| 2008 | ||
|---|---|---|
| 12 | Thiago Bastos, Waldemar Celes Filho: GPU-accelerated Adaptively Sampled Distance Fields. Shape Modeling International 2008: 171-178 | |
| 11 | Glaucio H. Paulino, Waldemar Celes Filho, Rodrigo Espinha, Zhengyu (Jenny) Zhang: A general topology-based framework for adaptive insertion of cohesive elements in finite element meshes. Eng. Comput. (Lond.) 24(1): 59-78 (2008) | |
| 2007 | ||
| 10 | Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes Filho: The evolution of Lua. HOPL 2007: 1-26 | |
| 9 | Vitor Barata R. Barroso, Waldemar Celes Filho: Improved Real-Time Shadow Mapping for CAD Models. SIBGRAPI 2007: 139-146 | |
| 8 | Jeronimo S. Venetillo, Waldemar Celes Filho: GPU-based particle simulation with inter-collisions. The Visual Computer 23(9-11): 851-860 (2007) | |
| 2006 | ||
| 7 | Antonio Calomeni, Waldemar Celes Filho: Assisted and automatic navigation in black oil reservoir models based on probabilistic roadmaps. SI3D 2006: 175-182 | |
| 2005 | ||
| 6 | Rodrigo Espinha, Waldemar Celes Filho: High-Quality Hardware-Based Ray-Casting Volume Rendering Using Partial Pre-Integration. SIBGRAPI 2005: 273-280 | |
| 5 | Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes Filho: The Implementation of Lua 5.0. J. UCS 11(7): 1159-1176 (2005) | |
| 2004 | ||
| 4 | Frederico Abraham, Waldemar Celes Filho, Renato Cerqueira, João Luiz Campos: A Load-Balancing Strategy for Sort-First Distributed Rendering. SIBGRAPI 2004: 292-299 | |
| 2002 | ||
| 3 | Danilo Tuler, Waldemar Celes Filho: A High-Level Abstraction for Graphics Hardware Programming. SIBGRAPI 2002: 306-312 | |
| 1999 | ||
| 2 | Alexandre G. Ferreira, Renato Cerqueira, Waldemar Celes Filho, Marcelo Gattass: Multiple Display Viewing Architecture for Virtual Environments over Heterogeneous Networks. SIBGRAPI 1999: 83-92 | |
| 1996 | ||
| 1 | Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes Filho: Lua-An Extensible Extension Language. Softw., Pract. Exper. 26(6): 635-652 (1996) | |