| 1997 | ||
|---|---|---|
| 6 | Bruce Blumberg, Tinsley A. Galyean: Multi-level Control for Animated Autonomous Agents: Do the Right Thing...Oh, Not That... Creating Personalities for Synthetic Actors 1997: 74-82 | |
| 1995 | ||
| 5 | Tinsley A. Galyean: Guided Navigation of Virtual Environments. SI3D 1995: 103-104, 210 | |
| 4 | Mark Lucente, Tinsley A. Galyean: Rendering interactive holographic images. SIGGRAPH 1995: 387-394 | |
| 3 | Bruce Blumberg, Tinsley A. Galyean: Multi-level direction of autonomous creatures for real-time virtual environments. SIGGRAPH 1995: 47-54 | |
| 1992 | ||
| 2 | Steven M. Drucker, Tinsley A. Galyean, David Zeltzer: CINEMA: A System for Procedural Camera Movements. SI3D 1992: 67-70 | |
| 1991 | ||
| 1 | Tinsley A. Galyean, John F. Hughes: Sculpting: an interactive volumetric modeling technique. SIGGRAPH 1991: 267-274 | |
| 1 | Bruce Blumberg | [3] [6] |
| 2 | Steven M. Drucker | [2] |
| 3 | John F. Hughes | [1] |
| 4 | Mark Lucente | [4] |
| 5 | David Zeltzer | [2] |