Tobias Fritsch Coauthor index DBLP Vis pubzone.org

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DBLP keys2007
6Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLTobias Fritsch, Jochen H. Schiller, Benjamin Voigt: Personal behavior and virtual fragmentation. Advances in Computer Entertainment Technology 2007: 60-63
2006
5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLTobias Fritsch, Hartmut Ritter, Jochen H. Schiller: User case study and network evolution in the mobile phone sector (a study on current mobile phone applications). Advances in Computer Entertainment Technology 2006: 10
4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLTobias Fritsch, Hartmut Ritter, Jochen H. Schiller: Mobile Phone Gaming (A Follow-Up Survey of the Mobile Phone Gaming Sector and Its Users). ICEC 2006: 292-297
3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLTobias Fritsch, Benjamin Voigt, Jochen H. Schiller: Distribution of online hardcore player behavior: (how hardcore are you?). NETGAMES 2006: 16
2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLTobias Fritsch, Hartmut Ritter, Jochen H. Schiller: CAN mobile gaming be improved? NETGAMES 2006: 44
2005
1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLTobias Fritsch, Hartmut Ritter, Jochen H. Schiller: The effect of latency and network limitations on MMORPGs: a field study of everquest2. NETGAMES 2005: 1-9

Coauthor Index

1Hartmut Ritter [1] [2] [4] [5]
2Jochen H. Schiller [1] [2] [3] [4] [5] [6]
3Benjamin Voigt [3] [6]

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