| 1992 | ||
|---|---|---|
| 5 | Mark Segal, Carl Korobkin, Rolf van Widenfelt, Jim Foran, Paul Haeberli: Fast shadows and lighting effects using texture mapping. SIGGRAPH 1992: 249-252 | |
| 1990 | ||
| 4 | Paul Haeberli: Paint by numbers: abstract image representations. SIGGRAPH 1990: 207-214 | |
| 3 | Pat Hanrahan, Paul Haeberli: Direct WYSIWYG painting and texturing on 3D shapes. SIGGRAPH 1990: 215-223 | |
| 2 | Paul Haeberli, Kurt Akeley: The accumulation buffer: hardware support for high-quality rendering. SIGGRAPH 1990: 309-318 | |
| 1988 | ||
| 1 | Paul Haeberli: ConMan: a visual programming language for interactive graphics. SIGGRAPH 1988: 103-111 | |
| 1 | Kurt Akeley | [2] |
| 2 | Jim Foran | [5] |
| 3 | Pat Hanrahan | [3] |
| 4 | Carl Korobkin | [5] |
| 5 | Mark Segal | [5] |
| 6 | Rolf van Widenfelt | [5] |