| 2009 | ||
|---|---|---|
| 4 | Miquel Feixas, Mateu Sbert, Francisco González: A unified information-theoretic framework for viewpoint selection and mesh saliency. TAP 6(1): (2009) | |
| 2008 | ||
| 3 | Francisco González, Mateu Sbert, Miquel Feixas: Viewpoint-Based Ambient Occlusion. IEEE Computer Graphics and Applications 28(2): 44-51 (2008) | |
| 2007 | ||
| 2 | Francisco González, Mateu Sbert, Miquel Feixas: An Information-Theoretic Ambient Occlusion. Computational Aesthetics 2007: 29-36 | |
| 2005 | ||
| 1 | Mateu Sbert, Dimitri Plemenos, Miquel Feixas, Francisco González: Viewpoint Quality: Measures and Applications. Computational Aesthetics 2005: 185-192 | |
| 1 | Miquel Feixas | [1] [2] [3] [4] |
| 2 | Dimitri Plemenos | [1] |
| 3 | Mateu Sbert | [1] [2] [3] [4] |