| 2009 | ||
|---|---|---|
| 30 | Guofeng Zhang, Wei Hua, Xueying Qin, Yuanlong Shao, Hujun Bao: Video stabilization based on a 3D perspective camera model. The Visual Computer 25(11): 997-1008 (2009) | |
| 2008 | ||
| 29 | Liying Wang, Wei Hua, Hujun Bao: Procedural modeling of urban zone by optimization. Journal of Visualization and Computer Animation 19(5): 569-578 (2008) | |
| 28 | Yi Li, Wei Hua, Chengen Guo, Haisong Gu, Jinman Kang, Xiangrong Chen: Waterfront surveillance and trackability. Mach. Vis. Appl. 19(5-6): 291-300 (2008) | |
| 27 | Rui Wang, Ewen Cheslack-Postava, Rui Wang, David Luebke, Qianyong Chen, Wei Hua, Qunsheng Peng, Hujun Bao: Real-time editing and relighting of homogeneous translucent materials. The Visual Computer 24(7-9): 565-575 (2008) | |
| 2007 | ||
| 26 | Guofeng Zhang, Xueying Qin, Wei Hua, Tien-Tsin Wong, Pheng-Ann Heng, Hujun Bao: Robust Metric Reconstruction from Challenging Video Sequences. CVPR 2007 | |
| 25 | Liying Wang, Wei Hua, Hujun Bao: Procedural Modeling of Residential Zone Subject to Urban Planning Constraints. ICEC 2007: 150-161 | |
| 24 | Guofeng Zhang, Wei Hua, Xueying Qin, Tien-Tsin Wong, Hujun Bao: Stereoscopic Video Synthesis from a Monocular Video. IEEE Trans. Vis. Comput. Graph. 13(4): 686-696 (2007) | |
| 23 | Lu Chen, Wei Hua, Zhong Ren, Hujun Bao: Efficient Collision Determination for Dynamic Scenes using Coherent Separating Axis. IJVR 6(3): 17-22 (2007) | |
| 2006 | ||
| 22 | Xingzhi Luo, Suchendra M. Bhandarkar, Wei Hua, Haisong Gu: Nonparametric Background Modeling Using the CONDENSATION Algorithm. AVSS 2006: 3 | |
| 21 | Liying Wang, Wei Hua: Survey and Practice of 3D City Modeling. Edutainment 2006: 818-828 | |
| 20 | Qi Zhao, Jinman Kang, Hai Tao, Wei Hua: Part Based Human Tracking In A Multiple Cues Fusion Framework. ICPR (1) 2006: 450-455 | |
| 19 | Zhenlong Du, Xueying Qin, Wei Hua, Hujun Bao: Salience-Preserving Image Composition with Luminance Consistency. IWICPAS 2006: 308-316 | |
| 18 | Zhenlong Du, Xueying Qin, Wei Hua, Hujun Bao: Shadow Removal in Sole Outdoor Image. PCM 2006: 999-1007 | |
| 17 | Huaisheng Zhang, Wei Hua, Qing Wang, Hujun Bao: Fast display of large-scale forest with fidelity. Journal of Visualization and Computer Animation 17(2): 83-97 (2006) | |
| 16 | Rui Wang, Wei Hua, Zilong Dong, Qunsheng Peng, Hujun Bao: Synthesizing trees by plantons. The Visual Computer 22(4): 238-248 (2006) | |
| 2005 | ||
| 15 | Xiuhui Wang, Wei Hua, Hujun Bao: Interactive 3D Editing on Tiled Display Wall. ICCSA (3) 2005: 215-224 | |
| 14 | Hua Liu, Qing Wang, Wei Hua, Dong Zhou, Hujun Bao: Building Chinese Ancient Architectures in Seconds. International Conference on Computational Science (2) 2005: 248-255 | |
| 13 | Zhong Ren, Wei Hua, Lu Chen, Hujun Bao: Intersection fields for interactive global illumination. The Visual Computer 21(8-10): 569-578 (2005) | |
| 2004 | ||
| 12 | Qing Wang, Wei Hua, Guiqing Li, Hujun Bao: Generalized NURBS Curves and Surfaces. GMP 2004: 365-368 | |
| 11 | Mei Han, Amit Sethi, Wei Hua, Yihong Gong: A detection-based multiple object tracking method. ICIP 2004: 3065-3068 | |
| 10 | Wei Hua, Huaisheng Zhang, Yanqing Lu, Hujun Bao, Qunsheng Peng: Huge texture mapping for real-time visualization of large-scale terrain. VRST 2004: 154-157 | |
| 9 | Yihong Gong, Mei Han, Wei Hua, Wei Xu: Maximum entropy model-based baseball highlight detection and classification. Computer Vision and Image Understanding 96(2): 181-199 (2004) | |
| 8 | Xueying Qin, Eihachiro Nakamae, Wei Hua, Yasuo Nagai, Qunsheng Peng: Anti-Aliased Rendering of Water Surface. J. Comput. Sci. Technol. 19(5): 626-632 (2004) | |
| 2003 | ||
| 7 | Terrence Chen, Mei Han, Wei Hua, Yihong Gong, Thomas S. Huang: A New Tracking Technique: Object Tracking and Identification from Motion. CAIP 2003: 157-164 | |
| 6 | Wei Chen, Wei Hua, Hujun Bao, Qunsheng Peng: Real-Time Ray Casting Rendering of Volume Clipping in Medical Visualization. J. Comput. Sci. Technol. 18(6): 804-814 (2003) | |
| 2002 | ||
| 5 | Mei Han, Wei Hua, Wei Xu, Yihong Gong: An integrated baseball digest system using maximum entropy method. ACM Multimedia 2002: 347-350 | |
| 4 | Wei Hua, Hujun Bao, Qunsheng Peng, A. Robin Forrest: The global occlusion map: a new occlusion culling approach. VRST 2002: 155-162 | |
| 2001 | ||
| 3 | Qunsheng Peng, Wei Hua, Xuehui Yang: A New Approach of Point-Based Rendering. Computer Graphics International 2001: 275-284 | |
| 2 | Wei Hua, Chen Zhou: Data Filtering and Piecewise Regression in Estimating Slew Machine Timing Model. ICRA 2001: 337-341 | |
| 1999 | ||
| 1 | Prabir Daripa, Wei Hua: A numerical study of an ill-posed Boussinesq equation arising in water waves and nonlinear lattices: Filtering and regularization techniques. Applied Mathematics and Computation 101(2-3): 159-207 (1999) | |