 | 2008 |
| 9 |  | Panos Markopoulos,
Janet C. Read,
Johanna Höysniemi,
Stuart MacFarlane:
Child computer interaction: advances in methodological research.
Cognition, Technology & Work 10(2): 79-81 (2008) |
| 2006 |
| 8 |  | Johanna Höysniemi:
International survey on the Dance Dance Revolution game.
Computers in Entertainment 4(2): (2006) |
| 2005 |
| 7 |  | Perttu Hämäläinen,
Tommi Ilmonen,
Johanna Höysniemi,
Mikko Lindholm,
Ari Nykänen:
Martial arts in artificial reality.
CHI 2005: 781-790 |
| 6 |  | Johanna Höysniemi,
Perttu Hämäläinen,
Laura Turkki,
Teppo Rouvi:
Children's intuitive gestures in vision-based action games.
Commun. ACM 48(1): 44-50 (2005) |
| 2004 |
| 5 |  | Perttu Hämäläinen,
Mikko Lindholm,
Ari Nykänen,
Johanna Höysniemi:
Animaatiokone: an installation for creating clay animation.
CHI 2004: 17-24 |
| 4 |  | Johanna Höysniemi,
Anne Aula,
Petra Auvinen,
Jaana Hännikäinen,
Perttu Hämäläinen:
Shadow boxer: a physically interactive fitness game.
NordiCHI 2004: 389-392 |
| 2003 |
| 3 |  | Stuart MacFarlane,
Janet C. Read,
Johanna Höysniemi,
Panos Markopoulos:
Evaluating Interactive Products for and with Children.
INTERACT 2003 |
| 2 |  | Johanna Höysniemi,
Perttu Hämäläinen,
Laura Turkki:
Using peer tutoring in evaluating the usability of a physically interactive computer game with children.
Interacting with Computers 15(2): 203-225 (2003) |
| 2002 |
| 1 |  | Perttu Hämäläinen,
Johanna Höysniemi:
A Computer Vision and Hearing Based User Interface for a Computer Game for Children.
User Interfaces for All 2002: 299-318 |