |  | Peter W. Fach:
Design Patterns: Bridges Between Application Domain and Software Labs.
HCI (1) 1999: 909-912 |
| 5 |  | Peter W. Fach,
Maria Bannert:
Training wheels: an "old" method for designing modern and adaptable learning environments.
HCI (2) 1999: 725-729 |
| 4 |  | Peter W. Fach:
Der software-ergonomische Stellenwert von Rahmenwerken - Erfahrungen mit einem bankfachlichen Anwendungssystem.
Software-Ergonomie 1999: 63-72 |
| 3 |  | Peter W. Fach:
Interaction Games: Using Familiar Concepts in User-Interface Design.
J. Vis. Lang. Comput. 10(4): 509-521 (1999) |
| 1993 |
| 2 |  | Peter W. Fach,
Maria Bannert,
Klaus Kunkel:
From Conflict to Dialogue: On Attack and Defence in On-Line Assistance.
VCHCI 1993: 103-113 |
| 1991 |
| 1 |  | Thomas Strothotte,
Peter W. Fach,
Erik Olsson,
Lars Reichert:
Software Tools for Practical Work with Formal Task Descriptions: A Case Study with an Extended GOMS Technique.
Software-Ergonomie 1991: 373-382 |