| 2012 | ||
|---|---|---|
| 55 | Miao Liao, Jizhou Gao, Ruigang Yang, Minglun Gong: Video Stereolization: Combining Motion Analysis with User Interaction. IEEE Trans. Vis. Comput. Graph. 18(7): 1079-1088 (2012) | |
| 54 | Liang Wang, Minglun Gong, Chenxi Zhang, Ruigang Yang, Cha Zhang, Yee-Hong Yang: Automatic Real-Time Video Matting Using Time-of-Flight Camera and Multichannel Poisson Equations. International Journal of Computer Vision 97(1): 104-121 (2012) | |
| 2011 | ||
| 53 | Enamul Hoque, Grant Strong, Orland Hoeber, Minglun Gong: Conceptual Query Expansion and Visual Search Results Exploration for Web Image Retrieval. AWIC 2011: 73-82 | |
| 52 | Jason Gedge, Minglun Gong, Yee-Hong Yang: Refractive Epipolar Geometry for Underwater Stereo Matching. CRV 2011: 146-152 | |
| 51 | Minglun Gong: Foreground segmentation of live videos using locally competing 1SVMs. CVPR 2011: 2105-2112 | |
| 50 | Grant Strong, Minglun Gong: Data organization and visualization using self-sorting map. Graphics Interface 2011: 199-206 | |
| 49 | Minglun Gong, Li Cheng: Incorporating estimated motion in real-time background subtraction. ICIP 2011: 3265-3268 | |
| 48 | Enamul Hoque, Orland Hoeber, Minglun Gong: Evaluating the Trade-Offs between Diversity and Precision for Web Image Search Using Concept-Based Query Expansion. Web Intelligence/IAT Workshops 2011: 130-133 | |
| 47 | Li Cheng, Minglun Gong, Dale Schuurmans, Terry Caelli: Real-Time Discriminative Background Subtraction. IEEE Transactions on Image Processing 20(5): 1401-1414 (2011) | |
| 46 | Grant Strong, Minglun Gong: Similarity-based image organization and browsing using multi-resolution self-organizing map. Image Vision Comput. 29(11): 774-786 (2011) | |
| 45 | Minglun Gong, Yilei Zhang, Yee-Hong Yang: Near-real-time stereo matching with slanted surface modeling and sub-pixel accuracy. Pattern Recognition 44(10-11): 2701-2710 (2011) | |
| 2010 | ||
| 44 | Grant Strong, Orland Hoeber, Minglun Gong: Visual Image Browsing and Exploration (Vibe): User Evaluations of Image Search Tasks. AMT 2010: 424-435 | |
| 43 | Minglun Gong, Liang Wang, Ruigang Yang, Yee-Hong Yang: Real-time video matting using multichannel poisson equations. Graphics Interface 2010: 89-96 | |
| 42 | Grant Strong, Enamul Hoque, Minglun Gong, Orland Hoeber: Organizing and Browsing Image Search Results Based on Conceptual and Visual Similarities. ISVC (2) 2010: 481-490 | |
| 2009 | ||
| 41 | Nicolas Robidoux, Minglun Gong, John Cupitt, Adam Turcotte, Kirk Martinez: CPU, SMP and GPU implementations of Nohalo level 1, a fast co-convex antialiasing image resampler. C3S2E 2009: 185-195 | |
| 40 | Grant Strong, Minglun Gong: Organizing and browsing photos using different feature vectors and their evaluations. CIVR 2009 | |
| 39 | Minglun Gong, Yee-Hong Yang: Near-Real-Time Image Matting with Known Background. CRV 2009: 81-87 | |
| 38 | Miao Liao, Qing Zhang, Huamin Wang, Ruigang Yang, Minglun Gong: Modeling deformable objects from a single depth camera. ICCV 2009: 167-174 | |
| 37 | Li Cheng, Minglun Gong: Realtime background subtraction from dynamic scenes. ICCV 2009: 2066-2073 | |
| 36 | Minglun Gong: Real-time joint disparity and disparity flow estimation on programmable graphics hardware. Computer Vision and Image Understanding 113(1): 90-100 (2009) | |
| 2008 | ||
| 35 | Yilei Zhang, Minglun Gong, Yee-Hong Yang: Real-time Multi-view Stereo Algorithm using Adaptive-weight Parzen Window and Local Winner-take-all Optimization. CRV 2008: 113-120 | |
| 34 | Liang Wang, Hailin Jin, Ruigang Yang, Minglun Gong: Stereoscopic inpainting: Joint color and depth completion from stereo images. CVPR 2008 | |
| 33 | Nicolas Robidoux, Adam Turcotte, Minglun Gong, Annie Tousignant: Fast Exact Area Image Upsampling with Natural Biquadratic Histosplines. ICIAR 2008: 85-96 | |
| 32 | Miao Liao, Liang Wang, Ruigang Yang, Minglun Gong: Real-time Light Fall-off Stereo. ICIP 2008: 1380-1383 | |
| 31 | Yilei Zhang, Minglun Gong, Yee-Hong Yang: Local stereo matching with 3D adaptive cost aggregation for slanted surface modeling and sub-pixel accuracy. ICPR 2008: 1-4 | |
| 30 | Minglun Gong, Li Cheng: Real-time foreground segmentation on GPUs using local online learning and global graph cut optimization. ICPR 2008: 1-4 | |
| 29 | Grant Strong, Minglun Gong: Browsing a Large Collection of Community Photos Based on Similarity on GPU. ISVC (2) 2008: 390-399 | |
| 2007 | ||
| 28 | Minglun Gong: Images Restoration Using an Iterative Dynamic Programming Approach. CRV 2007: 395-402 | |
| 27 | Miao Liao, Liang Wang, Ruigang Yang, Minglun Gong: Light Fall-off Stereo. CVPR 2007 | |
| 26 | Minglun Gong, Jason M. Selzer, Cheng Lei, Yee-Hong Yang: Real-time backward disparity-based rendering for dynamic scenes using programmable graphics hardware. Graphics Interface 2007: 241-248 | |
| 25 | Minglun Gong, Yee-Hong Yang: Real-Time Stereo Matching Using Orthogonal Reliability-Based Dynamic Programming. IEEE Transactions on Image Processing 16(3): 879-884 (2007) | |
| 24 | Minglun Gong, Ruigang Yang, Liang Wang, Mingwei Gong: A Performance Study on Different Cost Aggregation Approaches Used in Real-Time Stereo Matching. International Journal of Computer Vision 75(2): 283-296 (2007) | |
| 2006 | ||
| 23 | Liang Wang, Mingwei Gong, Minglun Gong, Ruigang Yang: How Far Can We Go with Local Optimization in Real-Time Stereo Matching. 3DPVT 2006: 129-136 | |
| 22 | Liang Wang, Miao Liao, Minglun Gong, Ruigang Yang, David Nistér: High-Quality Real-Time Stereo Using Adaptive Cost Aggregation and Dynamic Programming. 3DPVT 2006: 798-805 | |
| 21 | Minglun Gong: A GPU-based Algorithm for Estimating 3D Geometry and Motion in Near Real-time. CRV 2006: 10 | |
| 20 | Aaron Langille, Minglun Gong: An Efficient Match-based Duplication Detection Algorithm. CRV 2006: 64 | |
| 19 | Minglun Gong: Enforcing Temporal Consistency in Real-Time Stereo Estimation. ECCV (3) 2006: 564-577 | |
| 18 | Minglun Gong, Yee-Hong Yang: Disparity Flow Estimation using Orthogonal Reliability-based Dynamic Programming. ICPR (2) 2006: 70-73 | |
| 17 | Minglun Gong, Yee-Hong Yang: Rayset: a Taxonomy for Image-based Rendering. Int. J. Image Graphics 6(3): 313-340 (2006) | |
| 16 | Minglun Gong, Yee-Hong Yang: Estimate Large Motions Using the Reliability-Based Motion Estimation Algorithm. International Journal of Computer Vision 68(3): 319-330 (2006) | |
| 2005 | ||
| 15 | Minglun Gong, Ruigang Yang: Image-Gradient-Guided Real-Time Stereo on Graphics Hardware. 3DIM 2005: 548-555 | |
| 14 | Minglun Gong, Yee-Hong Yang: Near Real-Time Reliable Stereo Matching Using Programmable Graphics Hardware. CVPR (1) 2005: 924-931 | |
| 13 | Minglun Gong, Aaron Langille, Mingwei Gong: Real-Time Image Processing Using Graphics Hardware: A Performance Study. ICIAR 2005: 1217-1225 | |
| 12 | Minglun Gong, Yee-Hong Yang: Camera field rendering for static and dynamic scenes. Graphical Models 67(2): (2005) | |
| 11 | Minglun Gong, Yee-Hong Yang: Fast Unambiguous Stereo Matching Using Reliability-Based Dynamic Programming. IEEE Trans. Pattern Anal. Mach. Intell. 27(6): 998-1003 (2005) | |
| 2004 | ||
| 10 | Minglun Gong, Yee-Hong Yang: Estimate large motions using reliability-based dynamic programming. ICIP 2004: 2559-2562 | |
| 9 | Minglun Gong: Motion Estimation using Dynamic Programming with Selective Path Search. ICPR (4) 2004: 203-206 | |
| 8 | Minglun Gong, Yee-Hong Yang: Quadtree-based genetic algorithm and its applications to computer vision. Pattern Recognition 37(8): 1723-1733 (2004) | |
| 2003 | ||
| 7 | Minglun Gong, Yee-Hong Yang: Fast Stereo Matching Using Reliability-Based Dynamic Programming and Consistency Constraints. ICCV 2003: 610-617 | |
| 2002 | ||
| 6 | Minglun Gong, Yee-Hong Yang: Multi-Resolution Genetic Algorithm and Its Application in Motion Estimation. ICPR (1) 2002: 644-647 | |
| 5 | Minglun Gong, Yee-Hong Yang: Genetic-Based Stereo Algorithm and Disparity Map Evaluation. International Journal of Computer Vision 47(1-3): 63-77 (2002) | |
| 2001 | ||
| 4 | Minglun Gong, Yee-Hong Yang: The Rayset and Its Applications. Graphics Interface 2001: 71-80 | |
| 3 | Minglun Gong, Yee-Hong Yang: Layer-Based Morphing. Graphical Models 63(1): 45-59 (2001) | |
| 1997 | ||
| 2 | Kaihuai Qin, Minglun Gong, Guan Youjiang, Wenping Wang: A new method for speeding up ray tracing NURBS surfaces. Computers & Graphics 21(5): 577-586 (1997) | |
| 1996 | ||
| 1 | Kaihuai Qin, Minglun Gong, Geliang Tong: Fast ray tracing NURBS surfaces. J. Comput. Sci. Technol. 11(1): 17-29 (1996) | |
| 1 | Terry Caelli (Terry M. Caelli) | [47] |
| 2 | Li Cheng | [30] [37] [47] [49] |
| 3 | John Cupitt | [41] |
| 4 | Jizhou Gao | [55] |
| 5 | Jason Gedge | [52] |
| 6 | Mingwei Gong | [13] [23] [24] |
| 7 | Orland Hoeber | [42] [44] [48] [53] |
| 8 | Enamul Hoque | [42] [48] [53] |
| 9 | Hailin Jin | [34] |
| 10 | Aaron Langille | [13] [20] |
| 11 | Cheng Lei | [26] |
| 12 | Miao Liao | [22] [27] [32] [38] [55] |
| 13 | Kirk Martinez | [41] |
| 14 | David Nistér | [22] |
| 15 | Kaihuai Qin | [1] [2] |
| 16 | Nicolas Robidoux | [33] [41] |
| 17 | Dale Schuurmans | [47] |
| 18 | Jason M. Selzer | [26] |
| 19 | Grant Strong | [29] [40] [42] [44] [46] [50] [53] |
| 20 | Geliang Tong | [1] |
| 21 | Annie Tousignant | [33] |
| 22 | Adam Turcotte | [33] [41] |
| 23 | Huamin Wang | [38] |
| 24 | Wenping Wang | [2] |
| 25 | Liang Wang | [22] [23] [24] [27] [32] [34] [43] [54] |
| 26 | Ruigang Yang | [15] [22] [23] [24] [27] [32] [34] [38] [43] [54] [55] |
| 27 | Yee-Hong Yang | [3] [4] [5] [6] [7] [8] [10] [11] [12] [14] [16] [17] [18] [25] [26] [31] [35] [39] [43] [45] [52] [54] |
| 28 | Guan Youjiang | [2] |
| 29 | Cha Zhang | [54] |
| 30 | Chenxi Zhang | [54] |
| 31 | Qing Zhang | [38] |
| 32 | Yilei Zhang | [31] [35] [45] |
Colors in the list of coauthors
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