| 2009 | ||
|---|---|---|
| 5 | Yuki Igarashi, Takeo Igarashi: Designing plush toys with a computer. Commun. ACM 52(12): 81-88 (2009) | |
| 4 | Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki: Interactive Cover Design Considering Physical Constraints. Comput. Graph. Forum 28(7): 1965-1973 (2009) | |
| 2008 | ||
| 3 | Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki: Automatically adding seam allowance to cloth pattern. SIGGRAPH Posters 2008: 15 | |
| 2 | Yuki Igarashi, Takeo Igarashi: Pillow: Interactive Flattening of a 3D Model for Plush Toy Design. Smart Graphics 2008: 1-7 | |
| 1 | Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki: Knitting a 3D Model. Comput. Graph. Forum 27(7): 1737-1743 (2008) | |
| 1 | Takeo Igarashi | [1] [2] [3] [4] [5] |
| 2 | Hiromasa Suzuki | [1] [3] [4] |