| 2009 | ||
|---|---|---|
| 95 | Maiga Chang, Rita Kuo, Kinshuk, Gwo-Dong Chen, Michitaka Hirose: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings Springer 2009 | |
| 94 | Hiroki Kobayashi, Ryoko Ueoka, Michitaka Hirose: Human computer biosphere interaction: towards a sustainable society. CHI Extended Abstracts 2009: 2509-2518 | |
| 93 | Ryoko Ueoka, Hiroki Kobayashi, Michitaka Hirose: SoundTag: RFID Based Wearable Computer Play Tool for Children. Edutainment 2009: 108 | |
| 92 | Takuji Narumi, Tomohiro Akagawa, Young Ah Seong, Michitaka Hirose: An Entertainment System Using Thermal Feedback for Increasing Communication and Social Skills. Edutainment 2009: 184-195 | |
| 91 | Ryoko Ueoka, Atsuji Masuda, Tetsuhiko Murakami, Hideyuki Miyayama, Hidenori Takeuchi, Kazuyuki Hashimoto, Michitaka Hirose: Development of RFID Textile and Human Activity Detection Applications. HCI (13) 2009: 273-281 | |
| 90 | Takuji Narumi, Tomohiro Akagawa, Young Ah Seong, Michitaka Hirose: Characterizing the Space by Thermal Feedback through a Wearable Device. HCI (13) 2009: 355-364 | |
| 89 | Kunihiro Nishimura, Aoi Ito, Tomohiro Tanikawa, Michitaka Hirose: VR Based Movie Watching Method by Reproduction of Spatial Sensation. HCI (13) 2009: 80-89 | |
| 2008 | ||
| 88 | Hiroki Kobayashi, Ryoko Ueoka, Michitaka Hirose: Wearable forest-feeling of belonging to nature. ACM Multimedia 2008: 1133-1134 | |
| 87 | Kunihiro Nishimura, Tomohiro Tanikawa, Michitaka Hirose: Human Genome Data Visualization Using a Wall Type Display. APCHI 2008: 175-182 | |
| 86 | Hideaki Touyama, Michitaka Hirose: The Use of Photo Retrieval for EEG-Based Personal Identification. APCHI 2008: 276-283 | |
| 85 | Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: Hands-Free Input Interface Using Mimetic Muscle Movements for Wearable Computer. APCHI 2008: 311-320 | |
| 84 | Yosuke Ushigome, Kunihiro Nishimura, Michitaka Hirose: "structured creature": a prototype of moving space structure. Advances in Computer Entertainment Technology 2008: 301-304 | |
| 83 | Takashi Suzuki, Kunihiro Nishimura, Michitaka Hirose: "wavers": a perceptible vibration system. Advances in Computer Entertainment Technology 2008: 399 | |
| 82 | Yosuke Ushigome, Kunihiro Nishimura, Michitaka Hirose: "structured creature": a prototype for interactive architecture. Advances in Computer Entertainment Technology 2008: 401 | |
| 81 | Takuji Narumi, Tomohiro Akagawa, Young Ah Seong, Michitaka Hirose: Absolute field: proposal for a re-configurable spatial structure. Advances in Computer Entertainment Technology 2008: 67-70 | |
| 80 | Kazuyoshi Tagawa, Koichi Hirota, Michitaka Hirose: Surface Contact Interaction with Dynamically Deformable Object Using Impulse-Based Approach. EuroHaptics 2008: 675-680 | |
| 79 | Hiroko Nozawa, Takuji Narumi, Kunihiro Nishimura, Michitaka Hirose: Beat story: life-log system of subjective time using heart beat rate. SIGGRAPH Posters 2008: 121 | |
| 78 | Munehiko Sato, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: Configurable and ad hoc display for clothes. SIGGRAPH Posters 2008: 48 | |
| 77 | Yutaka Tokuda, Yasuhiro Suzuki, Kunihiro Nishimura, Tomohiro Tanikawa, Michitaka Hirose: Controllable vortex display. SIGGRAPH Posters 2008: 50 | |
| 76 | Takuji Narumi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: Mobile interface using visible-light communication technology for pervasive computing environment. SIGGRAPH Posters 2008: 89 | |
| 75 | Aiko Nambu, Takuji Narumi, Kunihiro Nishimura, Tomohiro Tanikawa, Michitaka Hirose: nioi café: olfactory display system with visual feedback. SIGGRAPH Posters 2008: 92 | |
| 74 | Takashi Aoki, Tomohiro Tanikawa, Michitaka Hirose: Virtual 3D World Construction by Inter-connecting Photograph-based 3D Models. VR 2008: 243-244 | |
| 73 | Junya Fujisawa, Hideaki Touyama, Michitaka Hirose: EEG-based navigation of immersing virtual environment using common spatial patterns. VR 2008: 251-252 | |
| 72 | Anatole Lécuyer, Fabien Lotte, Richard B. Reilly, Robert Leeb, Michitaka Hirose, Mel Slater: Brain-Computer Interfaces, Virtual Reality, and Videogames. IEEE Computer 41(10): 66-72 (2008) | |
| 71 | Doug A. Bowman, Sabine Coquillart, Bernd Froehlich, Michitaka Hirose, Yoshifumi Kitamura, Kiyoshi Kiyokawa, Wolfgang Stürzlinger: 3D User Interfaces: New Directions and Perspectives. IEEE Computer Graphics and Applications 28(6): 20-36 (2008) | |
| 2007 | ||
| 70 | Takuji Narumi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: Inter-glow: interaction by controlling light. Advances in Computer Entertainment Technology 2007: 276-277 | |
| 69 | Jun Yamashita, Hideaki Kuzuoka, Chiaki Fujimon, Michitaka Hirose: Tangible avatar and tangible earth: a novel interface for astronomy education. CHI Extended Abstracts 2007: 2777-2782 | |
| 68 | ChangHoon Park, TaeSeok Jin, Michitaka Hirose, Heedong Ko: A Framework for VR Application Based on Spatial, Temporal and Semantic Relationship. HCI (14) 2007: 329-337 | |
| 67 | Hideaki Touyama, Michitaka Hirose: Steady-State VEPs in CAVE for Walking Around the Virtual World. HCI (6) 2007: 715-717 | |
| 66 | Hideaki Touyama, Michitaka Hirose: Brain Computer Interface Via Stereoscopic Images in CAVE. HCI (8) 2007: 1004-1007 | |
| 65 | Takashi Aoki, Tomohiro Tanikawa, Michitaka Hirose: 3D World from 2D Photos. HCI (8) 2007: 249-257 | |
| 64 | Kunihiro Nishimura, Michitaka Hirose: The Study of Past Working History Visualization for Supporting Trial and Error Approach in Data Mining. HCI (8) 2007: 327-334 | |
| 63 | Ronald Sidharta, Tomohiro Tanikawa, Michitaka Hirose: Real IT: Information Technology in Real Space. HCI (8) 2007: 968-974 | |
| 62 | Kazuyoshi Tagawa, Koichi Hirota, Michitaka Hirose: A Study on Haptic Interaction and Simulation of Motion and Deformation of Elastic Object. HCI (8) 2007: 985-993 | |
| 61 | Atsushi Hiyama, Kotaro Hashimoto, Tomohiro Tanikawa, Michitaka Hirose: Study on Public User Interface. HCI (9) 2007: 518-525 | |
| 60 | Ronald Sidharta, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: Volumetric Display for Augmented Reality. ICAT 2007: 55-62 | |
| 59 | Shigeru Saito, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: Indoor Marker-based Localization Using Coded Seamless Pattern for Interior Decoration. VR 2007: 67-74 | |
| 58 | Atsushi Hiyama, Shigeru Saito, Tomohiro Tanikawa, Michitaka Hirose: Design flexibility in seamless coded pattern for localization. VRST 2007: 219-220 | |
| 2006 | ||
| 57 | Kotaro Hashimoto, Yasuhiro Suzuki, Tomohiro Tanikawa, Toshio Iwai, Michitaka Hirose: Sharelog: digital public art interaction by using "Suica". Advances in Computer Entertainment Technology 2006: 77 | |
| 56 | Kotaro Hashimoto, Yasuhiro Suzuki, Tomohiro Tanikawa, Toshio Iwai, Michitaka Hirose: Sharelog: digital public art interaction by using "Suica". Advances in Computer Entertainment Technology 2006: 93 | |
| 55 | Jochen Ehnes, Michitaka Hirose: Finding the Perfect Projection System - Human Perception of Projection Quality Depending on Distance and Projection Angle. EUC 2006: 1017-1026 | |
| 54 | ChangHoon Park, Michitaka Hirose, Heedong Ko: A Platform for Interactive VR Storytelling. Edutainment 2006: 193-202 | |
| 53 | Kazuyoshi Tagawa, Koichi Hirota, Michitaka Hirose: Impulse Response Deformation Model: an Approach to Haptic Interaction with Dynamically Deformable Object. HAPTICS 2006: 31 | |
| 52 | Jochen Ehnes, Michitaka Hirose: Projected Reality - Content Delivery Right onto Objects of Daily Life. ICAT 2006: 262-271 | |
| 51 | Ronald Sidharta, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: The Development of Multi-Depth Pepper's Ghost Display for Mixed Reality System. ICAT Workshops 2006: 115-118 | |
| 50 | Michitaka Hirose: Virtual Reality Technology and Museum Exihibit. IJVR 5(2): 31-36 (2006) | |
| 49 | Jochen Ehnes, Michitaka Hirose: Projected Reality-Content Delivery Right onto Objects of Daily Life. IJVR 5(3): 17-23 (2006) | |
| 2005 | ||
| 48 | Jochen Ehnes, Koichi Hirota, Michitaka Hirose: Projected Augmentation II - A Scalable Architecture for Multi Projector Based AR-Systems Based on "Projected Applications". ISMAR 2005: 190-191 | |
| 47 | Michitaka Hirose: Virtual Reality Technology and Museum Exhibit. International Conference on Virtual Storytelling 2005: 3-11 | |
| 46 | Yuichiro Sekiguchi, Koichi Hirota, Michitaka Hirose: The Design and Implementation of Ubiquitous Haptic Device. WHC 2005: 527-528 | |
| 2004 | ||
| 45 | ChangHoon Park, Koichi Hirota, Michitaka Hirose, Heedong Ko: A Flexible and Efficient Scheme for Interest Management in HLA. AsiaSim 2004: 141-149 | |
| 44 | Tomohiro Amemiya, Koichi Hirota, Michitaka Hirose: OBOE: Oboe-Like Braille Interface for Outdoor Environment. ICCHP 2004: 498-505 | |
| 43 | Jochen Ehnes, Koichi Hirota, Michitaka Hirose: Projected Augmentation - Augmented Reality using Rotatable Video Projectors. ISMAR 2004: 26-35 | |
| 42 | Atsushi Hiyama, Jun Yamashita, Hideaki Kuzuoka, Koichi Hirota, Michitaka Hirose: Position Tracking Using Infra-Red Signals for Museum Guiding System. UCS 2004: 49-61 | |
| 41 | Tomohiro Amemiya, Jun Yamashita, Koichi Hirota, Michitaka Hirose: Virtual Leading Blocks for the Deaf-Blind: A Real-Time Way-Finder by Verbal-Nonverbal Hybrid Interface and High-Density RFID Tag Space. VR 2004: 165-172 | |
| 40 | Hiroyuki Maeda, Tomohiro Tanikawa, Jun Yamashita, Koichi Hirota, Michitaka Hirose: Real World Video Avatar: Transmission and Presentation of Human Figure. VR 2004: 237-238 | |
| 39 | Kunihiro Nishimura, Koji Abe, Shuichi Tsutsumi, Hiroyuki Aburatani, Koichi Hirota, Michitaka Hirose: Virtual Environment Design Guidelines for Gene Expression Analysis: The Utility of a Lab Bench Metaphor and a Road Metaphor. VR 2004: 247-248 | |
| 38 | Tetsuro Ogi, Takuro Kayahara, Toshio Yamada, Michitaka Hirose: MVL Toolkit: Software Library for Constructing an Immersive Shared Virtual World. VR 2004: 249-250 | |
| 37 | Tomohiro Tanikawa, Makoto Ando, Yankang Wang, Kazuhiro Yoshida, Jun Yamashita, Hideaki Kuzuoka, Michitaka Hirose: A Case Study of Museum Exhibition -Historical Learning in Copan Ruins of Mayan Civilization. VR 2004: 257-258 | |
| 36 | Tomohiro Amemiya, Jun Yamashita, Koichi Hirota, Michitaka Hirose: Colorplate: Virtual Leading Blocks for the Deaf-Blind: A Real-Time Way-Finder by Verbal-Nonverbal Hybrid Interface and High-Density RFID Tag Space. VR 2004: 287 | |
| 2003 | ||
| 35 | Koichi Hirota, Michitaka Hirose: Haptic Interface Using Estimatio of Box Contents Metaphor. ICAT 2003 | |
| 34 | Hiroyuki Maeda, Kazuhiko Hirose, Jun Yamashita, Koichi Hirota, Michitaka Hirose: All-Around Display for Video Avatar in Real World. ISMAR 2003: 288-289 | |
| 33 | Koichi Hirota, Michitaka Hirose: Dexterous Object Manipulation Based on Collision Response. VR 2003: 232- | |
| 32 | Tetsuro Ogi, Toshio Yamada, Michitaka Hirose, Masahiro Fujita, Kazuto Kuzuu: High Presence Remote Presentation in the Shared Immersive Virtual World. VR 2003: 289-290 | |
| 31 | Makoto Kano, Kunihiro Nishimura, Shuichi Tsutsumi, Hiroyuki Aburatani, Koichi Hirota, Michitaka Hirose: Cluster Overlap Distribution Map: Visualization for Gene Expression Analysis Using Immersive Projection Technology. Presence 12(1): 96-109 (2003) | |
| 2002 | ||
| 30 | Tomohiro Tanikawa, Koichi Hirota, Michitaka Hirose: A Study for Image-Based Integrated Virtual Environment. ISMAR 2002: 225- | |
| 29 | Atsushi Hiyama, Ryoko Ueoka, Koichi Hirota, Michitaka Hirose, Michie Sone, Tomohiro Kawamura: Development and Demonstration of Wearable Computer Based Interactive Nomadic Gallery. ISWC 2002: 129-130 | |
| 28 | Toshio Yamada, Daisuke Tsubouchi, Tetsuro Ogi, Michitaka Hirose: Desk-Sized Immersive Workplace Using Force Feedback Grid Interface. VR 2002: 135- | |
| 27 | Makoto Kano, Shuichi Tsutsumi, Kunihiro Nishimura, Hiroyuki Aburatani, Koichi Hirota, Michitaka Hirose: Visualization for Genome Function Analysis Using Immersive Projection Technology. VR 2002: 224- | |
| 26 | Michitaka Hirose, Yuichi Ohta, Steven Feiner: Guest Editors' Introduction. Presence 11(2): (2002) | |
| 2001 | ||
| 25 | Tetsuro Ogi, Koji Yamamoto, Toshio Yamada, Michitaka Hirose: Experience of Immersive Virtual World Using Cellular Phone Interface. IEEE Pacific Rim Conference on Multimedia 2001: 32-39 | |
| 24 | Ryoko Ueoka, Michitaka Hirose, Kengo Kuma, Michie Sone, Kenji Kohiyama, Tomohiro Kawamura, Kenichiro Hiroto: Wearable Computer Application for Open Air Exhibition in EXPO 2005. IEEE Pacific Rim Conference on Multimedia 2001: 8-15 | |
| 23 | Michitaka Hirose, Koichi Hirota, Tetsuro Ogi, Hiroaki Yano, Naoyuki Kakehi, Makoto Saito, Mutsuhiro Nakashige: HapticGEAR: The Development of a Wearable Force Display System for Immersive Projection Displays. VR 2001: 123-130 | |
| 22 | Makoto Kano, Kunihiro Nishimura, Koichi Hirota, Michitaka Hirose, Hiroyuki Aburatani, Takao Hamakubo, Tatsuhiko Kodama: Visualization for Genome Function Analysis. VR 2001: 301-302 | |
| 21 | Tomohiro Tanikawa, Michitaka Hirose: Building a Worldwide Photorealistic Virtual Environment by Switching between Subenvironments. VR 2001: 303-304 | |
| 20 | Tetsuro Ogi, Toshio Yamada, Ken Tamagawa, Makoto Kano, Michitaka Hirose: Immersive Telecommunication Using Stereo Video Avatar. VR 2001: 45-52 | |
| 19 | Martin Goebel, Michitaka Hirose, Lawrence J. Rosenblum: Guest Editors' Introduction: Today's VR. IEEE Computer Graphics and Applications 21(6): 22-24 (2001) | |
| 1999 | ||
| 18 | Tetsuro Ogi, Toshio Yamada, Michitaka Hirose: CABINet: networking of immersive projection environment. HCI (2) 1999: 1025-1029 | |
| 17 | Hiroaki Yano, Naoyuki Kakehi, Tetsuro Ogi, Michitaka Hirose: Haptic interface for immersive projection display. HCI (2) 1999: 1030-1034 | |
| 16 | Takaaki Endo, Akihiro Katayama, Hideyuki Tamura, Michitaka Hirose, Tomohiro Tanikawa: Cybercity walker - layered morphin method. HCI (2) 1999: 1044-1048 | |
| 15 | Michitaka Hirose, Tetsuro Ogi, Toshio Yamada, Ken Tamagawa: Development of Stereo Video Avatar in Networked Immersive Projection Environment. ICIP (3) 1999: 21-25 | |
| 14 | Michitaka Hirose, Tetsuro Ogi, Hiroaki Yano, Naoyuki Kakehi: Development of Wearable Force Display (HapticGEAR) for Immersive Projection Displays. VR 1999: 79 | |
| 13 | Michitaka Hirose, Tetsuro Ogi, Toshio Yamada: Integrating Live Video for Immersive Environments. IEEE MultiMedia 6(3): 14-22 (1999) | |
| 12 | Michitaka Hirose, Tetsuro Ogi, Shohei Ishiwata, Toshio Yamada: Development and evaluation of the CABIN immersive multiscreen display. Systems and Computers in Japan 30(1): 13-22 (1999) | |
| 1998 | ||
| 11 | Koichi Hirota, Michitaka Hirose: Implementation of Partial Surface Display. Presence 7(6): 638-649 (1998) | |
| 1997 | ||
| 10 | Tetsuro Ogi, Michitaka Hirose, Hiroshi Watanabe, Naoyuki Kakehi: Real-Time Numerical Simulation in Haptic Environment. HCI (2) 1997: 965-968 | |
| 9 | Michitaka Hirose: Image-Based Virtual World Generation. IEEE MultiMedia 4(1): 27-33 (1997) | |
| 8 | Tetsuro Ogi, Michitaka Hirose: Usage of Multisensory Information in Scientific Data Sensualization. Multimedia Syst. 5(2): 86-92 (1997) | |
| 1996 | ||
| 7 | Michitaka Hirose, Kazuhisa Takahashi, Tomoki Koshizuka, Taku Morinobu, Yoichi Watanabe: An Alternate Way to Generate Virtual Worlds: A Study on Image Processing Technology for Synthetic Sensations. Presence 5(1): 61-71 (1996) | |
| 1994 | ||
| 6 | Ryugo Kijima, Kimiko Shirakawa, Michitaka Hirose, Kenji Nihei: Virtual Sand Box: Development of an Application of Virtual Environments for Clinical Medicine. Presence 3(1): 45-59 (1994) | |
| 1993 | ||
| 5 | Michitaka Hirose, Koichi Hirota: Surface Display and Synthetic Force Sensation. HCI (2) 1993: 645-650 | |
| 4 | Haruo Amari, Toshiki Nagumo, Mikio Okada, Michitaka Hirose, Takemochi Ishii: A Virtual Reality Application for Software Visualization. VR 1993: 1-6 | |
| 3 | Michitaka Hirose, Kensuke Yokoyama, Shin-ichi Sato: Transmission of Relistic Sensation: Development of a Virtual Dome. VR 1993: 125-131 | |
| 2 | Koichi Hirota, Michitaka Hirose: Development of Surface Display. VR 1993: 256-262 | |
| 1989 | ||
| 1 | Michitaka Hirose, Haruo Amari: A Study on Visualization of Control Software Design. MIT-JSME Workshop 1989: 584-603 | |