 | 2001 |
| 5 |  | Michael Meißner,
Dirk Bartz,
Gordon Müller,
Tobias Hüttner,
Jens Einighammer:
Generation of Decomposition Hierarchies for Efficient Occlusion Culling of Large Polygonal Models.
VMV 2001: 225-232 |
| 1999 |
| 4 |  | Tobias Hüttner,
Wolfgang Straßer:
FlyAway: a 3D terrain visualization system using multiresolution principles.
Computers & Graphics 23(4): 479-485 (1999) |
| 3 |  | Dirk Bartz,
Michael Meißner,
Tobias Hüttner:
OpenGL-assisted occlusion culling for large polygonal models.
Computers & Graphics 23(5): 667-679 (1999) |
| 1998 |
| 2 |  | Reinhard Klein,
Daniel Cohen-Or,
Tobias Hüttner:
Incremental view-dependent multiresolution triangulation of terrain.
Journal of Visualization and Computer Animation 9(3): 129-143 (1998) |
| 1997 |
| 1 |  | Reinhard Klein,
Daniel Cohen-Or,
Tobias Hüttner:
Incremental view-dependent multiresolution triangulation of terrain.
Pacific Conference on Computer Graphics and Applications 1997: 127- |