 | 2009 |
| 11 |  | Fan Zhao,
Xiaowen Fang:
Factors Affecting Online Game Players' Loyalty.
HCI (14) 2009: 197-206 |
| 10 |  | Xiaowen Fang,
Susy S. Chan,
Chitra Nair:
An Online Survey System on Computer Game Enjoyment and Personality.
HCI (4) 2009: 304-314 |
| 9 |  | Xiaowen Fang,
Fan Zhao:
Sensation Seeking, Self Forgetfulness, and Computer Game Enjoyment.
HCI (9) 2009: 632-641 |
| 2007 |
| 8 |  | Vince Kellen,
Susy S. Chan,
Xiaowen Fang:
Facilitating Conditional Probability Problems with Visuals.
HCI (2) 2007: 63-71 |
| 2005 |
| 7 |  | Susy S. Chan,
Xiaowen Fang:
Interface Design Issues for Mobile Commerce.
Encyclopedia of Information Science and Technology (III) 2005: 1612-1616 |
| 2004 |
| 6 |  | Xiaowen Fang,
Susy S. Chan,
Jacek Brzezinski,
Shuang Xu,
Jean Lam:
User-Centered Guidelines for Design of Mobile Applications.
ICEB 2004: 853-857 |
| 2003 |
| 5 |  | Xiaowen Fang,
Gavriel Salvendy:
Customer-centered rules for design of e-commerce Web sites.
Commun. ACM 46(12): 332-336 (2003) |
| 2002 |
| 4 |  | Susy S. Chan,
Xiaowen Fang,
Jack R. Brzezinski,
Yanzan Zhou,
Shuang Xu,
Jean Lam:
Usability for Mobile Commerce Across Multiple Form Factors.
J. Electron. Commerce Res. 3(3): 187-199 (2002) |
| 2001 |
| 3 |  | Xiaowen Fang,
Gavriel Salvendy:
A personal perspective on behaviour and information technology: a 20-year progress and future trend.
Behaviour & IT 20(5): 357-366 (2001) |
| 2000 |
| 2 |  | Xiaowen Fang:
A Hierarchical Search History for Web Searching.
Int. J. Hum. Comput. Interaction 12(1): 73-88 (2000) |
| 1 |  | Xiaowen Fang,
Gavriel Salvendy:
Keyword comparison: a user-centered feature for improving web search tools.
Int. J. Hum.-Comput. Stud. 52(5): 915-931 (2000) |