 | 2008 |
| 13 |  | Maria Håkansson,
Lalya Gaye:
Bringing context to the foreground: designing for creative engagement in a novel still camera application.
Conference on Designing Interactive Systems 2008: 164-173 |
| 2006 |
| 12 |  | Maria Håkansson,
Sara Ljungblad,
Lalya Gaye,
Lars Erik Holmquist:
Snapshots from a study of context photography.
CHI Extended Abstracts 2006: 333-338 |
| 11 |  | Lalya Gaye,
Svante Hermansson,
Lars Erik Holmquist:
BashoCam: collective photographic sequencing in wireless P2P networks.
CHI Extended Abstracts 2006: 785-790 |
| 10 |  | Lalya Gaye,
Lars Erik Holmquist,
Frauke Behrendt,
Atau Tanaka:
Mobile Music Technology: Report on an Emerging Community.
NIME 2006: 22-25 |
| 9 |  | Maria Håkansson,
Lalya Gaye,
Sara Ljungblad,
Lars Erik Holmquist:
More than meets the eye: an exploratory study of context photography.
NordiCHI 2006: 262-271 |
| 2004 |
| 8 |  | Sara Ljungblad,
Maria Håkansson,
Lalya Gaye,
Lars Erik Holmquist:
Context photography: modifying the digital camera into a new creative tool.
CHI Extended Abstracts 2004: 1191-1194 |
| 7 |  | Lalya Gaye,
Lars Erik Holmquist,
Maria Håkansson,
Sara Ljungblad,
Panajotis Mihalatos:
Context photography.
Conference on Designing Interactive Systems 2004: 310 |
| 6 |  | Anne Galloway,
Jonah Brucker-Cohen,
Lalya Gaye,
Elizabeth Goodman,
Dan Hill:
Design for hackability.
Conference on Designing Interactive Systems 2004: 363-366 |
| 5 |  | Lalya Gaye,
Lars Erik Holmquist:
In Duet with Everyday Urban Settings: A User Study of Sonic City.
NIME 2004: 161-164 |
| 2003 |
| 4 |  | Lars Erik Holmquist,
Johan Sanneblad,
Lalya Gaye:
Total recall: in-place viewing of captured whiteboard annotations.
CHI Extended Abstracts 2003: 980-981 |
| 3 |  | Sara Ljungblad,
Tobias Skog,
Lalya Gaye:
Are designers ready for ubiquitous computing?: a formative study.
CHI Extended Abstracts 2003: 992-993 |
| 2 |  | Lalya Gaye,
Ramia Mazé,
Lars Erik Holmquist:
Sonic City: The Urban Environment as a Musical Interface.
NIME 2003: 109-115 |
| 2002 |
| 1 |  | Lalya Gaye:
A flexible 3d sound system for interactive applications.
CHI Extended Abstracts 2002: 840-841 |